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PREV NEXT | FRAMES NO FRAMES |
com.mmbreakfast.* |
com.mmbreakfast.unlod.app.AboutDialog | ||
protected static final String |
TITLE |
"About MM8LevelEditor 3.47" |
com.mmbreakfast.unlod.app.ExtractionManager | ||
protected static final int |
DECIDE |
1 |
protected static final int |
DELAY |
100 |
protected static final int |
LIMIT |
1 |
protected static final int |
PROGRESS_MAX |
250 |
protected static final int |
PROGRESS_MIN |
0 |
com.mmbreakfast.unlod.app.Messages | ||
private static final String |
BUNDLE_NAME |
"language.messages" |
com.mmbreakfast.unlod.app.Preferences | ||
protected static final String |
DEFAULT_INITIAL_EXTRACT_DIR |
"extracted" |
protected static final String |
DEFAULT_INITIAL_OPEN_DIR |
"." |
protected static final String |
DEFAULT_RECENT_FILE |
"" |
protected static final String |
INITIAL_EXTRACT_DIR |
"InitialExtractionDir" |
protected static final String |
INITIAL_OPEN_DIR |
"InitialOpenDir" |
public static final int |
NUMBER_OF_RECENT_FILES |
8 |
protected static final String |
RECENT_FILE |
"RecentFile" |
com.mmbreakfast.unlod.app.PreferencesDialog | ||
protected static final String |
TITLE |
"Preferences" |
com.mmbreakfast.unlod.app.UnlodFrame | ||
private static final int |
MILLISECONDS_TO_DECIDE_TO_POPUP |
0 |
private static final int |
MILLISECONDS_TO_POPUP |
0 |
public static final String |
TITLE |
"MM8LevelEditor 3.47" |
com.mmbreakfast.unlod.app.handler.PCXDecoder | ||
protected static final int |
BytesPerLine_OFFSET |
66 |
protected static final int |
Data_OFFSET |
128 |
protected static final int |
LO_SIX_BITS |
-193 |
protected static final int |
NPlanes_OFFSET |
65 |
protected static final int |
TOP_TWO_BITS |
192 |
protected static final int |
Xmax_OFFSET |
8 |
protected static final int |
Xmin_OFFSET |
4 |
protected static final int |
Ymax_OFFSET |
10 |
protected static final int |
Ymin_OFFSET |
6 |
com.mmbreakfast.unlod.lod.LodFile | ||
protected static final long |
FILE_HEADER_SIZE_OFFSET |
272l |
protected static final long |
FILE_SIZE_MINUS_FILE_HEADER_SIZE_OFFSET |
276l |
com.mmbreakfast.unlod.lod.mm8.EnglishDLodFile | ||
public static final long |
ENTRIES_NUMBER_OFFSET |
284l |
public static final long |
ENTRY_HEADER_LENGTH |
76l |
public static final long |
HEADER_OFFSET |
288l |
org.gamenet.* |
org.gamenet.application.mm8leveleditor.data.GameVersion | ||
public static final int |
MM6 |
6 |
public static final int |
MM7 |
7 |
public static final int |
MM8 |
8 |
org.gamenet.application.mm8leveleditor.data.mm6.ActiveSpell | ||
private static final int |
ACTIVE_SPELL_RECORD_SIZE |
16 |
org.gamenet.application.mm8leveleditor.data.mm6.CharacterData | ||
private static final int |
AWARD_BASE_OFFSET |
127 |
private static final int |
CONTENT_LOCATION_HEIGHT |
9 |
private static final int |
CONTENT_LOCATION_WIDTH |
14 |
private static final int |
NUMBER_OF_AWARDS |
80 |
private static final int |
NUMBER_OF_ITEMS |
138 |
org.gamenet.application.mm8leveleditor.data.mm6.ChestContents | ||
public static final int |
ATTRIBUTE_IDENTIFIED |
4 |
public static final int |
ATTRIBUTE_INITIALIZED |
2 |
public static final int |
ATTRIBUTE_LOCKED |
1 |
private static final int |
ATTRIBUTE_OFFSET |
2 |
private static final int |
CONTENT_LOCATION_HEIGHT |
9 |
private static final int |
CONTENT_LOCATION_WIDTH |
9 |
private static final int |
DCHEST_ID_OFFSET |
0 |
private static final int |
NUMBER_OF_ITEMS |
140 |
private static final int |
OPENED_STATUS_OFFSET |
2 |
public static final int |
OPENED_STATUS_OPENED_UNPLACED |
2 |
public static final int |
OPENED_STATUS_UNOPENED_TRAPPED_UNPLACED |
1 |
public static final int |
OPENED_STATUS_UNOPENED_UNTRAPPED_UNPLACED |
0 |
private static final int |
REMAINING_DATA_LENGTH |
118 |
org.gamenet.application.mm8leveleditor.data.mm6.ContainedItem | ||
private static final int |
AMOUNT_OF_GOLD_OFFSET |
12 |
private static final int |
ATTRIBUTE_OFFSET |
20 |
private static final int |
ATTRIBUTE_TYPE_BROKEN |
2 |
private static final int |
ATTRIBUTE_TYPE_CURSED |
4 |
private static final int |
ATTRIBUTE_TYPE_HARDENED |
512 |
private static final int |
ATTRIBUTE_TYPE_IDENTIFIED |
1 |
private static final int |
ATTRIBUTE_TYPE_SPECIAL_EFFECT_1 |
16 |
private static final int |
ATTRIBUTE_TYPE_SPECIAL_EFFECT_2 |
32 |
private static final int |
ATTRIBUTE_TYPE_SPECIAL_EFFECT_3 |
64 |
private static final int |
ATTRIBUTE_TYPE_SPECIAL_EFFECT_4 |
128 |
private static final int |
ATTRIBUTE_TYPE_STOLEN |
256 |
private static final int |
ATTRIBUTE_TYPE_TEMPORARY_POWER |
8 |
private static final int |
BODY_LOCATION_OFFSET |
24 |
private static final int |
CHARGES_OFFSET |
16 |
private static final int |
ITEM_NUMBER_OFFSET |
0 |
private static final int |
ITEM_RECORD_LENGTH_MM6 |
28 |
private static final int |
ITEM_RECORD_LENGTH_MM7 |
36 |
private static final int |
MAXIMUM_CHARGES_OFFSET |
25 |
private static final int |
OWNER_OFFSET |
26 |
private static final int |
PADDING_OFFSET |
27 |
private static final int |
SPECIAL_MAGIC_CLASS_OFFSET |
12 |
private static final int |
STANDARD_MAGIC_CLASS_OFFSET |
4 |
private static final int |
TIME_OFFSET |
28 |
private static final int |
VALUE_MODIFIER_OFFSET |
8 |
org.gamenet.application.mm8leveleditor.data.mm6.Creature | ||
private static final int |
ACTIVE_SPELL_AFRAID_MM6 |
4 |
private static final int |
ACTIVE_SPELL_CHARMED_MM6 |
1 |
private static final int |
ACTIVE_SPELL_CURSED_MM6 |
2 |
private static final int |
ACTIVE_SPELL_FEEBLEMINDED_MM6 |
8 |
private static final int |
ACTIVE_SPELL_NULL_MM6 |
0 |
private static final int |
ACTIVE_SPELL_PARALYZED_MM6 |
6 |
private static final int |
ACTIVE_SPELL_SHRUNK_MM6 |
3 |
private static final int |
ACTIVE_SPELL_SLOWED_MM6 |
7 |
private static final int |
ACTIVE_SPELL_STONED_MM6 |
5 |
private static final int |
AI_STATE_OFFSET_MM6 |
160 |
private static final int |
AI_STATE_OFFSET_MM7 |
176 |
private static final int |
AI_STATE_OFFSET_MM8 |
184 |
private static final int |
AI_STATE_TYPE_DEAD |
5 |
private static final int |
AI_STATE_TYPE_DISABLED |
19 |
private static final int |
AI_STATE_TYPE_DYING |
4 |
private static final int |
AI_STATE_TYPE_FAR_ATTACK_1 |
3 |
private static final int |
AI_STATE_TYPE_FAR_ATTACK_2 |
12 |
private static final int |
AI_STATE_TYPE_FAR_ATTACK_3 |
13 |
private static final int |
AI_STATE_TYPE_FAR_ATTACK_4 |
18 |
private static final int |
AI_STATE_TYPE_FIDGETING |
9 |
private static final int |
AI_STATE_TYPE_FLEEING |
7 |
private static final int |
AI_STATE_TYPE_INTERACTING |
10 |
private static final int |
AI_STATE_TYPE_NEAR_ATTACK |
2 |
private static final int |
AI_STATE_TYPE_PARALYSED |
15 |
private static final int |
AI_STATE_TYPE_PURSUING |
6 |
private static final int |
AI_STATE_TYPE_REMOVED |
11 |
private static final int |
AI_STATE_TYPE_RESURRECTED |
16 |
private static final int |
AI_STATE_TYPE_STANDING |
0 |
private static final int |
AI_STATE_TYPE_STONED |
14 |
private static final int |
AI_STATE_TYPE_STUNNED |
8 |
private static final int |
AI_STATE_TYPE_SUMMONED |
17 |
private static final int |
AI_STATE_TYPE_TETHERED |
1 |
private static final int |
AI_TYPE_AGRESSIVE |
3 |
private static final int |
AI_TYPE_NORMAL |
2 |
private static final int |
AI_TYPE_OFFSET_MM6 |
61 |
private static final int |
AI_TYPE_OFFSET_MM7 |
60 |
private static final int |
AI_TYPE_SUICIDAL |
0 |
private static final int |
AI_TYPE_WIMP |
1 |
private static final int |
AIR_RESISTANCE_OFFSET_MM7 |
81 |
private static final int |
AIR_RESISTANCE_OFFSET_MM8 |
82 |
private static final int |
ALLY_OFFSET_MM6 |
424 |
private static final int |
ALLY_OFFSET_MM7 |
712 |
private static final int |
ALLY_OFFSET_MM8 |
848 |
private static final int |
ARMOR_CLASS_OFFSET_MM6 |
96 |
private static final int |
ARMOR_CLASS_OFFSET_MM7 |
112 |
private static final int |
ARMOR_CLASS_OFFSET_MM8 |
120 |
private static final int |
ATTACK_MISSILE_TYPE_AIR |
4 |
private static final int |
ATTACK_MISSILE_TYPE_ARROW |
1 |
private static final int |
ATTACK_MISSILE_TYPE_ARROW_FIRE |
2 |
private static final int |
ATTACK_MISSILE_TYPE_BODY |
9 |
private static final int |
ATTACK_MISSILE_TYPE_DARK |
11 |
private static final int |
ATTACK_MISSILE_TYPE_EARTH |
6 |
private static final int |
ATTACK_MISSILE_TYPE_ENERGY |
13 |
private static final int |
ATTACK_MISSILE_TYPE_FIRE |
3 |
private static final int |
ATTACK_MISSILE_TYPE_LIGHT |
10 |
private static final int |
ATTACK_MISSILE_TYPE_MAGIC |
12 |
private static final int |
ATTACK_MISSILE_TYPE_MIND |
8 |
private static final int |
ATTACK_MISSILE_TYPE_NONE |
0 |
private static final int |
ATTACK_MISSILE_TYPE_SPIRIT |
7 |
private static final int |
ATTACK_MISSILE_TYPE_WATER |
5 |
private static final int |
ATTACK_PREFERENCE_TYPE_ARCHER_MM7 |
4 |
private static final int |
ATTACK_PREFERENCE_TYPE_CLERIC_MM7 |
16 |
private static final int |
ATTACK_PREFERENCE_TYPE_CLERIC_MM8 |
2 |
private static final int |
ATTACK_PREFERENCE_TYPE_DARKELF_MM8 |
32 |
private static final int |
ATTACK_PREFERENCE_TYPE_DRAGON_MM8 |
128 |
private static final int |
ATTACK_PREFERENCE_TYPE_DRUID_MM7 |
8 |
private static final int |
ATTACK_PREFERENCE_TYPE_DWARF_MM7 |
8192 |
private static final int |
ATTACK_PREFERENCE_TYPE_ELF_MM7 |
4096 |
private static final int |
ATTACK_PREFERENCE_TYPE_FEMALE_MM7 |
1024 |
private static final int |
ATTACK_PREFERENCE_TYPE_FEMALE_MM8 |
512 |
private static final int |
ATTACK_PREFERENCE_TYPE_GOBLIN_MM7 |
16384 |
private static final int |
ATTACK_PREFERENCE_TYPE_HUMAN_MM7 |
2048 |
private static final int |
ATTACK_PREFERENCE_TYPE_KNIGHT_MM7 |
1 |
private static final int |
ATTACK_PREFERENCE_TYPE_KNIGHT_MM8 |
4 |
private static final int |
ATTACK_PREFERENCE_TYPE_MALE_MM7 |
512 |
private static final int |
ATTACK_PREFERENCE_TYPE_MALE_MM8 |
256 |
private static final int |
ATTACK_PREFERENCE_TYPE_MINOTAUR_MM8 |
16 |
private static final int |
ATTACK_PREFERENCE_TYPE_MONK_MM7 |
256 |
private static final int |
ATTACK_PREFERENCE_TYPE_NECROMANCER_MM8 |
1 |
private static final int |
ATTACK_PREFERENCE_TYPE_NONE_MM7 |
0 |
private static final int |
ATTACK_PREFERENCE_TYPE_NONE_MM8 |
0 |
private static final int |
ATTACK_PREFERENCE_TYPE_OFFSET_MM7 |
128 |
private static final int |
ATTACK_PREFERENCE_TYPE_OFFSET_MM8 |
136 |
private static final int |
ATTACK_PREFERENCE_TYPE_PALADIN_MM7 |
2 |
private static final int |
ATTACK_PREFERENCE_TYPE_RANGER_MM7 |
64 |
private static final int |
ATTACK_PREFERENCE_TYPE_SORCERER_MM7 |
32 |
private static final int |
ATTACK_PREFERENCE_TYPE_THIEF_MM7 |
128 |
private static final int |
ATTACK_PREFERENCE_TYPE_TROLL_MM8 |
8 |
private static final int |
ATTACK_PREFERENCE_TYPE_VAMPIRE_MM8 |
64 |
private static final int |
ATTACK_RECOVERY_OFFSET_MM6 |
108 |
private static final int |
ATTACK_RECOVERY_OFFSET_MM7 |
124 |
private static final int |
ATTACK_RECOVERY_OFFSET_MM8 |
132 |
private static final int |
ATTACK_SPEED_OFFSET_MM6 |
104 |
private static final int |
ATTACK_SPEED_OFFSET_MM7 |
120 |
private static final int |
ATTACK_SPEED_OFFSET_MM8 |
128 |
private static final int |
ATTACK_TYPE_COLD |
8 |
private static final int |
ATTACK_TYPE_ELECTRICITY |
4 |
private static final int |
ATTACK_TYPE_ENERGY |
32 |
private static final int |
ATTACK_TYPE_FIRE |
2 |
private static final int |
ATTACK_TYPE_MAGICAL |
64 |
private static final int |
ATTACK_TYPE_PHYSICAL |
1 |
private static final int |
ATTACK_TYPE_POISON |
16 |
private static final int |
ATTACK1_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6 |
69 |
private static final int |
ATTACK1_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7 |
68 |
private static final int |
ATTACK1_DAMAGE_DICE_COUNT_OFFSET_MM6 |
67 |
private static final int |
ATTACK1_DAMAGE_DICE_COUNT_OFFSET_MM7 |
66 |
private static final int |
ATTACK1_DAMAGE_DICE_TYPE_OFFSET_MM6 |
68 |
private static final int |
ATTACK1_DAMAGE_DICE_TYPE_OFFSET_MM7 |
67 |
private static final int |
ATTACK1_MISSILE_TYPE_OFFSET_MM6 |
70 |
private static final int |
ATTACK1_MISSILE_TYPE_OFFSET_MM7 |
69 |
private static final int |
ATTACK1_TYPE_OFFSET_MM6 |
66 |
private static final int |
ATTACK1_TYPE_OFFSET_MM7 |
65 |
private static final int |
ATTACK2_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6 |
75 |
private static final int |
ATTACK2_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7 |
74 |
private static final int |
ATTACK2_DAMAGE_DICE_COUNT_OFFSET_MM6 |
73 |
private static final int |
ATTACK2_DAMAGE_DICE_COUNT_OFFSET_MM7 |
72 |
private static final int |
ATTACK2_DAMAGE_DICE_TYPE_OFFSET_MM6 |
74 |
private static final int |
ATTACK2_DAMAGE_DICE_TYPE_OFFSET_MM7 |
73 |
private static final int |
ATTACK2_MISSILE_TYPE_OFFSET_MM6 |
76 |
private static final int |
ATTACK2_MISSILE_TYPE_OFFSET_MM7 |
75 |
private static final int |
ATTACK2_PERCENTAGE_OFFSET_MM6 |
71 |
private static final int |
ATTACK2_PERCENTAGE_OFFSET_MM7 |
70 |
private static final int |
ATTACK2_TYPE_OFFSET_MM6 |
72 |
private static final int |
ATTACK2_TYPE_OFFSET_MM7 |
71 |
private static final int |
ATTRIBUTE_TYPE_AFRAID |
32768 |
private static final int |
ATTRIBUTE_TYPE_OFFSET_MM6 |
36 |
private static final int |
ATTRIBUTE_TYPE_OFFSET_MM7 |
36 |
private static final int |
ATTRIBUTES_OFFSET_MM8 |
108 |
private static final int |
BODY_RESISTANCE_OFFSET_MM7 |
86 |
private static final int |
BODY_RESISTANCE_OFFSET_MM8 |
92 |
private static final int |
COLD_RESISTANCE_OFFSET_MM6 |
82 |
private static final int |
CONTAINED_ITEM_1_OFFSET_MM7 |
564 |
private static final int |
CONTAINED_ITEM_1_OFFSET_MM8 |
700 |
private static final int |
CONTAINED_ITEM_2_OFFSET_MM7 |
600 |
private static final int |
CONTAINED_ITEM_2_OFFSET_MM8 |
736 |
private static final int |
CONTAINED_ITEM_3_OFFSET_MM7 |
636 |
private static final int |
CONTAINED_ITEM_3_OFFSET_MM8 |
772 |
private static final int |
CONTAINED_ITEM_4_OFFSET_MM7 |
672 |
private static final int |
CONTAINED_ITEM_4_OFFSET_MM8 |
808 |
private static final int |
CREATURE_NAME_MAX_LENGTH |
32 |
private static final int |
CREATURE_NAME_OFFSET |
0 |
private static final int |
CREATURE_RECORD_LENGTH_MM6 |
548 |
private static final int |
CREATURE_RECORD_LENGTH_MM7 |
836 |
private static final int |
CREATURE_RECORD_LENGTH_MM8 |
972 |
private static final int |
CURRENT_ACTION_LENGTH_OFFSET_MM6 |
144 |
private static final int |
CURRENT_ACTION_LENGTH_OFFSET_MM7 |
160 |
private static final int |
CURRENT_ACTION_LENGTH_OFFSET_MM8 |
168 |
private static final int |
CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM6 |
168 |
private static final int |
CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM7 |
184 |
private static final int |
CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM8 |
192 |
private static final int |
CURRENT_HP_OFFSET_MM6 |
40 |
private static final int |
CURRENT_HP_OFFSET_MM7 |
40 |
private static final int |
DARK_RESISTANCE_OFFSET_MM7 |
88 |
private static final int |
DARK_RESISTANCE_OFFSET_MM8 |
96 |
private static final int |
EARTH_RESISTANCE_OFFSET_MM7 |
83 |
private static final int |
EARTH_RESISTANCE_OFFSET_MM8 |
86 |
private static final int |
ELECTRICAL_RESISTANCE_OFFSET_MM6 |
81 |
private static final int |
EXPERIENCE_OFFSET_MM6 |
100 |
private static final int |
EXPERIENCE_OFFSET_MM7 |
116 |
private static final int |
EXPERIENCE_OFFSET_MM8 |
124 |
private static final int |
FACING_OFFSET_MM6 |
138 |
private static final int |
FACING_OFFSET_MM7 |
154 |
private static final int |
FACING_OFFSET_MM8 |
162 |
private static final int |
FIRE_RESISTANCE_OFFSET_MM6 |
80 |
private static final int |
FIRE_RESISTANCE_OFFSET_MM7 |
80 |
private static final int |
FIRE_RESISTANCE_OFFSET_MM8 |
80 |
private static final int |
FLY_OFFSET_MM6 |
59 |
private static final int |
FLY_OFFSET_MM7 |
58 |
private static final int |
FRAME_TABLE_DEAD_OFFSET_MM6 |
184 |
private static final int |
FRAME_TABLE_DEAD_OFFSET_MM7 |
200 |
private static final int |
FRAME_TABLE_DEAD_OFFSET_MM8 |
208 |
private static final int |
FRAME_TABLE_DYING_OFFSET_MM6 |
182 |
private static final int |
FRAME_TABLE_DYING_OFFSET_MM7 |
198 |
private static final int |
FRAME_TABLE_DYING_OFFSET_MM8 |
206 |
private static final int |
FRAME_TABLE_FAR_ATTACK_OFFSET_MM6 |
178 |
private static final int |
FRAME_TABLE_FAR_ATTACK_OFFSET_MM7 |
194 |
private static final int |
FRAME_TABLE_FAR_ATTACK_OFFSET_MM8 |
202 |
private static final int |
FRAME_TABLE_FIDGETING_OFFSET_MM6 |
186 |
private static final int |
FRAME_TABLE_FIDGETING_OFFSET_MM7 |
202 |
private static final int |
FRAME_TABLE_FIDGETING_OFFSET_MM8 |
210 |
private static final int |
FRAME_TABLE_NEAR_ATTACK_OFFSET_MM6 |
176 |
private static final int |
FRAME_TABLE_NEAR_ATTACK_OFFSET_MM7 |
192 |
private static final int |
FRAME_TABLE_NEAR_ATTACK_OFFSET_MM8 |
200 |
private static final int |
FRAME_TABLE_STANDING_OFFSET_MM6 |
172 |
private static final int |
FRAME_TABLE_STANDING_OFFSET_MM7 |
188 |
private static final int |
FRAME_TABLE_STANDING_OFFSET_MM8 |
196 |
private static final int |
FRAME_TABLE_STUN_OFFSET_MM6 |
180 |
private static final int |
FRAME_TABLE_STUN_OFFSET_MM7 |
196 |
private static final int |
FRAME_TABLE_STUN_OFFSET_MM8 |
204 |
private static final int |
FRAME_TABLE_WALKING_OFFSET_MM6 |
174 |
private static final int |
FRAME_TABLE_WALKING_OFFSET_MM7 |
190 |
private static final int |
FRAME_TABLE_WALKING_OFFSET_MM8 |
198 |
private static final int |
GRAPHIC_STATE_OFFSET_MM6 |
162 |
private static final int |
GRAPHIC_STATE_OFFSET_MM7 |
178 |
private static final int |
GRAPHIC_STATE_OFFSET_MM8 |
186 |
private static final int |
GRAPHICS_STATE_TYPE_DEAD |
6 |
private static final int |
GRAPHICS_STATE_TYPE_DYING |
5 |
private static final int |
GRAPHICS_STATE_TYPE_FAR_ATTACK |
3 |
private static final int |
GRAPHICS_STATE_TYPE_FIDGETING |
7 |
private static final int |
GRAPHICS_STATE_TYPE_NEAR_ATTACK |
2 |
private static final int |
GRAPHICS_STATE_TYPE_STANDING |
0 |
private static final int |
GRAPHICS_STATE_TYPE_STUN |
4 |
private static final int |
GRAPHICS_STATE_TYPE_WALKING |
1 |
private static final int |
GROUP_OFFSET_MM6 |
420 |
private static final int |
GROUP_OFFSET_MM7 |
708 |
private static final int |
GROUP_OFFSET_MM8 |
844 |
private static final int |
GUARDING_X_OFFSET_MM6 |
152 |
private static final int |
GUARDING_X_OFFSET_MM7 |
168 |
private static final int |
GUARDING_X_OFFSET_MM8 |
176 |
private static final int |
GUARDING_Y_OFFSET_MM6 |
154 |
private static final int |
GUARDING_Y_OFFSET_MM7 |
170 |
private static final int |
GUARDING_Y_OFFSET_MM8 |
178 |
private static final int |
GUARDING_Z_OFFSET_MM6 |
156 |
private static final int |
GUARDING_Z_OFFSET_MM7 |
172 |
private static final int |
GUARDING_Z_OFFSET_MM8 |
180 |
private static final int |
HIT_POINTS_OFFSET_MM6 |
92 |
private static final int |
HIT_POINTS_OFFSET_MM7 |
108 |
private static final int |
HIT_POINTS_OFFSET_MM8 |
116 |
private static final int |
HOSTILE_TYPE_CLOSE |
1 |
private static final int |
HOSTILE_TYPE_FRIENDLY |
0 |
private static final int |
HOSTILE_TYPE_LONG |
4 |
private static final int |
HOSTILE_TYPE_MEDIUM |
3 |
private static final int |
HOSTILE_TYPE_OFFSET_MM6 |
62 |
private static final int |
HOSTILE_TYPE_OFFSET_MM7 |
61 |
private static final int |
HOSTILE_TYPE_SHORT |
2 |
private static final int |
ITEM_CARRIED_OFFSET_MM6 |
164 |
private static final int |
ITEM_CARRIED_OFFSET_MM7 |
180 |
private static final int |
ITEM_CARRIED_OFFSET_MM8 |
188 |
private static final int |
LAST_CHARACTER_ID_TO_HIT_OFFSET_MM6 |
528 |
private static final int |
LAST_CHARACTER_ID_TO_HIT_OFFSET_MM7 |
816 |
private static final int |
LAST_CHARACTER_ID_TO_HIT_OFFSET_MM8 |
952 |
private static final int |
LEVEL_OFFSET_MM6 |
53 |
private static final int |
LEVEL_OFFSET_MM7 |
52 |
private static final int |
LIGHT_RESISTANCE_OFFSET_MM7 |
87 |
private static final int |
LIGHT_RESISTANCE_OFFSET_MM8 |
94 |
private static final int |
MAGICAL_RESISTANCE_OFFSET_MM6 |
85 |
private static final int |
MIND_RESISTANCE_OFFSET_MM7 |
84 |
private static final int |
MIND_RESISTANCE_OFFSET_MM8 |
88 |
private static final int |
MONSTER_ATTRIBUTES_OFFSET_MM7 |
98 |
private static final int |
MONSTER_ID_OFFSET_MM6 |
52 |
private static final int |
MONSTER_ID_TYPE_OFFSET_MM6 |
118 |
private static final int |
MONSTER_ID_TYPE_OFFSET_MM7 |
134 |
private static final int |
MONSTER_ID_TYPE_OFFSET_MM8 |
142 |
private static final int |
MONSTER_RESISTANCE_IMMUNE_MM6 |
200 |
private static final int |
MONSTER_RESISTANCE_IMMUNE_MM8 |
65000 |
private static final int |
MONSTER_TYPE_OFFSET_MM7 |
96 |
private static final int |
MONSTER_TYPE_OFFSET_MM8 |
106 |
private static final int |
MOVE_TYPE_FREE |
4 |
private static final int |
MOVE_TYPE_GUARD |
3 |
private static final int |
MOVE_TYPE_LONG |
2 |
private static final int |
MOVE_TYPE_MEDIUM |
1 |
private static final int |
MOVE_TYPE_OFFSET_MM6 |
60 |
private static final int |
MOVE_TYPE_OFFSET_MM7 |
59 |
private static final int |
MOVE_TYPE_SHORT |
0 |
private static final int |
MOVE_TYPE_STATIONARY |
5 |
private static final int |
NAME_ID_OFFSET_MM6 |
532 |
private static final int |
NAME_ID_OFFSET_MM7 |
820 |
private static final int |
NAME_ID_OFFSET_MM8 |
956 |
private static final int |
NAME_OFFSET_OFFSET_MM6 |
44 |
private static final int |
NAME_OFFSET_OFFSET_MM7 |
44 |
private static final int |
NPC_ID_OFFSET_MM6 |
32 |
private static final int |
NPC_ID_OFFSET_MM7 |
32 |
private static final int |
NUMBER_OF_ACTIVE_SPELLS_MM6 |
14 |
private static final int |
NUMBER_OF_ACTIVE_SPELLS_MM7 |
22 |
private static final int |
NUMBER_OF_ACTIVE_SPELLS_MM8 |
30 |
private static final int |
NUMBER_OF_CHARACTERS_ATTACKED_PER_ATTACK_OFFSET_MM7 |
94 |
private static final int |
NUMBER_OF_CHARACTERS_ATTACKED_PER_ATTACK_OFFSET_MM8 |
104 |
private static final int |
PADDING1_OFFSET_MM6 |
34 |
private static final int |
PADDING1_OFFSET_MM7 |
34 |
private static final int |
PADDING1_OFFSET_MM8 |
105 |
private static final int |
PADDING2_OFFSET_MM7 |
95 |
private static final int |
PADDING3_OFFSET_MM7 |
106 |
private static final int |
PADDING4_OFFSET_MM6 |
166 |
private static final int |
PADDING4_OFFSET_MM7 |
182 |
private static final int |
PADDING4_OFFSET_MM8 |
190 |
private static final int |
PHYSICAL_HEIGHT_OFFSET_MM6 |
122 |
private static final int |
PHYSICAL_HEIGHT_OFFSET_MM7 |
138 |
private static final int |
PHYSICAL_HEIGHT_OFFSET_MM8 |
146 |
private static final int |
PHYSICAL_RADIUS_OFFSET_MM6 |
120 |
private static final int |
PHYSICAL_RADIUS_OFFSET_MM7 |
136 |
private static final int |
PHYSICAL_RADIUS_OFFSET_MM8 |
144 |
private static final int |
PHYSICAL_RESISTANCE_OFFSET_MM6 |
84 |
private static final int |
PHYSICAL_RESISTANCE_OFFSET_MM7 |
89 |
private static final int |
PHYSICAL_RESISTANCE_OFFSET_MM8 |
98 |
private static final int |
PICNAME_OFFSET_OFFSET_MM6 |
48 |
private static final int |
PICNAME_OFFSET_OFFSET_MM7 |
48 |
private static final int |
POISON_RESISTANCE_OFFSET_MM6 |
83 |
private static final int |
PREFERRED_TARGET_OFFSET_MM6 |
63 |
private static final int |
RANGE_ATTACK_OFFSET_MM6 |
116 |
private static final int |
RANGE_ATTACK_OFFSET_MM7 |
132 |
private static final int |
RANGE_ATTACK_OFFSET_MM8 |
140 |
private static final int |
RESERVED_0_OFFSET_MM7 |
62 |
private static final int |
RESERVED_1_OFFSET_MM6 |
536 |
private static final int |
RESERVED_1_OFFSET_MM7 |
824 |
private static final int |
RESERVED_1_OFFSET_MM8 |
960 |
private static final int |
RESERVED_2_OFFSET_MM6 |
540 |
private static final int |
RESERVED_2_OFFSET_MM7 |
828 |
private static final int |
RESERVED_2_OFFSET_MM8 |
964 |
private static final int |
RESERVED_3_OFFSET_MM6 |
544 |
private static final int |
RESERVED_3_OFFSET_MM7 |
832 |
private static final int |
RESERVED_3_OFFSET_MM8 |
968 |
private static final int |
ROOM_OFFSET_MM6 |
142 |
private static final int |
ROOM_OFFSET_MM7 |
158 |
private static final int |
ROOM_OFFSET_MM8 |
166 |
private static final int |
SCHEDULE_1_OFFSET_MM6 |
428 |
private static final int |
SCHEDULE_1_OFFSET_MM7 |
716 |
private static final int |
SCHEDULE_1_OFFSET_MM8 |
852 |
private static final int |
SCHEDULE_2_OFFSET_MM6 |
440 |
private static final int |
SCHEDULE_2_OFFSET_MM7 |
728 |
private static final int |
SCHEDULE_2_OFFSET_MM8 |
864 |
private static final int |
SCHEDULE_3_OFFSET_MM6 |
452 |
private static final int |
SCHEDULE_3_OFFSET_MM7 |
740 |
private static final int |
SCHEDULE_3_OFFSET_MM8 |
876 |
private static final int |
SCHEDULE_4_OFFSET_MM6 |
464 |
private static final int |
SCHEDULE_4_OFFSET_MM7 |
752 |
private static final int |
SCHEDULE_4_OFFSET_MM8 |
888 |
private static final int |
SCHEDULE_5_OFFSET_MM6 |
476 |
private static final int |
SCHEDULE_5_OFFSET_MM7 |
764 |
private static final int |
SCHEDULE_5_OFFSET_MM8 |
900 |
private static final int |
SCHEDULE_6_OFFSET_MM6 |
488 |
private static final int |
SCHEDULE_6_OFFSET_MM7 |
776 |
private static final int |
SCHEDULE_6_OFFSET_MM8 |
912 |
private static final int |
SCHEDULE_7_OFFSET_MM6 |
500 |
private static final int |
SCHEDULE_7_OFFSET_MM7 |
788 |
private static final int |
SCHEDULE_7_OFFSET_MM8 |
924 |
private static final int |
SCHEDULE_8_OFFSET_MM6 |
512 |
private static final int |
SCHEDULE_8_OFFSET_MM7 |
800 |
private static final int |
SCHEDULE_8_OFFSET_MM8 |
936 |
private static final int |
SOUND_EFFECT_1_OFFSET_MM6 |
188 |
private static final int |
SOUND_EFFECT_1_OFFSET_MM7 |
204 |
private static final int |
SOUND_EFFECT_1_OFFSET_MM8 |
212 |
private static final int |
SOUND_EFFECT_2_OFFSET_MM6 |
190 |
private static final int |
SOUND_EFFECT_2_OFFSET_MM7 |
206 |
private static final int |
SOUND_EFFECT_2_OFFSET_MM8 |
214 |
private static final int |
SOUND_EFFECT_3_OFFSET_MM6 |
192 |
private static final int |
SOUND_EFFECT_3_OFFSET_MM7 |
208 |
private static final int |
SOUND_EFFECT_3_OFFSET_MM8 |
216 |
private static final int |
SOUND_EFFECT_4_OFFSET_MM6 |
194 |
private static final int |
SOUND_EFFECT_4_OFFSET_MM7 |
210 |
private static final int |
SOUND_EFFECT_4_OFFSET_MM8 |
218 |
private static final int |
SPECIAL_ABILITY_BONUS_AFRAID |
23 |
private static final int |
SPECIAL_ABILITY_BONUS_AGE |
21 |
private static final int |
SPECIAL_ABILITY_BONUS_ASLEEP |
3 |
private static final int |
SPECIAL_ABILITY_BONUS_BREAK_ARMOR |
18 |
private static final int |
SPECIAL_ABILITY_BONUS_BREAK_ITEM |
17 |
private static final int |
SPECIAL_ABILITY_BONUS_BREAK_WEAPON |
19 |
private static final int |
SPECIAL_ABILITY_BONUS_CURSE |
1 |
private static final int |
SPECIAL_ABILITY_BONUS_DEAD |
14 |
private static final int |
SPECIAL_ABILITY_BONUS_DISEASE1 |
9 |
private static final int |
SPECIAL_ABILITY_BONUS_DISEASE2 |
10 |
private static final int |
SPECIAL_ABILITY_BONUS_DISEASE3 |
11 |
private static final int |
SPECIAL_ABILITY_BONUS_DRAIN_SPELL_POINTS |
22 |
private static final int |
SPECIAL_ABILITY_BONUS_DRUNK |
4 |
private static final int |
SPECIAL_ABILITY_BONUS_ERADICATE |
16 |
private static final int |
SPECIAL_ABILITY_BONUS_INSANE |
5 |
private static final int |
SPECIAL_ABILITY_BONUS_OFFSET_MM6 |
65 |
private static final int |
SPECIAL_ABILITY_BONUS_OFFSET_MM7 |
64 |
private static final int |
SPECIAL_ABILITY_BONUS_PARALYZE |
12 |
private static final int |
SPECIAL_ABILITY_BONUS_POISON1 |
6 |
private static final int |
SPECIAL_ABILITY_BONUS_POISON2 |
7 |
private static final int |
SPECIAL_ABILITY_BONUS_POISON3 |
8 |
private static final int |
SPECIAL_ABILITY_BONUS_STEAL |
20 |
private static final int |
SPECIAL_ABILITY_BONUS_STONE |
15 |
private static final int |
SPECIAL_ABILITY_BONUS_UNCONSCIOUS |
13 |
private static final int |
SPECIAL_ABILITY_BONUS_WEAK |
2 |
private static final int |
SPECIAL_ABILITY_OFFSET_MM6 |
64 |
private static final int |
SPECIAL_ABILITY_OFFSET_MM7 |
63 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6 |
89 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7 |
93 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM8 |
103 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM6 |
87 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM7 |
91 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM8 |
101 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM6 |
88 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM7 |
92 |
private static final int |
SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM8 |
102 |
private static final int |
SPECIAL_ATTACK_TYPE_EXPLODE |
3 |
private static final int |
SPECIAL_ATTACK_TYPE_NONE |
0 |
private static final int |
SPECIAL_ATTACK_TYPE_OFFSET_MM6 |
86 |
private static final int |
SPECIAL_ATTACK_TYPE_OFFSET_MM7 |
90 |
private static final int |
SPECIAL_ATTACK_TYPE_OFFSET_MM8 |
100 |
private static final int |
SPECIAL_ATTACK_TYPE_SHOT |
1 |
private static final int |
SPECIAL_ATTACK_TYPE_SUMMON |
2 |
private static final int |
SPECIAL_ATTACK_TYPE_SUMMON_TYPE_GROUND |
1 |
private static final int |
SPECIAL_ATTACK_TYPE_SUMMON_TYPE_OFFSET_MM7 |
104 |
private static final int |
SPECIAL_ATTACK_TYPE_SUMMON_TYPE_OFFSET_MM8 |
114 |
private static final int |
SPECIAL_ATTACK_TYPE_SUMMON_TYPE_STANDARD |
0 |
private static final int |
SPECIAL_EFFECTS_START_OFFSET_MM6 |
196 |
private static final int |
SPECIAL_EFFECTS_START_OFFSET_MM7 |
212 |
private static final int |
SPECIAL_EFFECTS_START_OFFSET_MM8 |
220 |
private static final int |
SPELL_ATTACK_USE_PERCENTAGE_OFFSET_MM6 |
77 |
private static final int |
SPELL_ID_OFFSET_MM6 |
78 |
private static final int |
SPELL_RANK_AND_SKILL_LEVEL_OFFSET_MM6 |
79 |
private static final int |
SPELL_SKILL_AND_MASTERY_1_OFFSET_MM7 |
100 |
private static final int |
SPELL_SKILL_AND_MASTERY_1_OFFSET_MM8 |
110 |
private static final int |
SPELL_SKILL_AND_MASTERY_2_OFFSET_MM7 |
102 |
private static final int |
SPELL_SKILL_AND_MASTERY_2_OFFSET_MM8 |
112 |
private static final int |
SPELL1_ATTACK_USE_PERCENTAGE_OFFSET_MM7 |
76 |
private static final int |
SPELL1_ID_OFFSET_MM7 |
77 |
private static final int |
SPELL2_ATTACK_USE_PERCENTAGE_OFFSET_MM7 |
80 |
private static final int |
SPELL2_ID_OFFSET_MM7 |
79 |
private static final int |
SPIRIT_RESISTANCE_OFFSET_MM7 |
85 |
private static final int |
SPIRIT_RESISTANCE_OFFSET_MM8 |
90 |
private static final int |
STARTING_X_OFFSET_MM6 |
146 |
private static final int |
STARTING_X_OFFSET_MM7 |
162 |
private static final int |
STARTING_X_OFFSET_MM8 |
170 |
private static final int |
STARTING_Y_OFFSET_MM6 |
148 |
private static final int |
STARTING_Y_OFFSET_MM7 |
164 |
private static final int |
STARTING_Y_OFFSET_MM8 |
172 |
private static final int |
STARTING_Z_OFFSET_MM6 |
150 |
private static final int |
STARTING_Z_OFFSET_MM7 |
166 |
private static final int |
STARTING_Z_OFFSET_MM8 |
174 |
private static final int |
SUMMONER_ID_OFFSET_MM6 |
524 |
private static final int |
SUMMONER_ID_OFFSET_MM7 |
812 |
private static final int |
SUMMONER_ID_OFFSET_MM8 |
948 |
private static final int |
TETHER_DISTANCE_OFFSET_MM6 |
158 |
private static final int |
TETHER_DISTANCE_OFFSET_MM7 |
174 |
private static final int |
TETHER_DISTANCE_OFFSET_MM8 |
182 |
private static final int |
TILT_OFFSET_MM6 |
140 |
private static final int |
TILT_OFFSET_MM7 |
156 |
private static final int |
TILT_OFFSET_MM8 |
164 |
private static final int |
TREASURE_DICE_COUNT_OFFSET_MM6 |
55 |
private static final int |
TREASURE_DICE_COUNT_OFFSET_MM7 |
54 |
private static final int |
TREASURE_DICE_TYPE_OFFSET_MM6 |
56 |
private static final int |
TREASURE_DICE_TYPE_OFFSET_MM7 |
55 |
private static final int |
TREASURE_ITEM_PERCENT_OFFSET_MM6 |
54 |
private static final int |
TREASURE_ITEM_PERCENT_OFFSET_MM7 |
53 |
private static final int |
TREASURE_ITEM_TYPE_AMULET |
41 |
private static final int |
TREASURE_ITEM_TYPE_ARMOR |
21 |
private static final int |
TREASURE_ITEM_TYPE_AXE |
25 |
private static final int |
TREASURE_ITEM_TYPE_BELT |
36 |
private static final int |
TREASURE_ITEM_TYPE_BOOTS |
39 |
private static final int |
TREASURE_ITEM_TYPE_BOW |
27 |
private static final int |
TREASURE_ITEM_TYPE_CHAIN |
32 |
private static final int |
TREASURE_ITEM_TYPE_CLOAK |
37 |
private static final int |
TREASURE_ITEM_TYPE_CLUB |
29 |
private static final int |
TREASURE_ITEM_TYPE_DAGGER |
24 |
private static final int |
TREASURE_ITEM_TYPE_GAUNTLETS |
38 |
private static final int |
TREASURE_ITEM_TYPE_GEM |
46 |
private static final int |
TREASURE_ITEM_TYPE_GOLD |
50 |
private static final int |
TREASURE_ITEM_TYPE_HELM |
35 |
private static final int |
TREASURE_ITEM_TYPE_LEATHER |
31 |
private static final int |
TREASURE_ITEM_TYPE_MACE |
28 |
private static final int |
TREASURE_ITEM_TYPE_MISC |
22 |
private static final int |
TREASURE_ITEM_TYPE_OFFSET_MM6 |
58 |
private static final int |
TREASURE_ITEM_TYPE_OFFSET_MM7 |
57 |
private static final int |
TREASURE_ITEM_TYPE_ORE |
47 |
private static final int |
TREASURE_ITEM_TYPE_PLATE |
33 |
private static final int |
TREASURE_ITEM_TYPE_POTION |
44 |
private static final int |
TREASURE_ITEM_TYPE_REAGENT |
45 |
private static final int |
TREASURE_ITEM_TYPE_RING |
40 |
private static final int |
TREASURE_ITEM_TYPE_SCROLL |
43 |
private static final int |
TREASURE_ITEM_TYPE_SHIELD |
34 |
private static final int |
TREASURE_ITEM_TYPE_SPEAR |
26 |
private static final int |
TREASURE_ITEM_TYPE_STAFF |
30 |
private static final int |
TREASURE_ITEM_TYPE_SWORD |
23 |
private static final int |
TREASURE_ITEM_TYPE_WAND |
42 |
private static final int |
TREASURE_ITEM_TYPE_WEAPON |
20 |
private static final int |
TREASURE_LEVEL_OFFSET_MM6 |
57 |
private static final int |
TREASURE_LEVEL_OFFSET_MM7 |
56 |
private static final int |
UNKNOWN1_OFFSET_MM6 |
90 |
private static final int |
UNKNOWN2_OFFSET_MM6 |
112 |
private static final int |
VELOCITY_OFFSET_MM6 |
124 |
private static final int |
VELOCITY_OFFSET_MM7 |
140 |
private static final int |
VELOCITY_OFFSET_MM8 |
148 |
private static final int |
VELOCITY_X_OFFSET_MM6 |
132 |
private static final int |
VELOCITY_X_OFFSET_MM7 |
148 |
private static final int |
VELOCITY_X_OFFSET_MM8 |
156 |
private static final int |
VELOCITY_Y_OFFSET_MM6 |
134 |
private static final int |
VELOCITY_Y_OFFSET_MM7 |
150 |
private static final int |
VELOCITY_Y_OFFSET_MM8 |
158 |
private static final int |
VELOCITY_Z_OFFSET_MM6 |
136 |
private static final int |
VELOCITY_Z_OFFSET_MM7 |
152 |
private static final int |
VELOCITY_Z_OFFSET_MM8 |
160 |
private static final int |
WATER_RESISTANCE_OFFSET_MM7 |
82 |
private static final int |
WATER_RESISTANCE_OFFSET_MM8 |
84 |
private static final int |
X_COORD_OFFSET_MM6 |
126 |
private static final int |
X_OFFSET_MM7 |
142 |
private static final int |
X_OFFSET_MM8 |
150 |
private static final int |
Y_COORD_OFFSET_MM6 |
128 |
private static final int |
Y_OFFSET_MM7 |
144 |
private static final int |
Y_OFFSET_MM8 |
152 |
private static final int |
Z_COORD_OFFSET_MM6 |
130 |
private static final int |
Z_OFFSET_MM7 |
146 |
private static final int |
Z_OFFSET_MM8 |
154 |
org.gamenet.application.mm8leveleditor.data.mm6.Follower | ||
private static final int |
FOLLOWER_RECORD_LENGTH |
60 |
org.gamenet.application.mm8leveleditor.data.mm6.Item | ||
private static final int |
AGE_OFFSET |
30 |
private static final int |
AMOUNT_OF_GOLD_OFFSET |
48 |
private static final int |
ATTACK_TYPE_OFFSET_MM6 |
85 |
private static final int |
ATTACK_TYPE_OFFSET_MM7 |
97 |
private static final int |
ATTRIBUTE_OFFSET |
56 |
private static final int |
ATTRIBUTE_TYPE_BROKEN |
2 |
private static final int |
ATTRIBUTE_TYPE_CURSED |
4 |
private static final int |
ATTRIBUTE_TYPE_HARDENED |
512 |
private static final int |
ATTRIBUTE_TYPE_IDENTIFIED |
1 |
private static final int |
ATTRIBUTE_TYPE_SPECIAL_EFFECT_1 |
16 |
private static final int |
ATTRIBUTE_TYPE_SPECIAL_EFFECT_2 |
32 |
private static final int |
ATTRIBUTE_TYPE_SPECIAL_EFFECT_3 |
64 |
private static final int |
ATTRIBUTE_TYPE_SPECIAL_EFFECT_4 |
128 |
private static final int |
ATTRIBUTE_TYPE_STOLEN |
256 |
private static final int |
ATTRIBUTE_TYPE_TEMPORARY_POWER |
8 |
private static final int |
ATTRIBUTES_OFFSET |
26 |
private static final int |
BODY_LOCATION_OFFSET |
60 |
private static final int |
CHARGES_OFFSET |
52 |
private static final int |
FACING_OFFSET |
22 |
private static final int |
ID_OFFSET |
2 |
private static final int |
ITEM_NUMBER_OFFSET |
36 |
private static final int |
ITEM_RECORD_LENGTH_MM6 |
100 |
private static final int |
ITEM_RECORD_LENGTH_MM7 |
112 |
private static final int |
LIGHT_MULTIPLIER_OFFSET |
34 |
private static final int |
MAX_AGE_OFFSET |
32 |
private static final int |
MAXIMUM_CHARGES_OFFSET |
61 |
private static final int |
OWNER_OFFSET |
62 |
private static final int |
OWNER_OFFSET_MM7 |
88 |
private static final int |
PADDING_OFFSET |
63 |
private static final int |
PADDING_OFFSET_MM6 |
86 |
private static final int |
PADDING_OFFSET_MM7 |
98 |
private static final int |
RANGE_OFFSET_MM6 |
84 |
private static final int |
RANGE_OFFSET_MM7 |
96 |
private static final int |
RANGE_TYPE_LONG |
3 |
private static final int |
RANGE_TYPE_MEDIUM |
2 |
private static final int |
RANGE_TYPE_SHORT |
1 |
private static final int |
RANGE_TYPE_TOUCH |
0 |
private static final int |
ROOM_OFFSET |
28 |
private static final int |
SOUND_NUMBER_OFFSET |
24 |
private static final int |
SPECIAL_MAGIC_CLASS_OFFSET |
48 |
private static final int |
SPELL_EFFECT_OFFSET_OFFSET_MM6 |
76 |
private static final int |
SPELL_EFFECT_OFFSET_OFFSET_MM7 |
84 |
private static final int |
SPELL_LEVEL_OFFSET_MM6 |
72 |
private static final int |
SPELL_LEVEL_OFFSET_MM7 |
80 |
private static final int |
SPELL_SKILL_LEVEL_OFFSET_MM6 |
68 |
private static final int |
SPELL_SKILL_LEVEL_OFFSET_MM7 |
76 |
private static final int |
SPELL_TYPE_OFFSET_MM6 |
64 |
private static final int |
SPELL_TYPE_OFFSET_MM7 |
72 |
private static final int |
STANDARD_MAGIC_CLASS_OFFSET |
40 |
private static final int |
STARTING_X_OFFSET_MM6 |
88 |
private static final int |
STARTING_X_OFFSET_MM7 |
100 |
private static final int |
STARTING_Y_OFFSET_MM6 |
92 |
private static final int |
STARTING_Y_OFFSET_MM7 |
104 |
private static final int |
STARTING_Z_OFFSET_MM6 |
96 |
private static final int |
STARTING_Z_OFFSET_MM7 |
108 |
private static final int |
TARGET_OFFSET_MM6 |
80 |
private static final int |
TARGET_OFFSET_MM7 |
92 |
private static final int |
TIME_OFFSET_MM7 |
64 |
private static final int |
TYPE_OFFSET |
0 |
private static final int |
VALUE_MODIFIER_OFFSET |
44 |
private static final int |
VELOCITY_X_OFFSET |
16 |
private static final int |
VELOCITY_Y_OFFSET |
18 |
private static final int |
VELOCITY_Z_OFFSET |
20 |
private static final int |
X_OFFSET |
4 |
private static final int |
Y_OFFSET |
8 |
private static final int |
Z_OFFSET |
12 |
org.gamenet.application.mm8leveleditor.data.mm6.LloydsBeacon | ||
private static final int |
LLOYDS_BEACON_RECORD_SIZE |
28 |
org.gamenet.application.mm8leveleditor.data.mm6.MapNote | ||
private static final int |
ACTIVE_OFFSET |
0 |
private static final int |
ID_OFFSET |
304 |
private static final int |
MAP_NOTE_RECORD_SIZE |
306 |
private static final int |
PADDING_OFFSET |
1 |
private static final int |
TEXT_MAX_LENGTH |
298 |
private static final int |
TEXT_OFFSET |
6 |
private static final int |
X_OFFSET |
2 |
private static final int |
Y_OFFSET |
4 |
org.gamenet.application.mm8leveleditor.data.mm6.org.gamenet.application.mm8leveleditor.data.mm6.Schedule | ||
private static final int |
ACTION_OFFSET |
8 |
private static final int |
ATTRIBUTES_OFFSET |
6 |
private static final int |
DAY_OFFSET |
10 |
private static final int |
HOUR_OFFSET |
9 |
private static final int |
MONTH_OFFSET |
11 |
private static final int |
SCHEDULE_RECORD_SIZE |
12 |
private static final int |
X_OFFSET |
0 |
private static final int |
Y_OFFSET |
2 |
private static final int |
Z_OFFSET |
4 |
org.gamenet.application.mm8leveleditor.data.mm6.ShopContents | ||
private static final int |
NUMBER_OF_ITEMS |
12 |
org.gamenet.application.mm8leveleditor.data.mm6.SpawnPoint | ||
private static final int |
ATTRIBUTE_OFFSET |
18 |
private static final int |
GROUP_OFFSET |
20 |
private static final int |
INDEX_OFFSET |
16 |
private static final int |
MONSTER_RECORD_LENGTH_MM6 |
20 |
private static final int |
MONSTER_RECORD_LENGTH_MM7 |
24 |
private static final int |
RADIUS_OFFSET |
12 |
private static final int |
TYPE_ID_OFFSET |
14 |
private static final int |
X_OFFSET |
0 |
private static final int |
Y_OFFSET |
4 |
private static final int |
Z_OFFSET |
8 |
org.gamenet.application.mm8leveleditor.data.mm6.Sprite | ||
private static final short |
AI_ATTRIBUTE_MARKERS_OFFSET |
2 |
private static final short |
DECLIST_ID_OFFSET |
0 |
private static final int |
EAST_WEST_OFFSET |
4 |
private static final int |
EVENT1_OFFSET |
20 |
private static final int |
EVENT2_OFFSET |
22 |
private static final int |
FACING_OFFSET |
16 |
private static final int |
HEIGHT_OFFSET |
12 |
private static final int |
NAME_MAX_LENGTH |
32 |
private static final int |
NORTH_SOUTH_OFFSET |
8 |
private static final int |
PADDING_OFFSET |
30 |
private static final int |
SPECIAL_TRIGGER_OFFSET |
28 |
private static final int |
SPRITE_OBJECT_DATA_RECORD_LENGTH_MM6 |
28 |
private static final int |
SPRITE_OBJECT_DATA_RECORD_LENGTH_MM7 |
32 |
private static final int |
VARIABLE1_OFFSET |
24 |
private static final int |
VARIABLE2_OFFSET |
26 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DChestBin | ||
private static final int |
DCHEST_BIN_RECORD_SIZE |
36 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DDecListBinMM6 | ||
private static final int |
DDECLIST_BIN_RECORD_SIZE |
80 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DIftBin | ||
private static final int |
DIFT_BIN_RECORD_SIZE |
32 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DMonListBinMM6 | ||
private static final int |
DMONLIST_BIN_RECORD_SIZE |
148 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DObjListBinMM6 | ||
private static final int |
DOBJLIST_BIN_RECORD_SIZE |
52 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DOverlayBin | ||
private static final int |
DOVERLAY_BIN_RECORD_SIZE |
8 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DPftBin | ||
private static final int |
DPFT_BIN_RECORD_SIZE |
10 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DsftBinSpriteMM6 | ||
private static final int |
AMBIENCE_OFFSET |
46 |
protected static final int |
CONTINUATION_OFFSET |
54 |
public static final int |
DSFT_SPRITE_RECORD_LENGTH |
56 |
private static final int |
PALETTE_OFFSET |
48 |
private static final int |
SCALE_OFFSET |
42 |
protected static final int |
SET_NAME_MAXLENGTH |
12 |
protected static final int |
SET_NAME_OFFSET |
0 |
protected static final int |
SPRITE_NAME_MAXLENGTH |
28 |
protected static final int |
SPRITE_NAME_OFFSET |
12 |
private static final int |
TICKS_OFFSET |
52 |
private static final int |
UNKNOWN1_OFFSET |
40 |
private static final int |
UNKNOWN2_OFFSET |
43 |
private static final int |
UNKNOWN3_OFFSET |
44 |
private static final int |
UNKNOWN4_OFFSET |
50 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DSoundsBinMM6 | ||
private static final int |
DSOUNDS_BIN_RECORD_SIZE |
112 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DTftBin | ||
private static final int |
DTFT_BIN_RECORD_SIZE |
20 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DTileBin | ||
private static final int |
DTILE_BIN_RECORD_SIZE |
26 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.NPCDataBin | ||
private static final int |
BTB_CHECK_STATE_OFFSET |
8 |
private static final int |
CURRENT_2D_LOCATION_OFFSET |
20 |
private static final int |
EVENT_A_OFFSET |
36 |
private static final int |
EVENT_B_OFFSET |
40 |
private static final int |
EVENT_C_OFFSET |
44 |
private static final int |
FAME_OFFSET |
12 |
private static final int |
JOIN_OFFSET |
28 |
private static final int |
NEWS_OFFSET |
32 |
private static final int |
NPC_RECORD_LENGTH |
60 |
private static final int |
PICTURE_OFFSET |
4 |
private static final int |
PROFESSION_OFFSET |
24 |
private static final int |
REPUTATION_OFFSET |
16 |
private static final int |
UNKNOWN1_OFFSET |
0 |
private static final int |
UNKNOWN2_OFFSET |
48 |
private static final int |
UNKNOWN3_OFFSET |
52 |
private static final int |
UNKNOWN4_OFFSET |
52 |
org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.PartyBin | ||
private static final int |
NUMBER_OF_CHARACTERS |
4 |
private static final int |
UNKNOWN_644_DATA_SIZE |
64 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.DeltaIndoorDataMap | ||
private static final int |
LAST_RESET_DAY_OFFSET |
4 |
private static final int |
MAP_ON_ALERT_OFFSET |
12 |
private static final int |
MAP_RESET_COUNT_OFFSET |
0 |
private static final int |
MAPNOTES_OFFSET_OFFSET |
28 |
private static final int |
NUMBER_OF_DOORS |
200 |
private static final int |
NUMBER_OF_MAP_BITS |
200 |
private static final int |
NUMBER_OF_MAP_NOTES |
100 |
private static final int |
PADDING_OFFSET |
28 |
private static final int |
REMAINING_DATA_LENGTH |
16 |
private static final int |
SKY_BITMAP_MAX_LENGTH |
12 |
private static final int |
STEALING_DIFFICULTY_ADJUSTMENT_OFFSET |
8 |
private static final int |
TOTAL_NUMBER_OF_D3OBJECTS_OFFSET |
24 |
private static final int |
TOTAL_NUMBER_OF_FACETS_OFFSET |
16 |
private static final int |
TOTAL_NUMBER_OF_SPRITES_OFFSET |
20 |
private static final int |
VISIBLE_MAP_OFFSET |
40 |
private static final int |
VISIBLE_MAP_SIZE |
875 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.Door | ||
private static final int |
ATTRIBUTES_OFFSET |
0 |
private static final int |
BITMAP_DX_OFFSET_OFFSET |
48 |
private static final int |
BITMAP_DY_OFFSET_OFFSET |
52 |
private static final int |
CLOSING_VELOCITY_OFFSET |
32 |
private static final int |
DIRECTION_MAGNITUDE_OFFSET |
24 |
private static final int |
DIRECTION_X_OFFSET |
12 |
private static final int |
DIRECTION_Y_OFFSET |
16 |
private static final int |
DIRECTION_Z_OFFSET |
20 |
private static final int |
DOOR_ATTRIBUTE_FORCE_MOVE |
2 |
private static final int |
DOOR_ATTRIBUTE_NO_SOUND |
4 |
private static final int |
DOOR_ATTRIBUTE_START_CLOSED |
1 |
private static final int |
DOOR_ID_OFFSET |
4 |
private static final int |
DOOR_RECORD_LENGTH |
80 |
private static final int |
DOOR_STATE_CLOSED |
2 |
private static final int |
DOOR_STATE_CLOSING |
1 |
private static final int |
DOOR_STATE_OFFSET |
76 |
private static final int |
DOOR_STATE_OPEN |
0 |
private static final int |
DOOR_STATE_OPENING |
3 |
private static final int |
DOOR_TRIGGER_CLOSE |
1 |
private static final int |
DOOR_TRIGGER_OPEN |
0 |
private static final int |
DOOR_TRIGGER_TOGGLE |
2 |
private static final int |
FACET_OFFSET_OFFSET |
40 |
private static final int |
NUMBER_OF_TARGETS_1_OFFSET |
68 |
private static final int |
NUMBER_OF_TARGETS_2_OFFSET |
70 |
private static final int |
NUMBER_OF_TARGETS_3_OFFSET |
72 |
private static final int |
NUMBER_OF_X_OFFSET |
74 |
private static final int |
OPENING_VELOCITY_OFFSET |
28 |
private static final int |
PADDING_OFFSET |
78 |
private static final int |
ROOM_OFFSET_OFFSET |
44 |
private static final int |
TIME_SINCE_TRIGGERED_OFFSET |
8 |
private static final int |
VERTEX_OFFSET_OFFSET |
36 |
private static final int |
VERTEX_X_OFFSET_OFFSET |
56 |
private static final int |
VERTEX_Y_OFFSET_OFFSET |
60 |
private static final int |
VERTEX_Z_OFFSET_OFFSET |
64 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.IndoorDataMap | ||
private static final int |
LEVEL_NAME_MAX_LENGTH |
60 |
private static final int |
LEVEL_NAME_OFFSET |
4 |
private static final int |
LEVEL_NUMBER_OFFSET |
0 |
private static final int |
NUMBER_OF_PALETTES |
4 |
private static final int |
PALETTES_OFFSET |
64 |
private static final int |
SKY_BITMAP_NAME_MAX_LENGTH |
12 |
private static final int |
SKY_BITMAP_NAME_OFFSET |
120 |
private static final int |
SKY_INDEX_OFFSET |
132 |
private static final int |
SONG_NAME_MAX_LENGTH |
24 |
private static final int |
SONG_NAME_OFFSET |
80 |
private static final int |
VARIABLE_DOOR_DATA_SIZE_OFFSET |
116 |
private static final int |
VARIABLE_FACET_DATA_SIZE_OFFSET |
104 |
private static final int |
VARIABLE_ROOM_DATA_SIZE_OFFSET |
108 |
private static final int |
VARIABLE_ROOM_LIGHT_DATA_SIZE_OFFSET |
112 |
private static final int |
VERTEXES_COUNT_OFFSET |
136 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.IndoorFace | ||
private static final int |
ATTRIBUTES_OFFSET_MM6 |
28 |
private static final int |
ATTRIBUTES_OFFSET_MM7 |
44 |
private static final int |
BITMAP_INDEX_OFFSET_MM6 |
58 |
private static final int |
BITMAP_INDEX_OFFSET_MM7 |
74 |
private static final int |
BOUNDING_BOX_MAX_X_OFFSET_MM6 |
66 |
private static final int |
BOUNDING_BOX_MAX_X_OFFSET_MM7 |
82 |
private static final int |
BOUNDING_BOX_MAX_Y_OFFSET_MM6 |
70 |
private static final int |
BOUNDING_BOX_MAX_Y_OFFSET_MM7 |
86 |
private static final int |
BOUNDING_BOX_MAX_Z_OFFSET_MM6 |
74 |
private static final int |
BOUNDING_BOX_MAX_Z_OFFSET_MM7 |
90 |
private static final int |
BOUNDING_BOX_MIN_X_OFFSET_MM6 |
64 |
private static final int |
BOUNDING_BOX_MIN_X_OFFSET_MM7 |
80 |
private static final int |
BOUNDING_BOX_MIN_Y_OFFSET_MM6 |
68 |
private static final int |
BOUNDING_BOX_MIN_Y_OFFSET_MM7 |
84 |
private static final int |
BOUNDING_BOX_MIN_Z_OFFSET_MM6 |
72 |
private static final int |
BOUNDING_BOX_MIN_Z_OFFSET_MM7 |
88 |
private static final int |
DATA_INDEX_OFFSET_MM6 |
56 |
private static final int |
DATA_INDEX_OFFSET_MM7 |
72 |
private static final int |
FACE_RECORD_LENGTH_MM6 |
80 |
private static final int |
FACE_RECORD_LENGTH_MM7 |
96 |
private static final int |
FACES_BITMAP_NAME_LENGTH |
10 |
private static final int |
FACET_NORMAL_DISTANCE_FIXED_POINT_OFFSET_MM6 |
12 |
private static final int |
FACET_NORMAL_DISTANCE_FIXED_POINT_OFFSET_MM7 |
28 |
private static final int |
FACET_NORMAL_DISTANCE_FLOAT_OFFSET_MM7 |
12 |
private static final int |
FACET_NORMAL_X_FIXED_POINT_OFFSET_MM6 |
0 |
private static final int |
FACET_NORMAL_X_FIXED_POINT_OFFSET_MM7 |
16 |
private static final int |
FACET_NORMAL_X_FLOAT_OFFSET_MM7 |
0 |
private static final int |
FACET_NORMAL_Y_FIXED_POINT_OFFSET_MM6 |
4 |
private static final int |
FACET_NORMAL_Y_FIXED_POINT_OFFSET_MM7 |
20 |
private static final int |
FACET_NORMAL_Y_FLOAT_OFFSET_MM7 |
4 |
private static final int |
FACET_NORMAL_Z_FIXED_POINT_OFFSET_MM6 |
8 |
private static final int |
FACET_NORMAL_Z_FIXED_POINT_OFFSET_MM7 |
24 |
private static final int |
FACET_NORMAL_Z_FLOAT_OFFSET_MM7 |
8 |
private static final int |
FACET_TYPE_OFFSET_MM6 |
76 |
private static final int |
FACET_TYPE_OFFSET_MM7 |
92 |
private static final int |
NUMBER_OF_VERTEXES_OFFSET_MM6 |
77 |
private static final int |
NUMBER_OF_VERTEXES_OFFSET_MM7 |
93 |
private static final int |
PADDING_OFFSET_MM6 |
78 |
private static final int |
PADDING_OFFSET_MM7 |
94 |
private static final int |
ROOM_NUMBER_BEHIND_FACET_OFFSET_MM6 |
62 |
private static final int |
ROOM_NUMBER_BEHIND_FACET_OFFSET_MM7 |
78 |
private static final int |
ROOM_NUMBER_OFFSET_MM6 |
60 |
private static final int |
ROOM_NUMBER_OFFSET_MM7 |
76 |
private static final int |
U_TEXTURE_OFFSET_OFFSET_MM6 |
48 |
private static final int |
U_TEXTURE_OFFSET_OFFSET_MM7 |
64 |
private static final int |
V_TEXTURE_OFFSET_OFFSET_MM6 |
52 |
private static final int |
V_TEXTURE_OFFSET_OFFSET_MM7 |
68 |
private static final int |
VERTEX_INDEX_OFFSET_OFFSET_MM6 |
32 |
private static final int |
VERTEX_INDEX_OFFSET_OFFSET_MM7 |
48 |
private static final int |
X_DISPLACEMENT_OFFSET_OFFSET_MM6 |
36 |
private static final int |
X_DISPLACEMENT_OFFSET_OFFSET_MM7 |
52 |
private static final int |
Y_DISPLACEMENT_OFFSET_OFFSET_MM6 |
40 |
private static final int |
Y_DISPLACEMENT_OFFSET_OFFSET_MM7 |
56 |
private static final int |
Z_CALC_1_OFFSET_MM6 |
16 |
private static final int |
Z_CALC_1_OFFSET_MM7 |
32 |
private static final int |
Z_CALC_2_OFFSET_MM6 |
20 |
private static final int |
Z_CALC_2_OFFSET_MM7 |
36 |
private static final int |
Z_CALC_3_OFFSET_MM6 |
24 |
private static final int |
Z_CALC_3_OFFSET_MM7 |
40 |
private static final int |
Z_DISPLACEMENT_OFFSET_OFFSET_MM6 |
44 |
private static final int |
Z_DISPLACEMENT_OFFSET_OFFSET_MM7 |
60 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.IndoorFacetExtraData | ||
private static final int |
BITMAP_INDEX_OFFSET |
14 |
private static final int |
BITMAP_OFFSET_X_OFFSET |
20 |
private static final int |
BITMAP_OFFSET_Y_OFFSET |
22 |
private static final int |
COG_NUMBER_OFFSET |
24 |
private static final int |
COG_TRIGGER_TYPE_OFFSET |
28 |
private static final int |
COG_TRIGGERED_OFFSET |
26 |
private static final int |
FACES_BITMAP_NAME_LENGTH |
10 |
private static final int |
FACET_EXTRA_DATA_RECORD_LENGTH |
36 |
private static final int |
FACET_INDEX_OFFSET |
12 |
private static final int |
FADE_BASE_X_OFFSET |
30 |
private static final int |
FADE_BASE_Y_OFFSET |
32 |
private static final int |
LIGHT_LEVEL_OFFSET |
34 |
private static final int |
TEXTURE_FRAME_TABLE_COG_INDEX_OFFSET |
18 |
private static final int |
TEXTURE_FRAME_TABLE_INDEX_OFFSET |
16 |
private static final int |
X_FADE_OFFSET |
4 |
private static final int |
Y_FADE_OFFSET |
8 |
private static final int |
Z_FADE_OFFSET |
0 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.LightSource | ||
private static final int |
AMBIENT_OFFSET_MM6 |
10 |
private static final int |
AMBIENT_OFFSET_MM7 |
14 |
private static final int |
ATTRIBUTES_OFFSET_MM6 |
8 |
private static final int |
ATTRIBUTES_OFFSET_MM7 |
12 |
private static final int |
BLUE_OFFSET |
10 |
private static final int |
EVENT_ID_OFFSET |
16 |
private static final int |
GREEN_OFFSET |
9 |
private static final int |
LIGHT_SOURCE_RECORD_LENGTH_MM6 |
12 |
private static final int |
LIGHT_SOURCE_RECORD_LENGTH_MM7 |
16 |
private static final int |
LIGHT_SOURCE_RECORD_LENGTH_MM8 |
20 |
private static final int |
LIGHT_TYPE_ADDITIVE |
2 |
private static final int |
LIGHT_TYPE_MODULATE |
1 |
private static final int |
LIGHT_TYPE_OMNI |
8 |
private static final int |
LIGHT_TYPE_POINT |
4 |
private static final int |
RADIUS_OFFSET |
6 |
private static final int |
RED_OFFSET |
8 |
private static final int |
TYPE_OFFSET |
11 |
private static final int |
X_OFFSET |
0 |
private static final int |
Y_OFFSET |
2 |
private static final int |
Z_OFFSET |
4 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.MapOutlineLine | ||
private static final int |
ATTRIBUTE_OFFSET |
10 |
private static final int |
ATTRIBUTE_SHOULD_DRAW_LINE |
1 |
private static final int |
FACET1_OFFSET |
4 |
private static final int |
FACET2_OFFSET |
6 |
private static final int |
MAP_OUTLINE_RECORD_LENGTH |
12 |
private static final int |
VERTEX1_OFFSET |
0 |
private static final int |
VERTEX2_OFFSET |
2 |
private static final int |
Z_OFFSET |
8 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.Room | ||
private static final int |
ATTRIBUTE_HAS_BSPNODES |
16 |
private static final int |
ATTRIBUTE_MIST |
4 |
private static final int |
ATTRIBUTE_NON_WALL_PORTAL |
8 |
private static final int |
ATTRIBUTE_OFFSET |
4 |
private static final int |
ATTRIBUTE_SLIME |
2 |
private static final int |
ATTRIBUTE_WATER |
1 |
private static final int |
BOUNDING_BOX_MAX_X_OFFSET_MM6 |
106 |
private static final int |
BOUNDING_BOX_MAX_X_OFFSET_MM8 |
110 |
private static final int |
BOUNDING_BOX_MAX_Y_OFFSET_MM6 |
110 |
private static final int |
BOUNDING_BOX_MAX_Y_OFFSET_MM8 |
114 |
private static final int |
BOUNDING_BOX_MAX_Z_OFFSET_MM6 |
114 |
private static final int |
BOUNDING_BOX_MAX_Z_OFFSET_MM8 |
118 |
private static final int |
BOUNDING_BOX_MIN_X_OFFSET_MM6 |
104 |
private static final int |
BOUNDING_BOX_MIN_X_OFFSET_MM8 |
108 |
private static final int |
BOUNDING_BOX_MIN_Y_OFFSET_MM6 |
108 |
private static final int |
BOUNDING_BOX_MIN_Y_OFFSET_MM8 |
112 |
private static final int |
BOUNDING_BOX_MIN_Z_OFFSET_MM6 |
112 |
private static final int |
BOUNDING_BOX_MIN_Z_OFFSET_MM8 |
116 |
private static final int |
CEILINGS_OFFSET_OFFSET_MM6 |
24 |
private static final int |
CEILINGS_OFFSET_OFFSET_MM8 |
28 |
private static final int |
COGS_OFFSET_OFFSET_MM6 |
64 |
private static final int |
COGS_OFFSET_OFFSET_MM8 |
68 |
private static final int |
CYLINDER_FACETS_OFFSET_OFFSET_MM6 |
56 |
private static final int |
CYLINDER_FACETS_OFFSET_OFFSET_MM8 |
60 |
private static final int |
DECORATIONS_OFFSET_OFFSET_MM6 |
72 |
private static final int |
DECORATIONS_OFFSET_OFFSET_MM8 |
76 |
private static final int |
DRAWING_ORDER_OFFSET_OFFSET_MM6 |
48 |
private static final int |
DRAWING_ORDER_OFFSET_OFFSET_MM8 |
52 |
private static final int |
EAX_ENVIRONMENT_OFFSET |
4 |
private static final int |
EXIT_TAG_OFFSET_MM6 |
103 |
private static final int |
EXIT_TAG_OFFSET_MM8 |
107 |
private static final int |
FIRST_BSP_NODE_INDEX_OFFSET_MM6 |
100 |
private static final int |
FIRST_BSP_NODE_INDEX_OFFSET_MM8 |
104 |
private static final int |
FLOORS_OFFSET_OFFSET_MM6 |
8 |
private static final int |
FLOORS_OFFSET_OFFSET_MM8 |
12 |
private static final int |
FLUID_FACETS_OFFSET_OFFSET_MM6 |
32 |
private static final int |
FLUID_FACETS_OFFSET_OFFSET_MM8 |
36 |
private static final int |
LEVEL_ROOM_EXITS_TO_OFFSET_MM6 |
102 |
private static final int |
LEVEL_ROOM_EXITS_TO_OFFSET_MM8 |
106 |
private static final int |
LIGHT_DISTANCE_MULTIPLIER_OFFSET_MM6 |
96 |
private static final int |
LIGHT_DISTANCE_MULTIPLIER_OFFSET_MM8 |
100 |
private static final int |
MINIMUM_AMBIENT_LIGHT_LEVEL_OFFSET_MM6 |
98 |
private static final int |
MINIMUM_AMBIENT_LIGHT_LEVEL_OFFSET_MM8 |
102 |
private static final int |
MIST_LEVEL_OFFSET_MM6 |
94 |
private static final int |
MIST_LEVEL_OFFSET_MM8 |
98 |
private static final int |
NUMBER_OF_CEILINGS_OFFSET_MM6 |
20 |
private static final int |
NUMBER_OF_CEILINGS_OFFSET_MM8 |
24 |
private static final int |
NUMBER_OF_COGS_OFFSET_MM6 |
60 |
private static final int |
NUMBER_OF_COGS_OFFSET_MM8 |
64 |
private static final int |
NUMBER_OF_CYLINDER_FACETS_OFFSET_MM6 |
52 |
private static final int |
NUMBER_OF_CYLINDER_FACETS_OFFSET_MM8 |
56 |
private static final int |
NUMBER_OF_DECORATIONS_OFFSET_MM6 |
68 |
private static final int |
NUMBER_OF_DECORATIONS_OFFSET_MM8 |
72 |
private static final int |
NUMBER_OF_FACETS_TO_DRAW_OFFSET_MM6 |
44 |
private static final int |
NUMBER_OF_FACETS_TO_DRAW_OFFSET_MM8 |
48 |
private static final int |
NUMBER_OF_FLOORS_OFFSET_MM6 |
4 |
private static final int |
NUMBER_OF_FLOORS_OFFSET_MM8 |
8 |
private static final int |
NUMBER_OF_FLUID_FACETS_OFFSET_MM6 |
28 |
private static final int |
NUMBER_OF_FLUID_FACETS_OFFSET_MM8 |
32 |
private static final int |
NUMBER_OF_NON_BSP_NODE_FACETS_TO_DRAW_OFFSET_MM6 |
46 |
private static final int |
NUMBER_OF_NON_BSP_NODE_FACETS_TO_DRAW_OFFSET_MM8 |
50 |
private static final int |
NUMBER_OF_PERMANENT_LIGHTS_OFFSET_MM6 |
84 |
private static final int |
NUMBER_OF_PERMANENT_LIGHTS_OFFSET_MM8 |
88 |
private static final int |
NUMBER_OF_PORTALS_OFFSET_MM6 |
36 |
private static final int |
NUMBER_OF_PORTALS_OFFSET_MM8 |
40 |
private static final int |
NUMBER_OF_SPECIAL_MARKERS_OFFSET_MM6 |
76 |
private static final int |
NUMBER_OF_SPECIAL_MARKERS_OFFSET_MM8 |
80 |
private static final int |
NUMBER_OF_WALLS_OFFSET_MM6 |
12 |
private static final int |
NUMBER_OF_WALLS_OFFSET_MM8 |
16 |
private static final int |
PADDING1_OFFSET_MM6 |
6 |
private static final int |
PADDING1_OFFSET_MM8 |
10 |
private static final int |
PADDING10_OFFSET_MM6 |
86 |
private static final int |
PADDING10_OFFSET_MM8 |
90 |
private static final int |
PADDING2_OFFSET_MM6 |
14 |
private static final int |
PADDING2_OFFSET_MM8 |
18 |
private static final int |
PADDING3_OFFSET_MM6 |
22 |
private static final int |
PADDING3_OFFSET_MM8 |
26 |
private static final int |
PADDING4_OFFSET_MM6 |
30 |
private static final int |
PADDING4_OFFSET_MM8 |
34 |
private static final int |
PADDING5_OFFSET_MM6 |
38 |
private static final int |
PADDING5_OFFSET_MM8 |
42 |
private static final int |
PADDING6_OFFSET_MM6 |
54 |
private static final int |
PADDING6_OFFSET_MM8 |
58 |
private static final int |
PADDING7_OFFSET_MM6 |
62 |
private static final int |
PADDING7_OFFSET_MM8 |
66 |
private static final int |
PADDING8_OFFSET_MM6 |
70 |
private static final int |
PADDING8_OFFSET_MM8 |
74 |
private static final int |
PADDING9_OFFSET_MM6 |
78 |
private static final int |
PADDING9_OFFSET_MM8 |
82 |
private static final int |
PERMANENT_LIGHTS_OFFSET_OFFSET_MM6 |
88 |
private static final int |
PERMANENT_LIGHTS_OFFSET_OFFSET_MM8 |
92 |
private static final int |
PORTALS_OFFSET_OFFSET_MM6 |
40 |
private static final int |
PORTALS_OFFSET_OFFSET_MM8 |
44 |
private static final int |
ROOM_RECORD_LENGTH_MM6 |
116 |
private static final int |
ROOM_RECORD_LENGTH_MM8 |
120 |
private static final int |
SPECIAL_MARKERS_OFFSET_OFFSET_MM6 |
80 |
private static final int |
SPECIAL_MARKERS_OFFSET_OFFSET_MM8 |
84 |
private static final int |
WALLS_OFFSET_OFFSET_MM6 |
16 |
private static final int |
WALLS_OFFSET_OFFSET_MM8 |
20 |
private static final int |
WATER_LEVEL_OFFSET_MM6 |
92 |
private static final int |
WATER_LEVEL_OFFSET_MM8 |
96 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.ShortVertex | ||
private static final int |
EAST_WEST_OFFSET |
0 |
private static final int |
HEIGHT_OFFSET |
4 |
private static final int |
NORTH_SOUTH_OFFSET |
2 |
private static final int |
VERTEX_RECORD_LENGTH |
6 |
org.gamenet.application.mm8leveleditor.data.mm6.indoor.VariableFacetData | ||
private static final int |
VARIABLE_FACET_DATA_RECORD_LENGTH |
36 |
org.gamenet.application.mm8leveleditor.data.mm6.outdoor.D3Object | ||
private static final int |
ATTRIBUTE_OFFSET |
64 |
private static final int |
BF_MAX_X_OFFSET |
160 |
private static final int |
BF_MAX_Y_OFFSET |
164 |
private static final int |
BF_MAX_Z_OFFSET |
168 |
private static final int |
BF_MIN_X_OFFSET |
148 |
private static final int |
BF_MIN_Y_OFFSET |
152 |
private static final int |
BF_MIN_Z_OFFSET |
156 |
private static final int |
BOUNDING_CENTER_X_OFFSET |
172 |
private static final int |
BOUNDING_CENTER_Y_OFFSET |
176 |
private static final int |
BOUNDING_CENTER_Z_OFFSET |
180 |
private static final int |
BOUNDING_RADIUS_OFFSET |
184 |
private static final int |
BSPNODE_COUNT_OFFSET |
92 |
private static final int |
BSPNODE_OFFSET_OFFSET |
96 |
private static final int |
CENTER_X_OFFSET |
104 |
private static final int |
CENTER_Y_OFFSET |
108 |
private static final int |
CONVEX_FACETS_COUNT_OFFSET |
80 |
private static final int |
D3OBJECT_LENGTH |
188 |
private static final int |
DECORATIONS_COUNT_OFFSET |
100 |
private static final int |
FACES_COUNT_OFFSET |
76 |
private static final int |
FACES_OFFSET_OFFSET |
84 |
private static final int |
MAX_X_OFFSET |
136 |
private static final int |
MAX_Y_OFFSET |
140 |
private static final int |
MAX_Z_OFFSET |
144 |
private static final int |
MIN_X_OFFSET |
124 |
private static final int |
MIN_Y_OFFSET |
128 |
private static final int |
MIN_Z_OFFSET |
132 |
private static final int |
NAME1_MAX_LENGTH |
32 |
private static final int |
NAME1_OFFSET |
0 |
private static final int |
NAME2_MAX_LENGTH |
32 |
private static final int |
NAME2_OFFSET |
32 |
private static final int |
ORDERING_OFFSET_OFFSET |
88 |
private static final int |
REMAINING_DATA_OFFSET |
64 |
private static final int |
VERTEX_OFFSET_OFFSET |
72 |
private static final int |
VERTEXES_COUNT_OFFSET |
68 |
private static final int |
X_OFFSET |
112 |
private static final int |
Y_OFFSET |
116 |
private static final int |
Z_OFFSET |
120 |
org.gamenet.application.mm8leveleditor.data.mm6.outdoor.DeltaOutdoorDataMap | ||
private static final int |
LAST_RESET_DAY_OFFSET |
4 |
private static final int |
MAP_ON_ALERT_OFFSET |
12 |
private static final int |
MAP_RESET_COUNT_OFFSET |
0 |
private static final int |
MAPNOTES_OFFSET_OFFSET |
28 |
private static final int |
NUMBER_OF_MAP_BITS |
200 |
private static final int |
NUMBER_OF_MAP_NOTES |
100 |
private static final int |
PADDING_OFFSET |
32 |
private static final int |
REMAINING_DATA_LENGTH |
16 |
private static final int |
SKY_BITMAP_MAX_LENGTH |
12 |
private static final int |
STEALING_DIFFICULTY_ADJUSTMENT_OFFSET |
8 |
private static final int |
TOTAL_NUMBER_OF_D3OBJECTS_OFFSET |
24 |
private static final int |
TOTAL_NUMBER_OF_FACETS_IN_D3OBJECTS_OFFSET |
16 |
private static final int |
TOTAL_NUMBER_OF_SPRITES_OFFSET |
20 |
public static final int |
VISIBLE_MAP_HEIGHT |
88 |
public static final int |
VISIBLE_MAP_PIXELS_PER_BYTE |
8 |
public static final int |
VISIBLE_MAP_WIDTH |
11 |
org.gamenet.application.mm8leveleditor.data.mm6.outdoor.IntVertex | ||
private static final int |
EAST_WEST_OFFSET |
0 |
private static final int |
HEIGHT_OFFSET |
8 |
private static final int |
NORTH_SOUTH_OFFSET |
4 |
private static final int |
OUTDOOR_VERTEX_RECORD_SIZE |
12 |
org.gamenet.application.mm8leveleditor.data.mm6.outdoor.OutdoorDataMap | ||
private static final int |
ATTRIBUTE_MAP_LENGTH |
16384 |
private static final int |
ATTRIBUTE_MAP_OFFSET |
32944 |
private static final int |
BLANK_MAX_LENGTH |
32 |
private static final int |
BLANK_OFFSET |
0 |
private static final int |
DEFAULT_ODM_MAX_LENGTH |
32 |
private static final int |
DEFAULT_ODM_OFFSET |
32 |
private static final int |
EDITOR_MAX_LENGTH_MM6 |
32 |
private static final int |
EDITOR_MAX_LENGTH_MM8 |
31 |
private static final int |
EDITOR_OFFSET |
64 |
private static final int |
GROUND_BITMAP_MAX_LENGTH |
32 |
private static final int |
GROUND_BITMAP_OFFSET |
128 |
private static final int |
HEIGHT_MAP_LENGTH |
16384 |
private static final int |
HEIGHT_MAP_OFFSET |
176 |
private static final int |
MAP_HEIGHT |
128 |
private static final int |
MAP_WIDTH |
128 |
private static final int |
NUMBER_OF_TILE_SET_SELECTORS |
4 |
private static final int |
SKY_BITMAP_MAX_LENGTH |
32 |
private static final int |
SKY_BITMAP_OFFSET |
96 |
private static final int |
TILE_MAP_LENGTH |
16384 |
private static final int |
TILE_MAP_OFFSET |
16560 |
private static final int |
TILE_SET_SELECTOR_OFFSET |
160 |
org.gamenet.application.mm8leveleditor.data.mm6.outdoor.OutdoorFace | ||
private static final int |
FACES_BITMAP_NAME_LENGTH |
10 |
private static final int |
FACET_ATTRIBUTES_OFFSET |
28 |
private static final int |
FACET_BITMAP_DELTA_U_TEXTURE_OFFSET |
274 |
private static final int |
FACET_BITMAP_DELTA_V_TEXTURE_OFFSET |
276 |
private static final int |
FACET_BITMAP_INDEX_OFFSET |
272 |
private static final int |
FACET_BOUNDING_BOX_MAX_X_OFFSET |
280 |
private static final int |
FACET_BOUNDING_BOX_MAX_Y_OFFSET |
284 |
private static final int |
FACET_BOUNDING_BOX_MAX_Z_OFFSET |
288 |
private static final int |
FACET_BOUNDING_BOX_MIN_X_OFFSET |
278 |
private static final int |
FACET_BOUNDING_BOX_MIN_Y_OFFSET |
282 |
private static final int |
FACET_BOUNDING_BOX_MIN_Z_OFFSET |
286 |
private static final int |
FACET_COG_NUMBER_OFFSET |
290 |
private static final int |
FACET_COG_TRIGGER_TYPE_OFFSET |
294 |
private static final int |
FACET_COG_TRIGGERED_NUMBER_OFFSET |
292 |
private static final int |
FACET_GRADIENT_VERTEXES_LIST_OFFSET |
298 |
private static final int |
FACET_NORMAL_DISTANCE_OFFSET |
12 |
private static final int |
FACET_NORMAL_X_OFFSET |
0 |
private static final int |
FACET_NORMAL_Y_OFFSET |
4 |
private static final int |
FACET_NORMAL_Z_OFFSET |
8 |
private static final int |
FACET_PADDING_OFFSET |
306 |
private static final int |
FACET_POLYGON_TYPE_OFFSET |
303 |
private static final int |
FACET_RECORD_LENGTH |
308 |
private static final int |
FACET_RESERVED_OFFSET |
296 |
private static final int |
FACET_SHADE_OFFSET |
304 |
private static final int |
FACET_U_LIST_OFFSET |
72 |
private static final int |
FACET_V_LIST_OFFSET |
112 |
private static final int |
FACET_VERTEX_COUNT_OFFSET |
302 |
private static final int |
FACET_VERTEX_LIST_OFFSET |
32 |
private static final int |
FACET_VISIBILITY_OFFSET |
305 |
private static final int |
FACET_X_INTERCEPT_DISPLACEMENT_LIST_OFFSET |
152 |
private static final int |
FACET_Y_INTERCEPT_DISPLACEMENT_LIST_OFFSET |
192 |
private static final int |
FACET_Z_CALC1_OFFSET |
16 |
private static final int |
FACET_Z_CALC2_OFFSET |
20 |
private static final int |
FACET_Z_CALC3_OFFSET |
24 |
private static final int |
FACET_Z_INTERCEPT_DISPLACEMENT_LIST_OFFSET |
232 |
private static final int |
NUMBER_OF_GRADIENT_VERTEXES_PER_FACET |
4 |
private static final int |
NUMBER_OF_U_PER_FACET |
20 |
private static final int |
NUMBER_OF_V_PER_FACET |
20 |
private static final int |
NUMBER_OF_VERTEXES_PER_FACET |
20 |
private static final int |
NUMBER_OF_X_INTERCEPT_DISPLACEMENTS_PER_FACET |
20 |
private static final int |
NUMBER_OF_Y_INTERCEPT_DISPLACEMENTS_PER_FACET |
20 |
private static final int |
NUMBER_OF_Z_INTERCEPT_DISPLACEMENTS_PER_FACET |
20 |
private static final int |
ORDER_SIZE |
2 |
org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DDecListBinMM7 | ||
private static final int |
DDECLIST_BIN_RECORD_SIZE |
84 |
org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DMonListBinMM7 | ||
private static final int |
DMONLIST_BIN_RECORD_SIZE |
152 |
org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DObjListBinMM7 | ||
private static final int |
DOBJLIST_BIN_RECORD_SIZE |
56 |
org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DsftBinSpriteMM7 | ||
private static final int |
AMBIENCE_OFFSET |
46 |
protected static final int |
CONTINUATION_OFFSET |
56 |
public static final int |
DSFT_SPRITE_RECORD_LENGTH |
60 |
private static final int |
PALETTE_OFFSET |
48 |
private static final int |
SCALE_OFFSET |
42 |
protected static final int |
SET_NAME_MAXLENGTH |
12 |
protected static final int |
SET_NAME_OFFSET |
0 |
protected static final int |
SPRITE_NAME_MAXLENGTH |
28 |
protected static final int |
SPRITE_NAME_OFFSET |
12 |
private static final int |
TICKS_OFFSET |
52 |
private static final int |
UNKNOWN1_OFFSET |
40 |
private static final int |
UNKNOWN2_OFFSET |
43 |
private static final int |
UNKNOWN3_OFFSET |
44 |
private static final int |
UNKNOWN4_OFFSET |
50 |
private static final int |
UNKNOWN5_OFFSET |
54 |
org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DSoundsBinMM7 | ||
private static final int |
DSOUNDS_BIN_RECORD_SIZE |
120 |
org.gamenet.application.mm8leveleditor.data.mm8.fileFormat.DMonListBinMM8 | ||
private static final int |
DMONLIST_BIN_RECORD_SIZE |
184 |
org.gamenet.application.mm8leveleditor.data.mm8.fileFormat.DSoundsBinMM8 | ||
private static final int |
DSOUNDS_BIN_RECORD_SIZE |
152 |
org.gamenet.application.mm8leveleditor.dataSectionable.CharacterDataDataSectionable | ||
public static final String |
DATA_SECTION_ACTIVE_SPELLS |
"Active Spells" |
public static final String |
DATA_SECTION_AWARDS |
"Awards" |
public static final String |
DATA_SECTION_CONDITIONS |
"Conditions" |
public static final String |
DATA_SECTION_GENERAL |
"General" |
public static final String |
DATA_SECTION_ITEMS |
"Items" |
public static final String |
DATA_SECTION_KNOWN_SPELLS |
"Known Spells" |
public static final String |
DATA_SECTION_LLOYDS_BEACON |
"Lloyd\'s Beacon" |
public static final String |
DATA_SECTION_SKILLS |
"Skills" |
public static final String |
DATA_SECTION_UNKNOWNS |
"Unknowns" |
org.gamenet.application.mm8leveleditor.dataSectionable.D3ObjectDataSectionable | ||
public static final String |
DATA_SECTION_FACES |
"Faces" |
public static final String |
DATA_SECTION_INFO |
"Info" |
public static final String |
DATA_SECTION_UNKNOWNS |
"Unknowns" |
public static final String |
DATA_SECTION_VERTEXES |
"Vertexes" |
org.gamenet.application.mm8leveleditor.dataSectionable.DeltaIndoorDataMapDataSectionable | ||
public static final String |
DATA_SECTION_CHEST_CONTENTS |
"Chest Contents" |
public static final String |
DATA_SECTION_CREATURES |
"Creatures" |
public static final String |
DATA_SECTION_DOOR |
"Door" |
public static final String |
DATA_SECTION_FACET_ATTRIBUTES |
"Facet Attributes" |
public static final String |
DATA_SECTION_ITEMS |
"Items" |
public static final String |
DATA_SECTION_MAP_BITS |
"Map bits" |
public static final String |
DATA_SECTION_MAP_NOTES |
"Map Notes" |
public static final String |
DATA_SECTION_REMAINING_DATA |
"Remaining Data" |
public static final String |
DATA_SECTION_SPRITE_ATTRIBUTES |
"Sprite Attributes" |
public static final String |
DATA_SECTION_UNKNOWN0 |
"General" |
public static final String |
DATA_SECTION_VISIBLE_MAP |
"Visible map" |
org.gamenet.application.mm8leveleditor.dataSectionable.DeltaOutdoorDataMapDataSectionable | ||
public static final String |
DATA_SECTION_CHEST_CONTENTS |
"Chest Contents" |
public static final String |
DATA_SECTION_CREATURES |
"Creatures" |
public static final String |
DATA_SECTION_FACET_ATTRIBUTES |
"Facet Attributes" |
public static final String |
DATA_SECTION_ITEMS |
"Items" |
public static final String |
DATA_SECTION_MAP_BITS |
"Map bits" |
public static final String |
DATA_SECTION_MAP_NOTES |
"Map Notes" |
public static final String |
DATA_SECTION_REMAINING_DATA |
"Remaining Data" |
public static final String |
DATA_SECTION_SPRITE_ATTRIBUTES |
"Sprite Attributes" |
public static final String |
DATA_SECTION_UNKNOWN0 |
"General" |
public static final String |
DATA_SECTION_VISIBLE_MAP_1 |
"Visible map 1" |
public static final String |
DATA_SECTION_VISIBLE_MAP_2 |
"Visible map 2" |
org.gamenet.application.mm8leveleditor.dataSectionable.DsftBinDataSectionable | ||
public static final String |
DATA_SECTION_DSFT_SPRITE_SETS |
"Sprite Sets" |
public static final String |
DATA_SECTION_INDEXES |
"Index" |
org.gamenet.application.mm8leveleditor.dataSectionable.IndoorDataMapDataSectionable | ||
public static final String |
DATA_SECTION_BSP_NODES |
"BSP Node List" |
public static final String |
DATA_SECTION_FACET_DATA_EXTRA |
"More Facets Data" |
public static final String |
DATA_SECTION_FACETS |
"Facets" |
public static final String |
DATA_SECTION_GENERAL |
"General" |
public static final String |
DATA_SECTION_LIGHT_SOURCES |
"Light Sources" |
public static final String |
DATA_SECTION_MAP_OUTLINE_LINES |
"Map Outline Lines" |
public static final String |
DATA_SECTION_ROOMS |
"Rooms" |
public static final String |
DATA_SECTION_SPAWN_POINTS |
"Spawn Points" |
public static final String |
DATA_SECTION_SPRITES |
"Sprites" |
public static final String |
DATA_SECTION_VARIABLE_ROOM_DATA |
"Variable Room Data" |
public static final String |
DATA_SECTION_VARIABLE_ROOM_LIGHT_DATA |
"Variable Room Light Data" |
public static final String |
DATA_SECTION_VERTEXES |
"Vertexes" |
org.gamenet.application.mm8leveleditor.dataSectionable.ItemContainerDataSectionable | ||
public static final String |
DATA_SECTION_CONTAINER_ITEMS |
"Contained Items" |
public static final String |
DATA_SECTION_CONTAINER_MAP |
"Container Map" |
org.gamenet.application.mm8leveleditor.dataSectionable.OutdoorDataMapDataSectionable | ||
public static final String |
DATA_SECTION_3D_OBJECTS |
"3D Objects" |
public static final String |
DATA_SECTION_GENERAL |
"General" |
public static final String |
DATA_SECTION_PIXEL_MAPS |
"Pixel Maps" |
public static final String |
DATA_SECTION_SPAWN_POINTS |
"Spawn Points" |
public static final String |
DATA_SECTION_SPRITES |
"Sprites" |
public static final String |
DATA_SECTION_TERRAIN_NORMAL_DATA |
"Terrain Normal" |
public static final String |
DATA_SECTION_TEXT_MAPS |
"Text Maps" |
public static final String |
DATA_SECTION_TILESET |
"Tileset" |
public static final String |
DATA_SECTION_UNKNOWN_MAPPED_DATA |
"Unknown Mapped Data" |
org.gamenet.application.mm8leveleditor.dataSectionable.PartyBinDataSectionable | ||
public static final String |
DATA_SECTION_ACTIVE_PARTY_SPELLS |
"Active Party Spells" |
public static final String |
DATA_SECTION_ARTIFACTS_FOUND |
"Artifacts Found" |
public static final String |
DATA_SECTION_AUTONOTES |
"Autonotes" |
public static final String |
DATA_SECTION_CHARACTERS |
"Characters" |
public static final String |
DATA_SECTION_CURSOR_ITEM |
"Cursor Item" |
public static final String |
DATA_SECTION_FOLLOWERS |
"Followers" |
public static final String |
DATA_SECTION_GENERAL |
"General" |
public static final String |
DATA_SECTION_GUILD_SHOP_ITEMS |
"Guild Shop Items" |
public static final String |
DATA_SECTION_NORMAL_SHOP_ITEMS |
"Normal Shop Items" |
public static final String |
DATA_SECTION_QUESTS |
"Quests" |
public static final String |
DATA_SECTION_SPECIAL_SHOP_ITEMS |
"Special Shop Items" |
public static final String |
DATA_SECTION_UNKNOWNS |
"Unknowns" |
org.gamenet.application.mm8leveleditor.dataSectionable.ShopContentsDataSectionable | ||
public static final String |
DATA_SECTION_CONTAINEDITEMS |
"Contained Items" |
org.gamenet.application.mm8leveleditor.dataSectionable.TerrainNormalMapDataDataSectionable | ||
public static final String |
DATA_SECTION_PIXEL_MAPS |
"Pixel Maps" |
public static final String |
DATA_SECTION_TEXT_MAPS |
"Text Maps" |
public static final String |
DATA_SECTION_VERTEXES |
"Vertexes" |
org.gamenet.application.mm8leveleditor.mm6.MM6LodEntry | ||
protected static final int |
DATA_CONTENT_COMPRESSED_SIZE__DATA_HEADER_OFFSET |
20 |
protected static final int |
DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET |
40 |
protected static final int |
DATA_HEADER_LENGTH |
48 |
protected static final int |
DATA_NAME__DATA_HEADER_MAX_LENGTH |
16 |
protected static final int |
DATA_NAME__DATA_HEADER_OFFSET |
0 |
protected static final int |
DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET |
20 |
protected static final int |
DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET |
16 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH |
16 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_OFFSET |
0 |
protected static final int |
TGA_BYTE_HEIGHT__DATA_HEADER_OFFSET |
26 |
protected static final int |
TGA_BYTE_WIDTH__DATA_HEADER_OFFSET |
24 |
protected static final int |
TGA_IMAGE_SIZE__DATA_HEADER_OFFSET |
16 |
org.gamenet.application.mm8leveleditor.mm6.MM6LodFile | ||
public static final long |
ENTRIES_NUMBER_OFFSET |
284l |
public static final long |
ENTRY_HEADER_LENGTH |
32l |
public static final long |
HEADER_OFFSET |
288l |
org.gamenet.application.mm8leveleditor.mm6.MM6NewLodEntry | ||
protected static final int |
DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET |
20 |
protected static final int |
DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET |
16 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH |
12 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_OFFSET |
0 |
protected static final int |
MM6_DATA_CONTENT_COMPRESSED_SIZE__DATA_HEADER_OFFSET |
0 |
protected static final int |
MM6_DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET |
4 |
protected static final int |
MM6_DATA_HEADER_LENGTH_COMPRESSED |
8 |
protected static final int |
MM6_DATA_HEADER_LENGTH_UNCOMPRESSED |
0 |
org.gamenet.application.mm8leveleditor.mm6.MM6NewLodFile | ||
protected static final long |
ENTRIES_NUMBER_OFFSET |
284l |
protected static final long |
ENTRY_HEADER_LENGTH |
32l |
protected static final long |
HEADER_OFFSET |
288l |
org.gamenet.application.mm8leveleditor.mm6.MM6SndEntry | ||
protected static final int |
DATA_CONTENT_COMPRESSED_SIZE__ENTRY_HEADER_OFFSET |
44 |
protected static final int |
DATA_CONTENT_UNCOMPRESSED_SIZE__ENTRY_HEADER_OFFSET |
48 |
protected static final int |
DATA_HEADER_LENGTH |
0 |
protected static final int |
DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET |
40 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH |
40 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_OFFSET |
0 |
org.gamenet.application.mm8leveleditor.mm6.MM6SndFile | ||
protected static final long |
ENTRIES_NUMBER_OFFSET |
0l |
protected static final long |
ENTRY_HEADER_LENGTH |
52l |
protected static final long |
HEADER_OFFSET |
4l |
org.gamenet.application.mm8leveleditor.mm6.MM6SpritesLodFile | ||
public static final long |
ENTRIES_NUMBER_OFFSET |
284l |
public static final long |
ENTRY_HEADER_LENGTH |
32l |
public static final long |
HEADER_OFFSET |
288l |
org.gamenet.application.mm8leveleditor.mm6.MM6VidEntry | ||
protected static final int |
DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET |
40 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH |
40 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_OFFSET |
0 |
org.gamenet.application.mm8leveleditor.mm6.MM6VidFile | ||
public static final long |
ENTRIES_NUMBER_OFFSET |
0l |
public static final long |
ENTRY_HEADER_LENGTH |
44l |
public static final long |
HEADER_OFFSET |
4l |
org.gamenet.application.mm8leveleditor.mm7.MM7NewLodEntry | ||
protected static final int |
DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET |
20 |
protected static final int |
DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET |
16 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH |
12 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_OFFSET |
0 |
protected static final long |
ID_NUMBER |
91969l |
protected static final int |
MM7_DATA_CONTENT_COMPRESSED_SIZE__DATA_HEADER_OFFSET |
8 |
protected static final int |
MM7_DATA_CONTENT_ID_NAME__DATA_HEADER_OFFSET |
8 |
protected static final int |
MM7_DATA_CONTENT_ID_NUMBER__DATA_HEADER_OFFSET |
8 |
protected static final int |
MM7_DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET |
12 |
protected static final int |
MM7_DATA_HEADER_LENGTH |
16 |
org.gamenet.application.mm8leveleditor.mm7.MM7NewLodFile | ||
protected static final long |
ENTRIES_NUMBER_OFFSET |
284l |
protected static final long |
ENTRY_HEADER_LENGTH |
32l |
protected static final long |
HEADER_OFFSET |
288l |
org.gamenet.application.mm8leveleditor.mm8.EnglishDLodEntry | ||
protected static final int |
DATA_CONTENT_COMPRESSED_SIZE__DATA_HEADER_OFFSET |
68 |
protected static final int |
DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET |
88 |
protected static final int |
DATA_HEADER_LENGTH |
96 |
protected static final int |
DATA_HEADER_UNKNOWN_OFFSET |
92 |
protected static final int |
DATA_NAME__DATA_HEADER_MAX_LENGTH |
64 |
protected static final int |
DATA_NAME__DATA_HEADER_OFFSET |
0 |
protected static final int |
DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET |
68 |
protected static final int |
DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET |
64 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH |
36 |
protected static final int |
ENTRY_NAME__ENTRY_HEADER_OFFSET |
0 |
protected static final int |
TGA_BYTE_HEIGHT__DATA_HEADER_OFFSET |
74 |
protected static final int |
TGA_BYTE_WIDTH__DATA_HEADER_OFFSET |
72 |
protected static final int |
TGA_IMAGE_SIZE__DATA_HEADER_OFFSET |
64 |
org.gamenet.application.mm8leveleditor.mm8.EnglishTLodEntry | ||
protected static final int |
ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH |
12 |
org.gamenet.swing.controls.org.gamenet.swing.controls.ByteDataTableControl.ByteDataTableModel | ||
public static final int |
ABS_DECIMAL_MODE |
1 |
public static final int |
ABS_HEX_MODE |
0 |
public static final int |
BINARY_MODE |
0 |
public static final int |
CHARACTER_MODE |
2 |
public static final int |
DECIMAL_MODE |
4 |
public static final int |
HEX_MODE |
5 |
public static final int |
OCTAL_MODE |
3 |
public static final int |
REL_BASE_DECIMAL_MODE |
3 |
public static final int |
REL_BASE_HEX_MODE |
2 |
public static final int |
REL_DECIMAL_MODE |
5 |
public static final int |
REL_HEX_MODE |
4 |
public static final int |
SIGNED_BYTE_MODE |
1 |
org.gamenet.swing.controls.ComparativeTableControl | ||
public static final int |
REPRESENTATION_BYTE_DEC |
5 |
public static final int |
REPRESENTATION_BYTE_HEX |
4 |
public static final int |
REPRESENTATION_FLOAT_DEC |
7 |
public static final int |
REPRESENTATION_INT_DEC |
1 |
public static final int |
REPRESENTATION_INT_HEX |
0 |
public static final int |
REPRESENTATION_SHORT_DEC |
3 |
public static final int |
REPRESENTATION_SHORT_HEX |
2 |
public static final int |
REPRESENTATION_STRING |
6 |
public static final int |
REPRESENTATION_TIME |
8 |
org.gamenet.swing.controls.org.gamenet.swing.controls.ComparativeTableControl.ComparativeByteDataTableModel | ||
private static final int |
OFFSET_DISPLAY_MODE_ABS_DECIMAL |
1 |
private static final int |
OFFSET_DISPLAY_MODE_ABS_HEX |
0 |
private static final int |
OFFSET_DISPLAY_MODE_REL_DECIMAL |
3 |
private static final int |
OFFSET_DISPLAY_MODE_REL_HEX |
2 |
org.gamenet.swing.controls.org.gamenet.swing.controls.ComponentArrayPanel.ComponentController | ||
private static final int |
FIRST_AND_LAST_EVENT_POSITION |
3 |
private static final int |
FIRST_EVENT_POSITION |
0 |
private static final int |
LAST_EVENT_POSITION |
2 |
private static final int |
OTHER_EVENT_POSITION |
1 |
org.gamenet.swing.controls.DataSectionTree | ||
private static final int |
INDEX_STEP_COUNT |
10 |
org.gamenet.swing.controls.SwatchPanel | ||
private static final int |
HORIZONTAL_ASPECT_RATIO |
1 |
private static final int |
VERTICAL_ASPECT_RATIO |
1 |
org.gamenet.swing.controls.org.gamenet.swing.controls.TextMapTableControl.ArrayDataTableModel | ||
public static final int |
BINARY_MODE |
0 |
public static final int |
CHARACTER_MODE |
2 |
public static final int |
DECIMAL_MODE |
4 |
public static final int |
HEX_MODE |
5 |
public static final int |
OCTAL_MODE |
3 |
public static final int |
SIGNED_BYTE_MODE |
1 |
org.gamenet.util.MonitoredTaskThread | ||
private static final int |
PROGRESS_MAX |
250 |
private static final int |
PROGRESS_MIN |
-1 |
|
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