Constant Field Values


Contents
com.mmbreakfast.*

com.mmbreakfast.unlod.app.AboutDialog
protected static final String TITLE "About MM8LevelEditor 3.47"

com.mmbreakfast.unlod.app.ExtractionManager
protected static final int DECIDE 1
protected static final int DELAY 100
protected static final int LIMIT 1
protected static final int PROGRESS_MAX 250
protected static final int PROGRESS_MIN 0

com.mmbreakfast.unlod.app.Messages
private static final String BUNDLE_NAME "language.messages"

com.mmbreakfast.unlod.app.Preferences
protected static final String DEFAULT_INITIAL_EXTRACT_DIR "extracted"
protected static final String DEFAULT_INITIAL_OPEN_DIR "."
protected static final String DEFAULT_RECENT_FILE ""
protected static final String INITIAL_EXTRACT_DIR "InitialExtractionDir"
protected static final String INITIAL_OPEN_DIR "InitialOpenDir"
public static final int NUMBER_OF_RECENT_FILES 8
protected static final String RECENT_FILE "RecentFile"

com.mmbreakfast.unlod.app.PreferencesDialog
protected static final String TITLE "Preferences"

com.mmbreakfast.unlod.app.UnlodFrame
private static final int MILLISECONDS_TO_DECIDE_TO_POPUP 0
private static final int MILLISECONDS_TO_POPUP 0
public static final String TITLE "MM8LevelEditor 3.47"

com.mmbreakfast.unlod.app.handler.PCXDecoder
protected static final int BytesPerLine_OFFSET 66
protected static final int Data_OFFSET 128
protected static final int LO_SIX_BITS -193
protected static final int NPlanes_OFFSET 65
protected static final int TOP_TWO_BITS 192
protected static final int Xmax_OFFSET 8
protected static final int Xmin_OFFSET 4
protected static final int Ymax_OFFSET 10
protected static final int Ymin_OFFSET 6

com.mmbreakfast.unlod.lod.LodFile
protected static final long FILE_HEADER_SIZE_OFFSET 272l
protected static final long FILE_SIZE_MINUS_FILE_HEADER_SIZE_OFFSET 276l

com.mmbreakfast.unlod.lod.mm8.EnglishDLodFile
public static final long ENTRIES_NUMBER_OFFSET 284l
public static final long ENTRY_HEADER_LENGTH 76l
public static final long HEADER_OFFSET 288l

org.gamenet.*

org.gamenet.application.mm8leveleditor.data.GameVersion
public static final int MM6 6
public static final int MM7 7
public static final int MM8 8

org.gamenet.application.mm8leveleditor.data.mm6.ActiveSpell
private static final int ACTIVE_SPELL_RECORD_SIZE 16

org.gamenet.application.mm8leveleditor.data.mm6.CharacterData
private static final int AWARD_BASE_OFFSET 127
private static final int CONTENT_LOCATION_HEIGHT 9
private static final int CONTENT_LOCATION_WIDTH 14
private static final int NUMBER_OF_AWARDS 80
private static final int NUMBER_OF_ITEMS 138

org.gamenet.application.mm8leveleditor.data.mm6.ChestContents
public static final int ATTRIBUTE_IDENTIFIED 4
public static final int ATTRIBUTE_INITIALIZED 2
public static final int ATTRIBUTE_LOCKED 1
private static final int ATTRIBUTE_OFFSET 2
private static final int CONTENT_LOCATION_HEIGHT 9
private static final int CONTENT_LOCATION_WIDTH 9
private static final int DCHEST_ID_OFFSET 0
private static final int NUMBER_OF_ITEMS 140
private static final int OPENED_STATUS_OFFSET 2
public static final int OPENED_STATUS_OPENED_UNPLACED 2
public static final int OPENED_STATUS_UNOPENED_TRAPPED_UNPLACED 1
public static final int OPENED_STATUS_UNOPENED_UNTRAPPED_UNPLACED 0
private static final int REMAINING_DATA_LENGTH 118

org.gamenet.application.mm8leveleditor.data.mm6.ContainedItem
private static final int AMOUNT_OF_GOLD_OFFSET 12
private static final int ATTRIBUTE_OFFSET 20
private static final int ATTRIBUTE_TYPE_BROKEN 2
private static final int ATTRIBUTE_TYPE_CURSED 4
private static final int ATTRIBUTE_TYPE_HARDENED 512
private static final int ATTRIBUTE_TYPE_IDENTIFIED 1
private static final int ATTRIBUTE_TYPE_SPECIAL_EFFECT_1 16
private static final int ATTRIBUTE_TYPE_SPECIAL_EFFECT_2 32
private static final int ATTRIBUTE_TYPE_SPECIAL_EFFECT_3 64
private static final int ATTRIBUTE_TYPE_SPECIAL_EFFECT_4 128
private static final int ATTRIBUTE_TYPE_STOLEN 256
private static final int ATTRIBUTE_TYPE_TEMPORARY_POWER 8
private static final int BODY_LOCATION_OFFSET 24
private static final int CHARGES_OFFSET 16
private static final int ITEM_NUMBER_OFFSET 0
private static final int ITEM_RECORD_LENGTH_MM6 28
private static final int ITEM_RECORD_LENGTH_MM7 36
private static final int MAXIMUM_CHARGES_OFFSET 25
private static final int OWNER_OFFSET 26
private static final int PADDING_OFFSET 27
private static final int SPECIAL_MAGIC_CLASS_OFFSET 12
private static final int STANDARD_MAGIC_CLASS_OFFSET 4
private static final int TIME_OFFSET 28
private static final int VALUE_MODIFIER_OFFSET 8

org.gamenet.application.mm8leveleditor.data.mm6.Creature
private static final int ACTIVE_SPELL_AFRAID_MM6 4
private static final int ACTIVE_SPELL_CHARMED_MM6 1
private static final int ACTIVE_SPELL_CURSED_MM6 2
private static final int ACTIVE_SPELL_FEEBLEMINDED_MM6 8
private static final int ACTIVE_SPELL_NULL_MM6 0
private static final int ACTIVE_SPELL_PARALYZED_MM6 6
private static final int ACTIVE_SPELL_SHRUNK_MM6 3
private static final int ACTIVE_SPELL_SLOWED_MM6 7
private static final int ACTIVE_SPELL_STONED_MM6 5
private static final int AI_STATE_OFFSET_MM6 160
private static final int AI_STATE_OFFSET_MM7 176
private static final int AI_STATE_OFFSET_MM8 184
private static final int AI_STATE_TYPE_DEAD 5
private static final int AI_STATE_TYPE_DISABLED 19
private static final int AI_STATE_TYPE_DYING 4
private static final int AI_STATE_TYPE_FAR_ATTACK_1 3
private static final int AI_STATE_TYPE_FAR_ATTACK_2 12
private static final int AI_STATE_TYPE_FAR_ATTACK_3 13
private static final int AI_STATE_TYPE_FAR_ATTACK_4 18
private static final int AI_STATE_TYPE_FIDGETING 9
private static final int AI_STATE_TYPE_FLEEING 7
private static final int AI_STATE_TYPE_INTERACTING 10
private static final int AI_STATE_TYPE_NEAR_ATTACK 2
private static final int AI_STATE_TYPE_PARALYSED 15
private static final int AI_STATE_TYPE_PURSUING 6
private static final int AI_STATE_TYPE_REMOVED 11
private static final int AI_STATE_TYPE_RESURRECTED 16
private static final int AI_STATE_TYPE_STANDING 0
private static final int AI_STATE_TYPE_STONED 14
private static final int AI_STATE_TYPE_STUNNED 8
private static final int AI_STATE_TYPE_SUMMONED 17
private static final int AI_STATE_TYPE_TETHERED 1
private static final int AI_TYPE_AGRESSIVE 3
private static final int AI_TYPE_NORMAL 2
private static final int AI_TYPE_OFFSET_MM6 61
private static final int AI_TYPE_OFFSET_MM7 60
private static final int AI_TYPE_SUICIDAL 0
private static final int AI_TYPE_WIMP 1
private static final int AIR_RESISTANCE_OFFSET_MM7 81
private static final int AIR_RESISTANCE_OFFSET_MM8 82
private static final int ALLY_OFFSET_MM6 424
private static final int ALLY_OFFSET_MM7 712
private static final int ALLY_OFFSET_MM8 848
private static final int ARMOR_CLASS_OFFSET_MM6 96
private static final int ARMOR_CLASS_OFFSET_MM7 112
private static final int ARMOR_CLASS_OFFSET_MM8 120
private static final int ATTACK_MISSILE_TYPE_AIR 4
private static final int ATTACK_MISSILE_TYPE_ARROW 1
private static final int ATTACK_MISSILE_TYPE_ARROW_FIRE 2
private static final int ATTACK_MISSILE_TYPE_BODY 9
private static final int ATTACK_MISSILE_TYPE_DARK 11
private static final int ATTACK_MISSILE_TYPE_EARTH 6
private static final int ATTACK_MISSILE_TYPE_ENERGY 13
private static final int ATTACK_MISSILE_TYPE_FIRE 3
private static final int ATTACK_MISSILE_TYPE_LIGHT 10
private static final int ATTACK_MISSILE_TYPE_MAGIC 12
private static final int ATTACK_MISSILE_TYPE_MIND 8
private static final int ATTACK_MISSILE_TYPE_NONE 0
private static final int ATTACK_MISSILE_TYPE_SPIRIT 7
private static final int ATTACK_MISSILE_TYPE_WATER 5
private static final int ATTACK_PREFERENCE_TYPE_ARCHER_MM7 4
private static final int ATTACK_PREFERENCE_TYPE_CLERIC_MM7 16
private static final int ATTACK_PREFERENCE_TYPE_CLERIC_MM8 2
private static final int ATTACK_PREFERENCE_TYPE_DARKELF_MM8 32
private static final int ATTACK_PREFERENCE_TYPE_DRAGON_MM8 128
private static final int ATTACK_PREFERENCE_TYPE_DRUID_MM7 8
private static final int ATTACK_PREFERENCE_TYPE_DWARF_MM7 8192
private static final int ATTACK_PREFERENCE_TYPE_ELF_MM7 4096
private static final int ATTACK_PREFERENCE_TYPE_FEMALE_MM7 1024
private static final int ATTACK_PREFERENCE_TYPE_FEMALE_MM8 512
private static final int ATTACK_PREFERENCE_TYPE_GOBLIN_MM7 16384
private static final int ATTACK_PREFERENCE_TYPE_HUMAN_MM7 2048
private static final int ATTACK_PREFERENCE_TYPE_KNIGHT_MM7 1
private static final int ATTACK_PREFERENCE_TYPE_KNIGHT_MM8 4
private static final int ATTACK_PREFERENCE_TYPE_MALE_MM7 512
private static final int ATTACK_PREFERENCE_TYPE_MALE_MM8 256
private static final int ATTACK_PREFERENCE_TYPE_MINOTAUR_MM8 16
private static final int ATTACK_PREFERENCE_TYPE_MONK_MM7 256
private static final int ATTACK_PREFERENCE_TYPE_NECROMANCER_MM8 1
private static final int ATTACK_PREFERENCE_TYPE_NONE_MM7 0
private static final int ATTACK_PREFERENCE_TYPE_NONE_MM8 0
private static final int ATTACK_PREFERENCE_TYPE_OFFSET_MM7 128
private static final int ATTACK_PREFERENCE_TYPE_OFFSET_MM8 136
private static final int ATTACK_PREFERENCE_TYPE_PALADIN_MM7 2
private static final int ATTACK_PREFERENCE_TYPE_RANGER_MM7 64
private static final int ATTACK_PREFERENCE_TYPE_SORCERER_MM7 32
private static final int ATTACK_PREFERENCE_TYPE_THIEF_MM7 128
private static final int ATTACK_PREFERENCE_TYPE_TROLL_MM8 8
private static final int ATTACK_PREFERENCE_TYPE_VAMPIRE_MM8 64
private static final int ATTACK_RECOVERY_OFFSET_MM6 108
private static final int ATTACK_RECOVERY_OFFSET_MM7 124
private static final int ATTACK_RECOVERY_OFFSET_MM8 132
private static final int ATTACK_SPEED_OFFSET_MM6 104
private static final int ATTACK_SPEED_OFFSET_MM7 120
private static final int ATTACK_SPEED_OFFSET_MM8 128
private static final int ATTACK_TYPE_COLD 8
private static final int ATTACK_TYPE_ELECTRICITY 4
private static final int ATTACK_TYPE_ENERGY 32
private static final int ATTACK_TYPE_FIRE 2
private static final int ATTACK_TYPE_MAGICAL 64
private static final int ATTACK_TYPE_PHYSICAL 1
private static final int ATTACK_TYPE_POISON 16
private static final int ATTACK1_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6 69
private static final int ATTACK1_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7 68
private static final int ATTACK1_DAMAGE_DICE_COUNT_OFFSET_MM6 67
private static final int ATTACK1_DAMAGE_DICE_COUNT_OFFSET_MM7 66
private static final int ATTACK1_DAMAGE_DICE_TYPE_OFFSET_MM6 68
private static final int ATTACK1_DAMAGE_DICE_TYPE_OFFSET_MM7 67
private static final int ATTACK1_MISSILE_TYPE_OFFSET_MM6 70
private static final int ATTACK1_MISSILE_TYPE_OFFSET_MM7 69
private static final int ATTACK1_TYPE_OFFSET_MM6 66
private static final int ATTACK1_TYPE_OFFSET_MM7 65
private static final int ATTACK2_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6 75
private static final int ATTACK2_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7 74
private static final int ATTACK2_DAMAGE_DICE_COUNT_OFFSET_MM6 73
private static final int ATTACK2_DAMAGE_DICE_COUNT_OFFSET_MM7 72
private static final int ATTACK2_DAMAGE_DICE_TYPE_OFFSET_MM6 74
private static final int ATTACK2_DAMAGE_DICE_TYPE_OFFSET_MM7 73
private static final int ATTACK2_MISSILE_TYPE_OFFSET_MM6 76
private static final int ATTACK2_MISSILE_TYPE_OFFSET_MM7 75
private static final int ATTACK2_PERCENTAGE_OFFSET_MM6 71
private static final int ATTACK2_PERCENTAGE_OFFSET_MM7 70
private static final int ATTACK2_TYPE_OFFSET_MM6 72
private static final int ATTACK2_TYPE_OFFSET_MM7 71
private static final int ATTRIBUTE_TYPE_AFRAID 32768
private static final int ATTRIBUTE_TYPE_OFFSET_MM6 36
private static final int ATTRIBUTE_TYPE_OFFSET_MM7 36
private static final int ATTRIBUTES_OFFSET_MM8 108
private static final int BODY_RESISTANCE_OFFSET_MM7 86
private static final int BODY_RESISTANCE_OFFSET_MM8 92
private static final int COLD_RESISTANCE_OFFSET_MM6 82
private static final int CONTAINED_ITEM_1_OFFSET_MM7 564
private static final int CONTAINED_ITEM_1_OFFSET_MM8 700
private static final int CONTAINED_ITEM_2_OFFSET_MM7 600
private static final int CONTAINED_ITEM_2_OFFSET_MM8 736
private static final int CONTAINED_ITEM_3_OFFSET_MM7 636
private static final int CONTAINED_ITEM_3_OFFSET_MM8 772
private static final int CONTAINED_ITEM_4_OFFSET_MM7 672
private static final int CONTAINED_ITEM_4_OFFSET_MM8 808
private static final int CREATURE_NAME_MAX_LENGTH 32
private static final int CREATURE_NAME_OFFSET 0
private static final int CREATURE_RECORD_LENGTH_MM6 548
private static final int CREATURE_RECORD_LENGTH_MM7 836
private static final int CREATURE_RECORD_LENGTH_MM8 972
private static final int CURRENT_ACTION_LENGTH_OFFSET_MM6 144
private static final int CURRENT_ACTION_LENGTH_OFFSET_MM7 160
private static final int CURRENT_ACTION_LENGTH_OFFSET_MM8 168
private static final int CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM6 168
private static final int CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM7 184
private static final int CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM8 192
private static final int CURRENT_HP_OFFSET_MM6 40
private static final int CURRENT_HP_OFFSET_MM7 40
private static final int DARK_RESISTANCE_OFFSET_MM7 88
private static final int DARK_RESISTANCE_OFFSET_MM8 96
private static final int EARTH_RESISTANCE_OFFSET_MM7 83
private static final int EARTH_RESISTANCE_OFFSET_MM8 86
private static final int ELECTRICAL_RESISTANCE_OFFSET_MM6 81
private static final int EXPERIENCE_OFFSET_MM6 100
private static final int EXPERIENCE_OFFSET_MM7 116
private static final int EXPERIENCE_OFFSET_MM8 124
private static final int FACING_OFFSET_MM6 138
private static final int FACING_OFFSET_MM7 154
private static final int FACING_OFFSET_MM8 162
private static final int FIRE_RESISTANCE_OFFSET_MM6 80
private static final int FIRE_RESISTANCE_OFFSET_MM7 80
private static final int FIRE_RESISTANCE_OFFSET_MM8 80
private static final int FLY_OFFSET_MM6 59
private static final int FLY_OFFSET_MM7 58
private static final int FRAME_TABLE_DEAD_OFFSET_MM6 184
private static final int FRAME_TABLE_DEAD_OFFSET_MM7 200
private static final int FRAME_TABLE_DEAD_OFFSET_MM8 208
private static final int FRAME_TABLE_DYING_OFFSET_MM6 182
private static final int FRAME_TABLE_DYING_OFFSET_MM7 198
private static final int FRAME_TABLE_DYING_OFFSET_MM8 206
private static final int FRAME_TABLE_FAR_ATTACK_OFFSET_MM6 178
private static final int FRAME_TABLE_FAR_ATTACK_OFFSET_MM7 194
private static final int FRAME_TABLE_FAR_ATTACK_OFFSET_MM8 202
private static final int FRAME_TABLE_FIDGETING_OFFSET_MM6 186
private static final int FRAME_TABLE_FIDGETING_OFFSET_MM7 202
private static final int FRAME_TABLE_FIDGETING_OFFSET_MM8 210
private static final int FRAME_TABLE_NEAR_ATTACK_OFFSET_MM6 176
private static final int FRAME_TABLE_NEAR_ATTACK_OFFSET_MM7 192
private static final int FRAME_TABLE_NEAR_ATTACK_OFFSET_MM8 200
private static final int FRAME_TABLE_STANDING_OFFSET_MM6 172
private static final int FRAME_TABLE_STANDING_OFFSET_MM7 188
private static final int FRAME_TABLE_STANDING_OFFSET_MM8 196
private static final int FRAME_TABLE_STUN_OFFSET_MM6 180
private static final int FRAME_TABLE_STUN_OFFSET_MM7 196
private static final int FRAME_TABLE_STUN_OFFSET_MM8 204
private static final int FRAME_TABLE_WALKING_OFFSET_MM6 174
private static final int FRAME_TABLE_WALKING_OFFSET_MM7 190
private static final int FRAME_TABLE_WALKING_OFFSET_MM8 198
private static final int GRAPHIC_STATE_OFFSET_MM6 162
private static final int GRAPHIC_STATE_OFFSET_MM7 178
private static final int GRAPHIC_STATE_OFFSET_MM8 186
private static final int GRAPHICS_STATE_TYPE_DEAD 6
private static final int GRAPHICS_STATE_TYPE_DYING 5
private static final int GRAPHICS_STATE_TYPE_FAR_ATTACK 3
private static final int GRAPHICS_STATE_TYPE_FIDGETING 7
private static final int GRAPHICS_STATE_TYPE_NEAR_ATTACK 2
private static final int GRAPHICS_STATE_TYPE_STANDING 0
private static final int GRAPHICS_STATE_TYPE_STUN 4
private static final int GRAPHICS_STATE_TYPE_WALKING 1
private static final int GROUP_OFFSET_MM6 420
private static final int GROUP_OFFSET_MM7 708
private static final int GROUP_OFFSET_MM8 844
private static final int GUARDING_X_OFFSET_MM6 152
private static final int GUARDING_X_OFFSET_MM7 168
private static final int GUARDING_X_OFFSET_MM8 176
private static final int GUARDING_Y_OFFSET_MM6 154
private static final int GUARDING_Y_OFFSET_MM7 170
private static final int GUARDING_Y_OFFSET_MM8 178
private static final int GUARDING_Z_OFFSET_MM6 156
private static final int GUARDING_Z_OFFSET_MM7 172
private static final int GUARDING_Z_OFFSET_MM8 180
private static final int HIT_POINTS_OFFSET_MM6 92
private static final int HIT_POINTS_OFFSET_MM7 108
private static final int HIT_POINTS_OFFSET_MM8 116
private static final int HOSTILE_TYPE_CLOSE 1
private static final int HOSTILE_TYPE_FRIENDLY 0
private static final int HOSTILE_TYPE_LONG 4
private static final int HOSTILE_TYPE_MEDIUM 3
private static final int HOSTILE_TYPE_OFFSET_MM6 62
private static final int HOSTILE_TYPE_OFFSET_MM7 61
private static final int HOSTILE_TYPE_SHORT 2
private static final int ITEM_CARRIED_OFFSET_MM6 164
private static final int ITEM_CARRIED_OFFSET_MM7 180
private static final int ITEM_CARRIED_OFFSET_MM8 188
private static final int LAST_CHARACTER_ID_TO_HIT_OFFSET_MM6 528
private static final int LAST_CHARACTER_ID_TO_HIT_OFFSET_MM7 816
private static final int LAST_CHARACTER_ID_TO_HIT_OFFSET_MM8 952
private static final int LEVEL_OFFSET_MM6 53
private static final int LEVEL_OFFSET_MM7 52
private static final int LIGHT_RESISTANCE_OFFSET_MM7 87
private static final int LIGHT_RESISTANCE_OFFSET_MM8 94
private static final int MAGICAL_RESISTANCE_OFFSET_MM6 85
private static final int MIND_RESISTANCE_OFFSET_MM7 84
private static final int MIND_RESISTANCE_OFFSET_MM8 88
private static final int MONSTER_ATTRIBUTES_OFFSET_MM7 98
private static final int MONSTER_ID_OFFSET_MM6 52
private static final int MONSTER_ID_TYPE_OFFSET_MM6 118
private static final int MONSTER_ID_TYPE_OFFSET_MM7 134
private static final int MONSTER_ID_TYPE_OFFSET_MM8 142
private static final int MONSTER_RESISTANCE_IMMUNE_MM6 200
private static final int MONSTER_RESISTANCE_IMMUNE_MM8 65000
private static final int MONSTER_TYPE_OFFSET_MM7 96
private static final int MONSTER_TYPE_OFFSET_MM8 106
private static final int MOVE_TYPE_FREE 4
private static final int MOVE_TYPE_GUARD 3
private static final int MOVE_TYPE_LONG 2
private static final int MOVE_TYPE_MEDIUM 1
private static final int MOVE_TYPE_OFFSET_MM6 60
private static final int MOVE_TYPE_OFFSET_MM7 59
private static final int MOVE_TYPE_SHORT 0
private static final int MOVE_TYPE_STATIONARY 5
private static final int NAME_ID_OFFSET_MM6 532
private static final int NAME_ID_OFFSET_MM7 820
private static final int NAME_ID_OFFSET_MM8 956
private static final int NAME_OFFSET_OFFSET_MM6 44
private static final int NAME_OFFSET_OFFSET_MM7 44
private static final int NPC_ID_OFFSET_MM6 32
private static final int NPC_ID_OFFSET_MM7 32
private static final int NUMBER_OF_ACTIVE_SPELLS_MM6 14
private static final int NUMBER_OF_ACTIVE_SPELLS_MM7 22
private static final int NUMBER_OF_ACTIVE_SPELLS_MM8 30
private static final int NUMBER_OF_CHARACTERS_ATTACKED_PER_ATTACK_OFFSET_MM7 94
private static final int NUMBER_OF_CHARACTERS_ATTACKED_PER_ATTACK_OFFSET_MM8 104
private static final int PADDING1_OFFSET_MM6 34
private static final int PADDING1_OFFSET_MM7 34
private static final int PADDING1_OFFSET_MM8 105
private static final int PADDING2_OFFSET_MM7 95
private static final int PADDING3_OFFSET_MM7 106
private static final int PADDING4_OFFSET_MM6 166
private static final int PADDING4_OFFSET_MM7 182
private static final int PADDING4_OFFSET_MM8 190
private static final int PHYSICAL_HEIGHT_OFFSET_MM6 122
private static final int PHYSICAL_HEIGHT_OFFSET_MM7 138
private static final int PHYSICAL_HEIGHT_OFFSET_MM8 146
private static final int PHYSICAL_RADIUS_OFFSET_MM6 120
private static final int PHYSICAL_RADIUS_OFFSET_MM7 136
private static final int PHYSICAL_RADIUS_OFFSET_MM8 144
private static final int PHYSICAL_RESISTANCE_OFFSET_MM6 84
private static final int PHYSICAL_RESISTANCE_OFFSET_MM7 89
private static final int PHYSICAL_RESISTANCE_OFFSET_MM8 98
private static final int PICNAME_OFFSET_OFFSET_MM6 48
private static final int PICNAME_OFFSET_OFFSET_MM7 48
private static final int POISON_RESISTANCE_OFFSET_MM6 83
private static final int PREFERRED_TARGET_OFFSET_MM6 63
private static final int RANGE_ATTACK_OFFSET_MM6 116
private static final int RANGE_ATTACK_OFFSET_MM7 132
private static final int RANGE_ATTACK_OFFSET_MM8 140
private static final int RESERVED_0_OFFSET_MM7 62
private static final int RESERVED_1_OFFSET_MM6 536
private static final int RESERVED_1_OFFSET_MM7 824
private static final int RESERVED_1_OFFSET_MM8 960
private static final int RESERVED_2_OFFSET_MM6 540
private static final int RESERVED_2_OFFSET_MM7 828
private static final int RESERVED_2_OFFSET_MM8 964
private static final int RESERVED_3_OFFSET_MM6 544
private static final int RESERVED_3_OFFSET_MM7 832
private static final int RESERVED_3_OFFSET_MM8 968
private static final int ROOM_OFFSET_MM6 142
private static final int ROOM_OFFSET_MM7 158
private static final int ROOM_OFFSET_MM8 166
private static final int SCHEDULE_1_OFFSET_MM6 428
private static final int SCHEDULE_1_OFFSET_MM7 716
private static final int SCHEDULE_1_OFFSET_MM8 852
private static final int SCHEDULE_2_OFFSET_MM6 440
private static final int SCHEDULE_2_OFFSET_MM7 728
private static final int SCHEDULE_2_OFFSET_MM8 864
private static final int SCHEDULE_3_OFFSET_MM6 452
private static final int SCHEDULE_3_OFFSET_MM7 740
private static final int SCHEDULE_3_OFFSET_MM8 876
private static final int SCHEDULE_4_OFFSET_MM6 464
private static final int SCHEDULE_4_OFFSET_MM7 752
private static final int SCHEDULE_4_OFFSET_MM8 888
private static final int SCHEDULE_5_OFFSET_MM6 476
private static final int SCHEDULE_5_OFFSET_MM7 764
private static final int SCHEDULE_5_OFFSET_MM8 900
private static final int SCHEDULE_6_OFFSET_MM6 488
private static final int SCHEDULE_6_OFFSET_MM7 776
private static final int SCHEDULE_6_OFFSET_MM8 912
private static final int SCHEDULE_7_OFFSET_MM6 500
private static final int SCHEDULE_7_OFFSET_MM7 788
private static final int SCHEDULE_7_OFFSET_MM8 924
private static final int SCHEDULE_8_OFFSET_MM6 512
private static final int SCHEDULE_8_OFFSET_MM7 800
private static final int SCHEDULE_8_OFFSET_MM8 936
private static final int SOUND_EFFECT_1_OFFSET_MM6 188
private static final int SOUND_EFFECT_1_OFFSET_MM7 204
private static final int SOUND_EFFECT_1_OFFSET_MM8 212
private static final int SOUND_EFFECT_2_OFFSET_MM6 190
private static final int SOUND_EFFECT_2_OFFSET_MM7 206
private static final int SOUND_EFFECT_2_OFFSET_MM8 214
private static final int SOUND_EFFECT_3_OFFSET_MM6 192
private static final int SOUND_EFFECT_3_OFFSET_MM7 208
private static final int SOUND_EFFECT_3_OFFSET_MM8 216
private static final int SOUND_EFFECT_4_OFFSET_MM6 194
private static final int SOUND_EFFECT_4_OFFSET_MM7 210
private static final int SOUND_EFFECT_4_OFFSET_MM8 218
private static final int SPECIAL_ABILITY_BONUS_AFRAID 23
private static final int SPECIAL_ABILITY_BONUS_AGE 21
private static final int SPECIAL_ABILITY_BONUS_ASLEEP 3
private static final int SPECIAL_ABILITY_BONUS_BREAK_ARMOR 18
private static final int SPECIAL_ABILITY_BONUS_BREAK_ITEM 17
private static final int SPECIAL_ABILITY_BONUS_BREAK_WEAPON 19
private static final int SPECIAL_ABILITY_BONUS_CURSE 1
private static final int SPECIAL_ABILITY_BONUS_DEAD 14
private static final int SPECIAL_ABILITY_BONUS_DISEASE1 9
private static final int SPECIAL_ABILITY_BONUS_DISEASE2 10
private static final int SPECIAL_ABILITY_BONUS_DISEASE3 11
private static final int SPECIAL_ABILITY_BONUS_DRAIN_SPELL_POINTS 22
private static final int SPECIAL_ABILITY_BONUS_DRUNK 4
private static final int SPECIAL_ABILITY_BONUS_ERADICATE 16
private static final int SPECIAL_ABILITY_BONUS_INSANE 5
private static final int SPECIAL_ABILITY_BONUS_OFFSET_MM6 65
private static final int SPECIAL_ABILITY_BONUS_OFFSET_MM7 64
private static final int SPECIAL_ABILITY_BONUS_PARALYZE 12
private static final int SPECIAL_ABILITY_BONUS_POISON1 6
private static final int SPECIAL_ABILITY_BONUS_POISON2 7
private static final int SPECIAL_ABILITY_BONUS_POISON3 8
private static final int SPECIAL_ABILITY_BONUS_STEAL 20
private static final int SPECIAL_ABILITY_BONUS_STONE 15
private static final int SPECIAL_ABILITY_BONUS_UNCONSCIOUS 13
private static final int SPECIAL_ABILITY_BONUS_WEAK 2
private static final int SPECIAL_ABILITY_OFFSET_MM6 64
private static final int SPECIAL_ABILITY_OFFSET_MM7 63
private static final int SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6 89
private static final int SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7 93
private static final int SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM8 103
private static final int SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM6 87
private static final int SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM7 91
private static final int SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM8 101
private static final int SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM6 88
private static final int SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM7 92
private static final int SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM8 102
private static final int SPECIAL_ATTACK_TYPE_EXPLODE 3
private static final int SPECIAL_ATTACK_TYPE_NONE 0
private static final int SPECIAL_ATTACK_TYPE_OFFSET_MM6 86
private static final int SPECIAL_ATTACK_TYPE_OFFSET_MM7 90
private static final int SPECIAL_ATTACK_TYPE_OFFSET_MM8 100
private static final int SPECIAL_ATTACK_TYPE_SHOT 1
private static final int SPECIAL_ATTACK_TYPE_SUMMON 2
private static final int SPECIAL_ATTACK_TYPE_SUMMON_TYPE_GROUND 1
private static final int SPECIAL_ATTACK_TYPE_SUMMON_TYPE_OFFSET_MM7 104
private static final int SPECIAL_ATTACK_TYPE_SUMMON_TYPE_OFFSET_MM8 114
private static final int SPECIAL_ATTACK_TYPE_SUMMON_TYPE_STANDARD 0
private static final int SPECIAL_EFFECTS_START_OFFSET_MM6 196
private static final int SPECIAL_EFFECTS_START_OFFSET_MM7 212
private static final int SPECIAL_EFFECTS_START_OFFSET_MM8 220
private static final int SPELL_ATTACK_USE_PERCENTAGE_OFFSET_MM6 77
private static final int SPELL_ID_OFFSET_MM6 78
private static final int SPELL_RANK_AND_SKILL_LEVEL_OFFSET_MM6 79
private static final int SPELL_SKILL_AND_MASTERY_1_OFFSET_MM7 100
private static final int SPELL_SKILL_AND_MASTERY_1_OFFSET_MM8 110
private static final int SPELL_SKILL_AND_MASTERY_2_OFFSET_MM7 102
private static final int SPELL_SKILL_AND_MASTERY_2_OFFSET_MM8 112
private static final int SPELL1_ATTACK_USE_PERCENTAGE_OFFSET_MM7 76
private static final int SPELL1_ID_OFFSET_MM7 77
private static final int SPELL2_ATTACK_USE_PERCENTAGE_OFFSET_MM7 80
private static final int SPELL2_ID_OFFSET_MM7 79
private static final int SPIRIT_RESISTANCE_OFFSET_MM7 85
private static final int SPIRIT_RESISTANCE_OFFSET_MM8 90
private static final int STARTING_X_OFFSET_MM6 146
private static final int STARTING_X_OFFSET_MM7 162
private static final int STARTING_X_OFFSET_MM8 170
private static final int STARTING_Y_OFFSET_MM6 148
private static final int STARTING_Y_OFFSET_MM7 164
private static final int STARTING_Y_OFFSET_MM8 172
private static final int STARTING_Z_OFFSET_MM6 150
private static final int STARTING_Z_OFFSET_MM7 166
private static final int STARTING_Z_OFFSET_MM8 174
private static final int SUMMONER_ID_OFFSET_MM6 524
private static final int SUMMONER_ID_OFFSET_MM7 812
private static final int SUMMONER_ID_OFFSET_MM8 948
private static final int TETHER_DISTANCE_OFFSET_MM6 158
private static final int TETHER_DISTANCE_OFFSET_MM7 174
private static final int TETHER_DISTANCE_OFFSET_MM8 182
private static final int TILT_OFFSET_MM6 140
private static final int TILT_OFFSET_MM7 156
private static final int TILT_OFFSET_MM8 164
private static final int TREASURE_DICE_COUNT_OFFSET_MM6 55
private static final int TREASURE_DICE_COUNT_OFFSET_MM7 54
private static final int TREASURE_DICE_TYPE_OFFSET_MM6 56
private static final int TREASURE_DICE_TYPE_OFFSET_MM7 55
private static final int TREASURE_ITEM_PERCENT_OFFSET_MM6 54
private static final int TREASURE_ITEM_PERCENT_OFFSET_MM7 53
private static final int TREASURE_ITEM_TYPE_AMULET 41
private static final int TREASURE_ITEM_TYPE_ARMOR 21
private static final int TREASURE_ITEM_TYPE_AXE 25
private static final int TREASURE_ITEM_TYPE_BELT 36
private static final int TREASURE_ITEM_TYPE_BOOTS 39
private static final int TREASURE_ITEM_TYPE_BOW 27
private static final int TREASURE_ITEM_TYPE_CHAIN 32
private static final int TREASURE_ITEM_TYPE_CLOAK 37
private static final int TREASURE_ITEM_TYPE_CLUB 29
private static final int TREASURE_ITEM_TYPE_DAGGER 24
private static final int TREASURE_ITEM_TYPE_GAUNTLETS 38
private static final int TREASURE_ITEM_TYPE_GEM 46
private static final int TREASURE_ITEM_TYPE_GOLD 50
private static final int TREASURE_ITEM_TYPE_HELM 35
private static final int TREASURE_ITEM_TYPE_LEATHER 31
private static final int TREASURE_ITEM_TYPE_MACE 28
private static final int TREASURE_ITEM_TYPE_MISC 22
private static final int TREASURE_ITEM_TYPE_OFFSET_MM6 58
private static final int TREASURE_ITEM_TYPE_OFFSET_MM7 57
private static final int TREASURE_ITEM_TYPE_ORE 47
private static final int TREASURE_ITEM_TYPE_PLATE 33
private static final int TREASURE_ITEM_TYPE_POTION 44
private static final int TREASURE_ITEM_TYPE_REAGENT 45
private static final int TREASURE_ITEM_TYPE_RING 40
private static final int TREASURE_ITEM_TYPE_SCROLL 43
private static final int TREASURE_ITEM_TYPE_SHIELD 34
private static final int TREASURE_ITEM_TYPE_SPEAR 26
private static final int TREASURE_ITEM_TYPE_STAFF 30
private static final int TREASURE_ITEM_TYPE_SWORD 23
private static final int TREASURE_ITEM_TYPE_WAND 42
private static final int TREASURE_ITEM_TYPE_WEAPON 20
private static final int TREASURE_LEVEL_OFFSET_MM6 57
private static final int TREASURE_LEVEL_OFFSET_MM7 56
private static final int UNKNOWN1_OFFSET_MM6 90
private static final int UNKNOWN2_OFFSET_MM6 112
private static final int VELOCITY_OFFSET_MM6 124
private static final int VELOCITY_OFFSET_MM7 140
private static final int VELOCITY_OFFSET_MM8 148
private static final int VELOCITY_X_OFFSET_MM6 132
private static final int VELOCITY_X_OFFSET_MM7 148
private static final int VELOCITY_X_OFFSET_MM8 156
private static final int VELOCITY_Y_OFFSET_MM6 134
private static final int VELOCITY_Y_OFFSET_MM7 150
private static final int VELOCITY_Y_OFFSET_MM8 158
private static final int VELOCITY_Z_OFFSET_MM6 136
private static final int VELOCITY_Z_OFFSET_MM7 152
private static final int VELOCITY_Z_OFFSET_MM8 160
private static final int WATER_RESISTANCE_OFFSET_MM7 82
private static final int WATER_RESISTANCE_OFFSET_MM8 84
private static final int X_COORD_OFFSET_MM6 126
private static final int X_OFFSET_MM7 142
private static final int X_OFFSET_MM8 150
private static final int Y_COORD_OFFSET_MM6 128
private static final int Y_OFFSET_MM7 144
private static final int Y_OFFSET_MM8 152
private static final int Z_COORD_OFFSET_MM6 130
private static final int Z_OFFSET_MM7 146
private static final int Z_OFFSET_MM8 154

org.gamenet.application.mm8leveleditor.data.mm6.Event
public static final int ADD_TARGET_ARGS_TARGET_NUMBER_OFFSET 1
public static final int ADD_TARGET_ARGS_TARGET_TYPE_OFFSET 0
public static final int BRANCH_ON_CONDITION_TRUE_ARGS_GOTO_SEQUENCE_NUMBER_OFFSET 5
public static final int BRANCH_ON_CONDITION_TRUE_ARGS_TARGET_NUMBER_OFFSET 1
public static final int BRANCH_ON_CONDITION_TRUE_ARGS_TARGET_TYPE_OFFSET 0
private static final int BRANCH_ON_CONDITION_TRUE_ARGS_UNKNOWN1_OFFSET 3
public static final int CAST_SPELL_FROM_LOCATION_ARGS_LEVEL_OFFSET 2
public static final int CAST_SPELL_FROM_LOCATION_ARGS_RANKING_OFFSET 1
public static final int CAST_SPELL_FROM_LOCATION_ARGS_SOURCE_X_OFFSET 3
public static final int CAST_SPELL_FROM_LOCATION_ARGS_SOURCE_Y_OFFSET 7
public static final int CAST_SPELL_FROM_LOCATION_ARGS_SOURCE_Z_OFFSET 11
public static final int CAST_SPELL_FROM_LOCATION_ARGS_SPELL_NUMBER_OFFSET 0
public static final int CAST_SPELL_FROM_LOCATION_ARGS_UNKNOWN2_OFFSET 15
public static final int CAST_SPELL_FROM_LOCATION_ARGS_UNKNOWN3_OFFSET 19
public static final int CAST_SPELL_FROM_LOCATION_ARGS_UNKNOWN4_OFFSET 23
public static final int CHANGE_3DOBJECT_FACE_BITMAP_ARGS_3D_OBJECT_NUMBER_OFFSET 0
public static final int CHANGE_3DOBJECT_FACE_BITMAP_ARGS_FACE_OFFSET 4
public static final int CHANGE_3DOBJECT_FACE_BITMAP_ARGS_NEW_BITMAP_NAME_MAXLENGTH 12
public static final int CHANGE_3DOBJECT_FACE_BITMAP_ARGS_NEW_BITMAP_NAME_OFFSET 8
public static final int CHANGE_DIALOG_EVENT_ARGS_NEW_GLOBAL_EVENT_NUMBER_OFFSET 5
public static final int CHANGE_DIALOG_EVENT_ARGS_NPC_MENU_INDEX_OFFSET 4
public static final int CHANGE_DIALOG_EVENT_ARGS_NPCDATA_OFFSET 0
public static final int CHANGE_SPRITE_ARGS_NEW_SPRITE_NAME_MAXLENGTH 12
public static final int CHANGE_SPRITE_ARGS_NEW_SPRITE_NAME_OFFSET 5
public static final int CHANGE_SPRITE_ARGS_SPRITE_NUMBER 0
private static final int CHANGE_SPRITE_ARGS_UNKNOWN1_OFFSET 2
private static final int CHANGE_SPRITE_ARGS_UNKNOWN2_OFFSET 4
public static final int CREATE_LOCAL_MONSTER_ARGS_COUNT_OFFSET 2
public static final int CREATE_LOCAL_MONSTER_ARGS_MONSTER_SPECIES_OFFSET 0
public static final int CREATE_LOCAL_MONSTER_ARGS_MONSTER_SUBSPECIES__OFFSET 1
public static final int CREATE_LOCAL_MONSTER_ARGS_X_OFFSET 3
public static final int CREATE_LOCAL_MONSTER_ARGS_Y_OFFSET 7
public static final int CREATE_LOCAL_MONSTER_ARGS_Z_OFFSET 11
public static final int DELETE_TARGET_ARGS_TARGET_NUMBER_OFFSET 1
public static final int DELETE_TARGET_ARGS_TARGET_TYPE_OFFSET 0
private static final int DELETE_TARGET_ARGS_UNKNOWN1_OFFSET 3
public static final int EVENT_COMMAND__ADD_TARGET 16
public static final int EVENT_COMMAND__BRANCH_ON_CONDITION_TRUE 14
public static final int EVENT_COMMAND__CAST_SPELL_FROM_LOCATION 21
public static final int EVENT_COMMAND__CHANGE_3DOBJECT_FACE_BITMAP 12
public static final int EVENT_COMMAND__CHANGE_DIALOG_EVENT 39
public static final int EVENT_COMMAND__CHANGE_SPRITE 13
public static final int EVENT_COMMAND__CREATE_LOCAL_MONSTER 19
public static final int EVENT_COMMAND__DELETE_TARGET 17
public static final int EVENT_COMMAND__GOTO 36
public static final int EVENT_COMMAND__IDENTITY 2
public static final int EVENT_COMMAND__MODIFY_NEXT_COMMAND_BY_PARTY_MEMBER 35
public static final int EVENT_COMMAND__MOUSEOVER 4
public static final int EVENT_COMMAND__ON_LEVEL_RELOAD_EXECUTE 37
public static final int EVENT_COMMAND__OPEN_CHEST 7
public static final int EVENT_COMMAND__SET_TARGET 18
public static final int EVENT_COMMAND__SHOW_FACIAL_EXPRESSION 8
public static final int EVENT_COMMAND__SHOW_LOCAL_EVENT_STRING 29
public static final int EVENT_COMMAND__SHOW_NPCTEXT_STRING 30
public static final int EVENT_COMMAND__STOP_PROCESSING 1
public static final int EVENT_COMMAND__TELEPORT 6
public static final int EVENT_COMMAND__UNKNOWN_ON_X2_EXECUTE 38
public static final int EVENT_COMMAND__UNKNOWN_VOLCANO_EFFECT 34
public static final int GOTO_ARGS_SEQUENCE_NUMBER_OFFSET 0
public static final int IDENTITY_ARGS_2DEVENT_ID_OFFSET 0
public static final int MODIFY_NEXT_COMMAND_BY_PARTY_MEMBER_ARGS_AFFECTED_OFFSET 0
public static final int MOUSEOVER_ARGS_EVENT_STR_ID_OFFSET 0
public static final int OPEN_CHEST_ARGS_CHEST_NUMBER_OFFSET 0
public static final int SET_TARGET_ARGS_TARGET_NUMBER_OFFSET 1
public static final int SET_TARGET_ARGS_TARGET_TYPE_OFFSET 0
private static final int SET_TARGET_ARGS_UNKNOWN1_OFFSET 3
public static final int SHOW_FACIAL_EXPRESSION_ARGS_AFFECTED_OFFSET 0
public static final int SHOW_FACIAL_EXPRESSION_ARGS_IMAGE_ID_OFFSET 1
public static final int SHOW_LOCAL_EVENT_STRING_ARGS_STR_ID_OFFSET 0
private static final int SHOW_LOCAL_EVENT_STRING_ARGS_UNKNOWN1_OFFSET 2
public static final int SHOW_NPCTEXT_STRING_ARGS_STR_ID_OFFSET 0
private static final int SHOW_NPCTEXT_STRING_ARGS_UNKNOWN1_OFFSET 2
public static final int STOP_PROCESSING_ARGS_UNKNOWN1_OFFSET 0
public static final int TARGET_TYPE__AFRAID_CONDITION 90
public static final int TARGET_TYPE__ASLEEP_CONDITION 89
public static final int TARGET_TYPE__AWARD 12
public static final int TARGET_TYPE__BLASTER_SKILL 63
public static final int TARGET_TYPE__BODY_MAGIC_SKILL 74
public static final int TARGET_TYPE__CURSED_CONDITION 87
public static final int TARGET_TYPE__DAGGER_SKILL 58
public static final int TARGET_TYPE__DEAD_CONDITION 101
public static final int TARGET_TYPE__DISEASE_GREEN_CONDITION 94
public static final int TARGET_TYPE__DISEASE_RED_CONDITION 98
public static final int TARGET_TYPE__DISEASE_YELLOW_CONDITION 96
public static final int TARGET_TYPE__DRUNK_CONDITION 91
public static final int TARGET_TYPE__ERADICATED_CONDITION 103
public static final int TARGET_TYPE__EXPERIENCE 13
public static final int TARGET_TYPE__FIRE_MAGIC_SKILL 68
public static final int TARGET_TYPE__FOOD 23
public static final int TARGET_TYPE__FOOD_2 24
public static final int TARGET_TYPE__GOLD 21
public static final int TARGET_TYPE__GOLD_2 22
public static final int TARGET_TYPE__IDENTIFY_SKILL 77
public static final int TARGET_TYPE__INSANE_CONDITION 92
public static final int TARGET_TYPE__ITEM 17
public static final int TARGET_TYPE__LEARNING_SKILL 86
public static final int TARGET_TYPE__LEVEL 9
public static final int TARGET_TYPE__MIN_ACCURACY 44
public static final int TARGET_TYPE__MIN_ENDURANCE 42
public static final int TARGET_TYPE__MIN_INTELLECT 40
public static final int TARGET_TYPE__MIN_LUCK 45
public static final int TARGET_TYPE__MIN_MIGHT 39
public static final int TARGET_TYPE__MIN_PERSONALITY 41
public static final int TARGET_TYPE__MIN_SPEED 43
public static final int TARGET_TYPE__MONTH_EQUALS 226
public static final int TARGET_TYPE__PARALYSED_CONDITION 99
public static final int TARGET_TYPE__PERM_ACCURACY 37
public static final int TARGET_TYPE__PERM_COLD_RESISTANCE 48
public static final int TARGET_TYPE__PERM_ELECTRICITY_RESISTANCE 47
public static final int TARGET_TYPE__PERM_ENDURANCE 35
public static final int TARGET_TYPE__PERM_FIRE_RESISTANCE 46
public static final int TARGET_TYPE__PERM_INTELLECT 33
public static final int TARGET_TYPE__PERM_LUCK 38
public static final int TARGET_TYPE__PERM_MAGIC_RESISTANCE 50
public static final int TARGET_TYPE__PERM_MIGHT 32
public static final int TARGET_TYPE__PERM_PERSONALITY 34
public static final int TARGET_TYPE__PERM_POISON_RESISTANCE 49
public static final int TARGET_TYPE__PERM_SPEED 36
public static final int TARGET_TYPE__PLATE_SKILL 67
public static final int TARGET_TYPE__POISON_GREEN_CONDITION 93
public static final int TARGET_TYPE__POISON_RED_CONDITION 97
public static final int TARGET_TYPE__POISON_YELLOW_CONDITION 95
public static final int TARGET_TYPE__QUEST_BIT 16
public static final int TARGET_TYPE__REPUTATION 215
public static final int TARGET_TYPE__SHIELD_SKILL 64
public static final int TARGET_TYPE__STAFF_SKILL 56
public static final int TARGET_TYPE__STONED_CONDITION 102
public static final int TARGET_TYPE__SWORD_SKILL 57
public static final int TARGET_TYPE__TEMP_AC 8
public static final int TARGET_TYPE__TEMP_ACCURACY 30
public static final int TARGET_TYPE__TEMP_AGE 11
public static final int TARGET_TYPE__TEMP_COLD_RESISTANCE 53
public static final int TARGET_TYPE__TEMP_ELECTRICITY_RESISTANCE 52
public static final int TARGET_TYPE__TEMP_ENDURANCE 28
public static final int TARGET_TYPE__TEMP_FIRE_RESISTANCE 51
public static final int TARGET_TYPE__TEMP_HP 3
public static final int TARGET_TYPE__TEMP_HP_EQ_MAX_HP 4
public static final int TARGET_TYPE__TEMP_INTELLECT 26
public static final int TARGET_TYPE__TEMP_LEVEL 10
public static final int TARGET_TYPE__TEMP_LUCK 31
public static final int TARGET_TYPE__TEMP_MAGIC_RESISTANCE 55
public static final int TARGET_TYPE__TEMP_MIGHT 25
public static final int TARGET_TYPE__TEMP_PERSONALITY 27
public static final int TARGET_TYPE__TEMP_POISON_RESISTANCE 54
public static final int TARGET_TYPE__TEMP_SP 5
public static final int TARGET_TYPE__TEMP_SP_EQ_MAX_SP 6
public static final int TARGET_TYPE__TEMP_SPEED 29
public static final int TARGET_TYPE__UNCONSIOUS_CONDITION 100
public static final int TARGET_TYPE__WEAK_CONDITION 88
public static final int TELEPORT_ARGS_DESTINATION_DIALOG_NUMBER_OFFSET 24
public static final int TELEPORT_ARGS_DESTINATION_FILENAME_MAXLENGTH 13
public static final int TELEPORT_ARGS_DESTINATION_FILENAME_OFFSET 26
public static final int TELEPORT_ARGS_DESTINATION_HORIZONTAL_ORIENTATION_OFFSET 12
public static final int TELEPORT_ARGS_DESTINATION_VERTICAL_ORIENTATION_OFFSET 16
public static final int TELEPORT_ARGS_DESTINATION_X_COORD_OFFSET 0
public static final int TELEPORT_ARGS_DESTINATION_Y_COORD_OFFSET 4
public static final int TELEPORT_ARGS_DESTINATION_Z_COORD_OFFSET 8
public static final int TELEPORT_ARGS_MINIICON_OFFSET 25
private static final int TELEPORT_ARGS_UNKNOWN1_OFFSET 14
private static final int TELEPORT_ARGS_UNKNOWN2_OFFSET 18
private static final int TELEPORT_ARGS_UNKNOWN3_OFFSET 20

org.gamenet.application.mm8leveleditor.data.mm6.Follower
private static final int FOLLOWER_RECORD_LENGTH 60

org.gamenet.application.mm8leveleditor.data.mm6.Item
private static final int AGE_OFFSET 30
private static final int AMOUNT_OF_GOLD_OFFSET 48
private static final int ATTACK_TYPE_OFFSET_MM6 85
private static final int ATTACK_TYPE_OFFSET_MM7 97
private static final int ATTRIBUTE_OFFSET 56
private static final int ATTRIBUTE_TYPE_BROKEN 2
private static final int ATTRIBUTE_TYPE_CURSED 4
private static final int ATTRIBUTE_TYPE_HARDENED 512
private static final int ATTRIBUTE_TYPE_IDENTIFIED 1
private static final int ATTRIBUTE_TYPE_SPECIAL_EFFECT_1 16
private static final int ATTRIBUTE_TYPE_SPECIAL_EFFECT_2 32
private static final int ATTRIBUTE_TYPE_SPECIAL_EFFECT_3 64
private static final int ATTRIBUTE_TYPE_SPECIAL_EFFECT_4 128
private static final int ATTRIBUTE_TYPE_STOLEN 256
private static final int ATTRIBUTE_TYPE_TEMPORARY_POWER 8
private static final int ATTRIBUTES_OFFSET 26
private static final int BODY_LOCATION_OFFSET 60
private static final int CHARGES_OFFSET 52
private static final int FACING_OFFSET 22
private static final int ID_OFFSET 2
private static final int ITEM_NUMBER_OFFSET 36
private static final int ITEM_RECORD_LENGTH_MM6 100
private static final int ITEM_RECORD_LENGTH_MM7 112
private static final int LIGHT_MULTIPLIER_OFFSET 34
private static final int MAX_AGE_OFFSET 32
private static final int MAXIMUM_CHARGES_OFFSET 61
private static final int OWNER_OFFSET 62
private static final int OWNER_OFFSET_MM7 88
private static final int PADDING_OFFSET 63
private static final int PADDING_OFFSET_MM6 86
private static final int PADDING_OFFSET_MM7 98
private static final int RANGE_OFFSET_MM6 84
private static final int RANGE_OFFSET_MM7 96
private static final int RANGE_TYPE_LONG 3
private static final int RANGE_TYPE_MEDIUM 2
private static final int RANGE_TYPE_SHORT 1
private static final int RANGE_TYPE_TOUCH 0
private static final int ROOM_OFFSET 28
private static final int SOUND_NUMBER_OFFSET 24
private static final int SPECIAL_MAGIC_CLASS_OFFSET 48
private static final int SPELL_EFFECT_OFFSET_OFFSET_MM6 76
private static final int SPELL_EFFECT_OFFSET_OFFSET_MM7 84
private static final int SPELL_LEVEL_OFFSET_MM6 72
private static final int SPELL_LEVEL_OFFSET_MM7 80
private static final int SPELL_SKILL_LEVEL_OFFSET_MM6 68
private static final int SPELL_SKILL_LEVEL_OFFSET_MM7 76
private static final int SPELL_TYPE_OFFSET_MM6 64
private static final int SPELL_TYPE_OFFSET_MM7 72
private static final int STANDARD_MAGIC_CLASS_OFFSET 40
private static final int STARTING_X_OFFSET_MM6 88
private static final int STARTING_X_OFFSET_MM7 100
private static final int STARTING_Y_OFFSET_MM6 92
private static final int STARTING_Y_OFFSET_MM7 104
private static final int STARTING_Z_OFFSET_MM6 96
private static final int STARTING_Z_OFFSET_MM7 108
private static final int TARGET_OFFSET_MM6 80
private static final int TARGET_OFFSET_MM7 92
private static final int TIME_OFFSET_MM7 64
private static final int TYPE_OFFSET 0
private static final int VALUE_MODIFIER_OFFSET 44
private static final int VELOCITY_X_OFFSET 16
private static final int VELOCITY_Y_OFFSET 18
private static final int VELOCITY_Z_OFFSET 20
private static final int X_OFFSET 4
private static final int Y_OFFSET 8
private static final int Z_OFFSET 12

org.gamenet.application.mm8leveleditor.data.mm6.LloydsBeacon
private static final int LLOYDS_BEACON_RECORD_SIZE 28

org.gamenet.application.mm8leveleditor.data.mm6.MapNote
private static final int ACTIVE_OFFSET 0
private static final int ID_OFFSET 304
private static final int MAP_NOTE_RECORD_SIZE 306
private static final int PADDING_OFFSET 1
private static final int TEXT_MAX_LENGTH 298
private static final int TEXT_OFFSET 6
private static final int X_OFFSET 2
private static final int Y_OFFSET 4

org.gamenet.application.mm8leveleditor.data.mm6.org.gamenet.application.mm8leveleditor.data.mm6.Schedule
private static final int ACTION_OFFSET 8
private static final int ATTRIBUTES_OFFSET 6
private static final int DAY_OFFSET 10
private static final int HOUR_OFFSET 9
private static final int MONTH_OFFSET 11
private static final int SCHEDULE_RECORD_SIZE 12
private static final int X_OFFSET 0
private static final int Y_OFFSET 2
private static final int Z_OFFSET 4

org.gamenet.application.mm8leveleditor.data.mm6.ShopContents
private static final int NUMBER_OF_ITEMS 12

org.gamenet.application.mm8leveleditor.data.mm6.SpawnPoint
private static final int ATTRIBUTE_OFFSET 18
private static final int GROUP_OFFSET 20
private static final int INDEX_OFFSET 16
private static final int MONSTER_RECORD_LENGTH_MM6 20
private static final int MONSTER_RECORD_LENGTH_MM7 24
private static final int RADIUS_OFFSET 12
private static final int TYPE_ID_OFFSET 14
private static final int X_OFFSET 0
private static final int Y_OFFSET 4
private static final int Z_OFFSET 8

org.gamenet.application.mm8leveleditor.data.mm6.Sprite
private static final short AI_ATTRIBUTE_MARKERS_OFFSET 2
private static final short DECLIST_ID_OFFSET 0
private static final int EAST_WEST_OFFSET 4
private static final int EVENT1_OFFSET 20
private static final int EVENT2_OFFSET 22
private static final int FACING_OFFSET 16
private static final int HEIGHT_OFFSET 12
private static final int NAME_MAX_LENGTH 32
private static final int NORTH_SOUTH_OFFSET 8
private static final int PADDING_OFFSET 30
private static final int SPECIAL_TRIGGER_OFFSET 28
private static final int SPRITE_OBJECT_DATA_RECORD_LENGTH_MM6 28
private static final int SPRITE_OBJECT_DATA_RECORD_LENGTH_MM7 32
private static final int VARIABLE1_OFFSET 24
private static final int VARIABLE2_OFFSET 26

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DChestBin
private static final int DCHEST_BIN_RECORD_SIZE 36

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DDecListBinMM6
private static final int DDECLIST_BIN_RECORD_SIZE 80

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DIftBin
private static final int DIFT_BIN_RECORD_SIZE 32

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DMonListBinMM6
private static final int DMONLIST_BIN_RECORD_SIZE 148

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DObjListBinMM6
private static final int DOBJLIST_BIN_RECORD_SIZE 52

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DOverlayBin
private static final int DOVERLAY_BIN_RECORD_SIZE 8

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DPftBin
private static final int DPFT_BIN_RECORD_SIZE 10

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DsftBinSpriteMM6
private static final int AMBIENCE_OFFSET 46
protected static final int CONTINUATION_OFFSET 54
public static final int DSFT_SPRITE_RECORD_LENGTH 56
private static final int PALETTE_OFFSET 48
private static final int SCALE_OFFSET 42
protected static final int SET_NAME_MAXLENGTH 12
protected static final int SET_NAME_OFFSET 0
protected static final int SPRITE_NAME_MAXLENGTH 28
protected static final int SPRITE_NAME_OFFSET 12
private static final int TICKS_OFFSET 52
private static final int UNKNOWN1_OFFSET 40
private static final int UNKNOWN2_OFFSET 43
private static final int UNKNOWN3_OFFSET 44
private static final int UNKNOWN4_OFFSET 50

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DSoundsBinMM6
private static final int DSOUNDS_BIN_RECORD_SIZE 112

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DTftBin
private static final int DTFT_BIN_RECORD_SIZE 20

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.DTileBin
private static final int DTILE_BIN_RECORD_SIZE 26

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.NPCDataBin
private static final int BTB_CHECK_STATE_OFFSET 8
private static final int CURRENT_2D_LOCATION_OFFSET 20
private static final int EVENT_A_OFFSET 36
private static final int EVENT_B_OFFSET 40
private static final int EVENT_C_OFFSET 44
private static final int FAME_OFFSET 12
private static final int JOIN_OFFSET 28
private static final int NEWS_OFFSET 32
private static final int NPC_RECORD_LENGTH 60
private static final int PICTURE_OFFSET 4
private static final int PROFESSION_OFFSET 24
private static final int REPUTATION_OFFSET 16
private static final int UNKNOWN1_OFFSET 0
private static final int UNKNOWN2_OFFSET 48
private static final int UNKNOWN3_OFFSET 52
private static final int UNKNOWN4_OFFSET 52

org.gamenet.application.mm8leveleditor.data.mm6.fileFormat.PartyBin
private static final int NUMBER_OF_CHARACTERS 4
private static final int UNKNOWN_644_DATA_SIZE 64

org.gamenet.application.mm8leveleditor.data.mm6.indoor.DeltaIndoorDataMap
private static final int LAST_RESET_DAY_OFFSET 4
private static final int MAP_ON_ALERT_OFFSET 12
private static final int MAP_RESET_COUNT_OFFSET 0
private static final int MAPNOTES_OFFSET_OFFSET 28
private static final int NUMBER_OF_DOORS 200
private static final int NUMBER_OF_MAP_BITS 200
private static final int NUMBER_OF_MAP_NOTES 100
private static final int PADDING_OFFSET 28
private static final int REMAINING_DATA_LENGTH 16
private static final int SKY_BITMAP_MAX_LENGTH 12
private static final int STEALING_DIFFICULTY_ADJUSTMENT_OFFSET 8
private static final int TOTAL_NUMBER_OF_D3OBJECTS_OFFSET 24
private static final int TOTAL_NUMBER_OF_FACETS_OFFSET 16
private static final int TOTAL_NUMBER_OF_SPRITES_OFFSET 20
private static final int VISIBLE_MAP_OFFSET 40
private static final int VISIBLE_MAP_SIZE 875

org.gamenet.application.mm8leveleditor.data.mm6.indoor.Door
private static final int ATTRIBUTES_OFFSET 0
private static final int BITMAP_DX_OFFSET_OFFSET 48
private static final int BITMAP_DY_OFFSET_OFFSET 52
private static final int CLOSING_VELOCITY_OFFSET 32
private static final int DIRECTION_MAGNITUDE_OFFSET 24
private static final int DIRECTION_X_OFFSET 12
private static final int DIRECTION_Y_OFFSET 16
private static final int DIRECTION_Z_OFFSET 20
private static final int DOOR_ATTRIBUTE_FORCE_MOVE 2
private static final int DOOR_ATTRIBUTE_NO_SOUND 4
private static final int DOOR_ATTRIBUTE_START_CLOSED 1
private static final int DOOR_ID_OFFSET 4
private static final int DOOR_RECORD_LENGTH 80
private static final int DOOR_STATE_CLOSED 2
private static final int DOOR_STATE_CLOSING 1
private static final int DOOR_STATE_OFFSET 76
private static final int DOOR_STATE_OPEN 0
private static final int DOOR_STATE_OPENING 3
private static final int DOOR_TRIGGER_CLOSE 1
private static final int DOOR_TRIGGER_OPEN 0
private static final int DOOR_TRIGGER_TOGGLE 2
private static final int FACET_OFFSET_OFFSET 40
private static final int NUMBER_OF_TARGETS_1_OFFSET 68
private static final int NUMBER_OF_TARGETS_2_OFFSET 70
private static final int NUMBER_OF_TARGETS_3_OFFSET 72
private static final int NUMBER_OF_X_OFFSET 74
private static final int OPENING_VELOCITY_OFFSET 28
private static final int PADDING_OFFSET 78
private static final int ROOM_OFFSET_OFFSET 44
private static final int TIME_SINCE_TRIGGERED_OFFSET 8
private static final int VERTEX_OFFSET_OFFSET 36
private static final int VERTEX_X_OFFSET_OFFSET 56
private static final int VERTEX_Y_OFFSET_OFFSET 60
private static final int VERTEX_Z_OFFSET_OFFSET 64

org.gamenet.application.mm8leveleditor.data.mm6.indoor.IndoorDataMap
private static final int LEVEL_NAME_MAX_LENGTH 60
private static final int LEVEL_NAME_OFFSET 4
private static final int LEVEL_NUMBER_OFFSET 0
private static final int NUMBER_OF_PALETTES 4
private static final int PALETTES_OFFSET 64
private static final int SKY_BITMAP_NAME_MAX_LENGTH 12
private static final int SKY_BITMAP_NAME_OFFSET 120
private static final int SKY_INDEX_OFFSET 132
private static final int SONG_NAME_MAX_LENGTH 24
private static final int SONG_NAME_OFFSET 80
private static final int VARIABLE_DOOR_DATA_SIZE_OFFSET 116
private static final int VARIABLE_FACET_DATA_SIZE_OFFSET 104
private static final int VARIABLE_ROOM_DATA_SIZE_OFFSET 108
private static final int VARIABLE_ROOM_LIGHT_DATA_SIZE_OFFSET 112
private static final int VERTEXES_COUNT_OFFSET 136

org.gamenet.application.mm8leveleditor.data.mm6.indoor.IndoorFace
private static final int ATTRIBUTES_OFFSET_MM6 28
private static final int ATTRIBUTES_OFFSET_MM7 44
private static final int BITMAP_INDEX_OFFSET_MM6 58
private static final int BITMAP_INDEX_OFFSET_MM7 74
private static final int BOUNDING_BOX_MAX_X_OFFSET_MM6 66
private static final int BOUNDING_BOX_MAX_X_OFFSET_MM7 82
private static final int BOUNDING_BOX_MAX_Y_OFFSET_MM6 70
private static final int BOUNDING_BOX_MAX_Y_OFFSET_MM7 86
private static final int BOUNDING_BOX_MAX_Z_OFFSET_MM6 74
private static final int BOUNDING_BOX_MAX_Z_OFFSET_MM7 90
private static final int BOUNDING_BOX_MIN_X_OFFSET_MM6 64
private static final int BOUNDING_BOX_MIN_X_OFFSET_MM7 80
private static final int BOUNDING_BOX_MIN_Y_OFFSET_MM6 68
private static final int BOUNDING_BOX_MIN_Y_OFFSET_MM7 84
private static final int BOUNDING_BOX_MIN_Z_OFFSET_MM6 72
private static final int BOUNDING_BOX_MIN_Z_OFFSET_MM7 88
private static final int DATA_INDEX_OFFSET_MM6 56
private static final int DATA_INDEX_OFFSET_MM7 72
private static final int FACE_RECORD_LENGTH_MM6 80
private static final int FACE_RECORD_LENGTH_MM7 96
private static final int FACES_BITMAP_NAME_LENGTH 10
private static final int FACET_NORMAL_DISTANCE_FIXED_POINT_OFFSET_MM6 12
private static final int FACET_NORMAL_DISTANCE_FIXED_POINT_OFFSET_MM7 28
private static final int FACET_NORMAL_DISTANCE_FLOAT_OFFSET_MM7 12
private static final int FACET_NORMAL_X_FIXED_POINT_OFFSET_MM6 0
private static final int FACET_NORMAL_X_FIXED_POINT_OFFSET_MM7 16
private static final int FACET_NORMAL_X_FLOAT_OFFSET_MM7 0
private static final int FACET_NORMAL_Y_FIXED_POINT_OFFSET_MM6 4
private static final int FACET_NORMAL_Y_FIXED_POINT_OFFSET_MM7 20
private static final int FACET_NORMAL_Y_FLOAT_OFFSET_MM7 4
private static final int FACET_NORMAL_Z_FIXED_POINT_OFFSET_MM6 8
private static final int FACET_NORMAL_Z_FIXED_POINT_OFFSET_MM7 24
private static final int FACET_NORMAL_Z_FLOAT_OFFSET_MM7 8
private static final int FACET_TYPE_OFFSET_MM6 76
private static final int FACET_TYPE_OFFSET_MM7 92
private static final int NUMBER_OF_VERTEXES_OFFSET_MM6 77
private static final int NUMBER_OF_VERTEXES_OFFSET_MM7 93
private static final int PADDING_OFFSET_MM6 78
private static final int PADDING_OFFSET_MM7 94
private static final int ROOM_NUMBER_BEHIND_FACET_OFFSET_MM6 62
private static final int ROOM_NUMBER_BEHIND_FACET_OFFSET_MM7 78
private static final int ROOM_NUMBER_OFFSET_MM6 60
private static final int ROOM_NUMBER_OFFSET_MM7 76
private static final int U_TEXTURE_OFFSET_OFFSET_MM6 48
private static final int U_TEXTURE_OFFSET_OFFSET_MM7 64
private static final int V_TEXTURE_OFFSET_OFFSET_MM6 52
private static final int V_TEXTURE_OFFSET_OFFSET_MM7 68
private static final int VERTEX_INDEX_OFFSET_OFFSET_MM6 32
private static final int VERTEX_INDEX_OFFSET_OFFSET_MM7 48
private static final int X_DISPLACEMENT_OFFSET_OFFSET_MM6 36
private static final int X_DISPLACEMENT_OFFSET_OFFSET_MM7 52
private static final int Y_DISPLACEMENT_OFFSET_OFFSET_MM6 40
private static final int Y_DISPLACEMENT_OFFSET_OFFSET_MM7 56
private static final int Z_CALC_1_OFFSET_MM6 16
private static final int Z_CALC_1_OFFSET_MM7 32
private static final int Z_CALC_2_OFFSET_MM6 20
private static final int Z_CALC_2_OFFSET_MM7 36
private static final int Z_CALC_3_OFFSET_MM6 24
private static final int Z_CALC_3_OFFSET_MM7 40
private static final int Z_DISPLACEMENT_OFFSET_OFFSET_MM6 44
private static final int Z_DISPLACEMENT_OFFSET_OFFSET_MM7 60

org.gamenet.application.mm8leveleditor.data.mm6.indoor.IndoorFacetExtraData
private static final int BITMAP_INDEX_OFFSET 14
private static final int BITMAP_OFFSET_X_OFFSET 20
private static final int BITMAP_OFFSET_Y_OFFSET 22
private static final int COG_NUMBER_OFFSET 24
private static final int COG_TRIGGER_TYPE_OFFSET 28
private static final int COG_TRIGGERED_OFFSET 26
private static final int FACES_BITMAP_NAME_LENGTH 10
private static final int FACET_EXTRA_DATA_RECORD_LENGTH 36
private static final int FACET_INDEX_OFFSET 12
private static final int FADE_BASE_X_OFFSET 30
private static final int FADE_BASE_Y_OFFSET 32
private static final int LIGHT_LEVEL_OFFSET 34
private static final int TEXTURE_FRAME_TABLE_COG_INDEX_OFFSET 18
private static final int TEXTURE_FRAME_TABLE_INDEX_OFFSET 16
private static final int X_FADE_OFFSET 4
private static final int Y_FADE_OFFSET 8
private static final int Z_FADE_OFFSET 0

org.gamenet.application.mm8leveleditor.data.mm6.indoor.LightSource
private static final int AMBIENT_OFFSET_MM6 10
private static final int AMBIENT_OFFSET_MM7 14
private static final int ATTRIBUTES_OFFSET_MM6 8
private static final int ATTRIBUTES_OFFSET_MM7 12
private static final int BLUE_OFFSET 10
private static final int EVENT_ID_OFFSET 16
private static final int GREEN_OFFSET 9
private static final int LIGHT_SOURCE_RECORD_LENGTH_MM6 12
private static final int LIGHT_SOURCE_RECORD_LENGTH_MM7 16
private static final int LIGHT_SOURCE_RECORD_LENGTH_MM8 20
private static final int LIGHT_TYPE_ADDITIVE 2
private static final int LIGHT_TYPE_MODULATE 1
private static final int LIGHT_TYPE_OMNI 8
private static final int LIGHT_TYPE_POINT 4
private static final int RADIUS_OFFSET 6
private static final int RED_OFFSET 8
private static final int TYPE_OFFSET 11
private static final int X_OFFSET 0
private static final int Y_OFFSET 2
private static final int Z_OFFSET 4

org.gamenet.application.mm8leveleditor.data.mm6.indoor.MapOutlineLine
private static final int ATTRIBUTE_OFFSET 10
private static final int ATTRIBUTE_SHOULD_DRAW_LINE 1
private static final int FACET1_OFFSET 4
private static final int FACET2_OFFSET 6
private static final int MAP_OUTLINE_RECORD_LENGTH 12
private static final int VERTEX1_OFFSET 0
private static final int VERTEX2_OFFSET 2
private static final int Z_OFFSET 8

org.gamenet.application.mm8leveleditor.data.mm6.indoor.Room
private static final int ATTRIBUTE_HAS_BSPNODES 16
private static final int ATTRIBUTE_MIST 4
private static final int ATTRIBUTE_NON_WALL_PORTAL 8
private static final int ATTRIBUTE_OFFSET 4
private static final int ATTRIBUTE_SLIME 2
private static final int ATTRIBUTE_WATER 1
private static final int BOUNDING_BOX_MAX_X_OFFSET_MM6 106
private static final int BOUNDING_BOX_MAX_X_OFFSET_MM8 110
private static final int BOUNDING_BOX_MAX_Y_OFFSET_MM6 110
private static final int BOUNDING_BOX_MAX_Y_OFFSET_MM8 114
private static final int BOUNDING_BOX_MAX_Z_OFFSET_MM6 114
private static final int BOUNDING_BOX_MAX_Z_OFFSET_MM8 118
private static final int BOUNDING_BOX_MIN_X_OFFSET_MM6 104
private static final int BOUNDING_BOX_MIN_X_OFFSET_MM8 108
private static final int BOUNDING_BOX_MIN_Y_OFFSET_MM6 108
private static final int BOUNDING_BOX_MIN_Y_OFFSET_MM8 112
private static final int BOUNDING_BOX_MIN_Z_OFFSET_MM6 112
private static final int BOUNDING_BOX_MIN_Z_OFFSET_MM8 116
private static final int CEILINGS_OFFSET_OFFSET_MM6 24
private static final int CEILINGS_OFFSET_OFFSET_MM8 28
private static final int COGS_OFFSET_OFFSET_MM6 64
private static final int COGS_OFFSET_OFFSET_MM8 68
private static final int CYLINDER_FACETS_OFFSET_OFFSET_MM6 56
private static final int CYLINDER_FACETS_OFFSET_OFFSET_MM8 60
private static final int DECORATIONS_OFFSET_OFFSET_MM6 72
private static final int DECORATIONS_OFFSET_OFFSET_MM8 76
private static final int DRAWING_ORDER_OFFSET_OFFSET_MM6 48
private static final int DRAWING_ORDER_OFFSET_OFFSET_MM8 52
private static final int EAX_ENVIRONMENT_OFFSET 4
private static final int EXIT_TAG_OFFSET_MM6 103
private static final int EXIT_TAG_OFFSET_MM8 107
private static final int FIRST_BSP_NODE_INDEX_OFFSET_MM6 100
private static final int FIRST_BSP_NODE_INDEX_OFFSET_MM8 104
private static final int FLOORS_OFFSET_OFFSET_MM6 8
private static final int FLOORS_OFFSET_OFFSET_MM8 12
private static final int FLUID_FACETS_OFFSET_OFFSET_MM6 32
private static final int FLUID_FACETS_OFFSET_OFFSET_MM8 36
private static final int LEVEL_ROOM_EXITS_TO_OFFSET_MM6 102
private static final int LEVEL_ROOM_EXITS_TO_OFFSET_MM8 106
private static final int LIGHT_DISTANCE_MULTIPLIER_OFFSET_MM6 96
private static final int LIGHT_DISTANCE_MULTIPLIER_OFFSET_MM8 100
private static final int MINIMUM_AMBIENT_LIGHT_LEVEL_OFFSET_MM6 98
private static final int MINIMUM_AMBIENT_LIGHT_LEVEL_OFFSET_MM8 102
private static final int MIST_LEVEL_OFFSET_MM6 94
private static final int MIST_LEVEL_OFFSET_MM8 98
private static final int NUMBER_OF_CEILINGS_OFFSET_MM6 20
private static final int NUMBER_OF_CEILINGS_OFFSET_MM8 24
private static final int NUMBER_OF_COGS_OFFSET_MM6 60
private static final int NUMBER_OF_COGS_OFFSET_MM8 64
private static final int NUMBER_OF_CYLINDER_FACETS_OFFSET_MM6 52
private static final int NUMBER_OF_CYLINDER_FACETS_OFFSET_MM8 56
private static final int NUMBER_OF_DECORATIONS_OFFSET_MM6 68
private static final int NUMBER_OF_DECORATIONS_OFFSET_MM8 72
private static final int NUMBER_OF_FACETS_TO_DRAW_OFFSET_MM6 44
private static final int NUMBER_OF_FACETS_TO_DRAW_OFFSET_MM8 48
private static final int NUMBER_OF_FLOORS_OFFSET_MM6 4
private static final int NUMBER_OF_FLOORS_OFFSET_MM8 8
private static final int NUMBER_OF_FLUID_FACETS_OFFSET_MM6 28
private static final int NUMBER_OF_FLUID_FACETS_OFFSET_MM8 32
private static final int NUMBER_OF_NON_BSP_NODE_FACETS_TO_DRAW_OFFSET_MM6 46
private static final int NUMBER_OF_NON_BSP_NODE_FACETS_TO_DRAW_OFFSET_MM8 50
private static final int NUMBER_OF_PERMANENT_LIGHTS_OFFSET_MM6 84
private static final int NUMBER_OF_PERMANENT_LIGHTS_OFFSET_MM8 88
private static final int NUMBER_OF_PORTALS_OFFSET_MM6 36
private static final int NUMBER_OF_PORTALS_OFFSET_MM8 40
private static final int NUMBER_OF_SPECIAL_MARKERS_OFFSET_MM6 76
private static final int NUMBER_OF_SPECIAL_MARKERS_OFFSET_MM8 80
private static final int NUMBER_OF_WALLS_OFFSET_MM6 12
private static final int NUMBER_OF_WALLS_OFFSET_MM8 16
private static final int PADDING1_OFFSET_MM6 6
private static final int PADDING1_OFFSET_MM8 10
private static final int PADDING10_OFFSET_MM6 86
private static final int PADDING10_OFFSET_MM8 90
private static final int PADDING2_OFFSET_MM6 14
private static final int PADDING2_OFFSET_MM8 18
private static final int PADDING3_OFFSET_MM6 22
private static final int PADDING3_OFFSET_MM8 26
private static final int PADDING4_OFFSET_MM6 30
private static final int PADDING4_OFFSET_MM8 34
private static final int PADDING5_OFFSET_MM6 38
private static final int PADDING5_OFFSET_MM8 42
private static final int PADDING6_OFFSET_MM6 54
private static final int PADDING6_OFFSET_MM8 58
private static final int PADDING7_OFFSET_MM6 62
private static final int PADDING7_OFFSET_MM8 66
private static final int PADDING8_OFFSET_MM6 70
private static final int PADDING8_OFFSET_MM8 74
private static final int PADDING9_OFFSET_MM6 78
private static final int PADDING9_OFFSET_MM8 82
private static final int PERMANENT_LIGHTS_OFFSET_OFFSET_MM6 88
private static final int PERMANENT_LIGHTS_OFFSET_OFFSET_MM8 92
private static final int PORTALS_OFFSET_OFFSET_MM6 40
private static final int PORTALS_OFFSET_OFFSET_MM8 44
private static final int ROOM_RECORD_LENGTH_MM6 116
private static final int ROOM_RECORD_LENGTH_MM8 120
private static final int SPECIAL_MARKERS_OFFSET_OFFSET_MM6 80
private static final int SPECIAL_MARKERS_OFFSET_OFFSET_MM8 84
private static final int WALLS_OFFSET_OFFSET_MM6 16
private static final int WALLS_OFFSET_OFFSET_MM8 20
private static final int WATER_LEVEL_OFFSET_MM6 92
private static final int WATER_LEVEL_OFFSET_MM8 96

org.gamenet.application.mm8leveleditor.data.mm6.indoor.ShortVertex
private static final int EAST_WEST_OFFSET 0
private static final int HEIGHT_OFFSET 4
private static final int NORTH_SOUTH_OFFSET 2
private static final int VERTEX_RECORD_LENGTH 6

org.gamenet.application.mm8leveleditor.data.mm6.indoor.VariableFacetData
private static final int VARIABLE_FACET_DATA_RECORD_LENGTH 36

org.gamenet.application.mm8leveleditor.data.mm6.outdoor.D3Object
private static final int ATTRIBUTE_OFFSET 64
private static final int BF_MAX_X_OFFSET 160
private static final int BF_MAX_Y_OFFSET 164
private static final int BF_MAX_Z_OFFSET 168
private static final int BF_MIN_X_OFFSET 148
private static final int BF_MIN_Y_OFFSET 152
private static final int BF_MIN_Z_OFFSET 156
private static final int BOUNDING_CENTER_X_OFFSET 172
private static final int BOUNDING_CENTER_Y_OFFSET 176
private static final int BOUNDING_CENTER_Z_OFFSET 180
private static final int BOUNDING_RADIUS_OFFSET 184
private static final int BSPNODE_COUNT_OFFSET 92
private static final int BSPNODE_OFFSET_OFFSET 96
private static final int CENTER_X_OFFSET 104
private static final int CENTER_Y_OFFSET 108
private static final int CONVEX_FACETS_COUNT_OFFSET 80
private static final int D3OBJECT_LENGTH 188
private static final int DECORATIONS_COUNT_OFFSET 100
private static final int FACES_COUNT_OFFSET 76
private static final int FACES_OFFSET_OFFSET 84
private static final int MAX_X_OFFSET 136
private static final int MAX_Y_OFFSET 140
private static final int MAX_Z_OFFSET 144
private static final int MIN_X_OFFSET 124
private static final int MIN_Y_OFFSET 128
private static final int MIN_Z_OFFSET 132
private static final int NAME1_MAX_LENGTH 32
private static final int NAME1_OFFSET 0
private static final int NAME2_MAX_LENGTH 32
private static final int NAME2_OFFSET 32
private static final int ORDERING_OFFSET_OFFSET 88
private static final int REMAINING_DATA_OFFSET 64
private static final int VERTEX_OFFSET_OFFSET 72
private static final int VERTEXES_COUNT_OFFSET 68
private static final int X_OFFSET 112
private static final int Y_OFFSET 116
private static final int Z_OFFSET 120

org.gamenet.application.mm8leveleditor.data.mm6.outdoor.DeltaOutdoorDataMap
private static final int LAST_RESET_DAY_OFFSET 4
private static final int MAP_ON_ALERT_OFFSET 12
private static final int MAP_RESET_COUNT_OFFSET 0
private static final int MAPNOTES_OFFSET_OFFSET 28
private static final int NUMBER_OF_MAP_BITS 200
private static final int NUMBER_OF_MAP_NOTES 100
private static final int PADDING_OFFSET 32
private static final int REMAINING_DATA_LENGTH 16
private static final int SKY_BITMAP_MAX_LENGTH 12
private static final int STEALING_DIFFICULTY_ADJUSTMENT_OFFSET 8
private static final int TOTAL_NUMBER_OF_D3OBJECTS_OFFSET 24
private static final int TOTAL_NUMBER_OF_FACETS_IN_D3OBJECTS_OFFSET 16
private static final int TOTAL_NUMBER_OF_SPRITES_OFFSET 20
public static final int VISIBLE_MAP_HEIGHT 88
public static final int VISIBLE_MAP_PIXELS_PER_BYTE 8
public static final int VISIBLE_MAP_WIDTH 11

org.gamenet.application.mm8leveleditor.data.mm6.outdoor.IntVertex
private static final int EAST_WEST_OFFSET 0
private static final int HEIGHT_OFFSET 8
private static final int NORTH_SOUTH_OFFSET 4
private static final int OUTDOOR_VERTEX_RECORD_SIZE 12

org.gamenet.application.mm8leveleditor.data.mm6.outdoor.OutdoorDataMap
private static final int ATTRIBUTE_MAP_LENGTH 16384
private static final int ATTRIBUTE_MAP_OFFSET 32944
private static final int BLANK_MAX_LENGTH 32
private static final int BLANK_OFFSET 0
private static final int DEFAULT_ODM_MAX_LENGTH 32
private static final int DEFAULT_ODM_OFFSET 32
private static final int EDITOR_MAX_LENGTH_MM6 32
private static final int EDITOR_MAX_LENGTH_MM8 31
private static final int EDITOR_OFFSET 64
private static final int GROUND_BITMAP_MAX_LENGTH 32
private static final int GROUND_BITMAP_OFFSET 128
private static final int HEIGHT_MAP_LENGTH 16384
private static final int HEIGHT_MAP_OFFSET 176
private static final int MAP_HEIGHT 128
private static final int MAP_WIDTH 128
private static final int NUMBER_OF_TILE_SET_SELECTORS 4
private static final int SKY_BITMAP_MAX_LENGTH 32
private static final int SKY_BITMAP_OFFSET 96
private static final int TILE_MAP_LENGTH 16384
private static final int TILE_MAP_OFFSET 16560
private static final int TILE_SET_SELECTOR_OFFSET 160

org.gamenet.application.mm8leveleditor.data.mm6.outdoor.OutdoorFace
private static final int FACES_BITMAP_NAME_LENGTH 10
private static final int FACET_ATTRIBUTES_OFFSET 28
private static final int FACET_BITMAP_DELTA_U_TEXTURE_OFFSET 274
private static final int FACET_BITMAP_DELTA_V_TEXTURE_OFFSET 276
private static final int FACET_BITMAP_INDEX_OFFSET 272
private static final int FACET_BOUNDING_BOX_MAX_X_OFFSET 280
private static final int FACET_BOUNDING_BOX_MAX_Y_OFFSET 284
private static final int FACET_BOUNDING_BOX_MAX_Z_OFFSET 288
private static final int FACET_BOUNDING_BOX_MIN_X_OFFSET 278
private static final int FACET_BOUNDING_BOX_MIN_Y_OFFSET 282
private static final int FACET_BOUNDING_BOX_MIN_Z_OFFSET 286
private static final int FACET_COG_NUMBER_OFFSET 290
private static final int FACET_COG_TRIGGER_TYPE_OFFSET 294
private static final int FACET_COG_TRIGGERED_NUMBER_OFFSET 292
private static final int FACET_GRADIENT_VERTEXES_LIST_OFFSET 298
private static final int FACET_NORMAL_DISTANCE_OFFSET 12
private static final int FACET_NORMAL_X_OFFSET 0
private static final int FACET_NORMAL_Y_OFFSET 4
private static final int FACET_NORMAL_Z_OFFSET 8
private static final int FACET_PADDING_OFFSET 306
private static final int FACET_POLYGON_TYPE_OFFSET 303
private static final int FACET_RECORD_LENGTH 308
private static final int FACET_RESERVED_OFFSET 296
private static final int FACET_SHADE_OFFSET 304
private static final int FACET_U_LIST_OFFSET 72
private static final int FACET_V_LIST_OFFSET 112
private static final int FACET_VERTEX_COUNT_OFFSET 302
private static final int FACET_VERTEX_LIST_OFFSET 32
private static final int FACET_VISIBILITY_OFFSET 305
private static final int FACET_X_INTERCEPT_DISPLACEMENT_LIST_OFFSET 152
private static final int FACET_Y_INTERCEPT_DISPLACEMENT_LIST_OFFSET 192
private static final int FACET_Z_CALC1_OFFSET 16
private static final int FACET_Z_CALC2_OFFSET 20
private static final int FACET_Z_CALC3_OFFSET 24
private static final int FACET_Z_INTERCEPT_DISPLACEMENT_LIST_OFFSET 232
private static final int NUMBER_OF_GRADIENT_VERTEXES_PER_FACET 4
private static final int NUMBER_OF_U_PER_FACET 20
private static final int NUMBER_OF_V_PER_FACET 20
private static final int NUMBER_OF_VERTEXES_PER_FACET 20
private static final int NUMBER_OF_X_INTERCEPT_DISPLACEMENTS_PER_FACET 20
private static final int NUMBER_OF_Y_INTERCEPT_DISPLACEMENTS_PER_FACET 20
private static final int NUMBER_OF_Z_INTERCEPT_DISPLACEMENTS_PER_FACET 20
private static final int ORDER_SIZE 2

org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DDecListBinMM7
private static final int DDECLIST_BIN_RECORD_SIZE 84

org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DMonListBinMM7
private static final int DMONLIST_BIN_RECORD_SIZE 152

org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DObjListBinMM7
private static final int DOBJLIST_BIN_RECORD_SIZE 56

org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DsftBinSpriteMM7
private static final int AMBIENCE_OFFSET 46
protected static final int CONTINUATION_OFFSET 56
public static final int DSFT_SPRITE_RECORD_LENGTH 60
private static final int PALETTE_OFFSET 48
private static final int SCALE_OFFSET 42
protected static final int SET_NAME_MAXLENGTH 12
protected static final int SET_NAME_OFFSET 0
protected static final int SPRITE_NAME_MAXLENGTH 28
protected static final int SPRITE_NAME_OFFSET 12
private static final int TICKS_OFFSET 52
private static final int UNKNOWN1_OFFSET 40
private static final int UNKNOWN2_OFFSET 43
private static final int UNKNOWN3_OFFSET 44
private static final int UNKNOWN4_OFFSET 50
private static final int UNKNOWN5_OFFSET 54

org.gamenet.application.mm8leveleditor.data.mm7.fileFormat.DSoundsBinMM7
private static final int DSOUNDS_BIN_RECORD_SIZE 120

org.gamenet.application.mm8leveleditor.data.mm8.fileFormat.DMonListBinMM8
private static final int DMONLIST_BIN_RECORD_SIZE 184

org.gamenet.application.mm8leveleditor.data.mm8.fileFormat.DSoundsBinMM8
private static final int DSOUNDS_BIN_RECORD_SIZE 152

org.gamenet.application.mm8leveleditor.dataSectionable.CharacterDataDataSectionable
public static final String DATA_SECTION_ACTIVE_SPELLS "Active Spells"
public static final String DATA_SECTION_AWARDS "Awards"
public static final String DATA_SECTION_CONDITIONS "Conditions"
public static final String DATA_SECTION_GENERAL "General"
public static final String DATA_SECTION_ITEMS "Items"
public static final String DATA_SECTION_KNOWN_SPELLS "Known Spells"
public static final String DATA_SECTION_LLOYDS_BEACON "Lloyd\'s Beacon"
public static final String DATA_SECTION_SKILLS "Skills"
public static final String DATA_SECTION_UNKNOWNS "Unknowns"

org.gamenet.application.mm8leveleditor.dataSectionable.D3ObjectDataSectionable
public static final String DATA_SECTION_FACES "Faces"
public static final String DATA_SECTION_INFO "Info"
public static final String DATA_SECTION_UNKNOWNS "Unknowns"
public static final String DATA_SECTION_VERTEXES "Vertexes"

org.gamenet.application.mm8leveleditor.dataSectionable.DeltaIndoorDataMapDataSectionable
public static final String DATA_SECTION_CHEST_CONTENTS "Chest Contents"
public static final String DATA_SECTION_CREATURES "Creatures"
public static final String DATA_SECTION_DOOR "Door"
public static final String DATA_SECTION_FACET_ATTRIBUTES "Facet Attributes"
public static final String DATA_SECTION_ITEMS "Items"
public static final String DATA_SECTION_MAP_BITS "Map bits"
public static final String DATA_SECTION_MAP_NOTES "Map Notes"
public static final String DATA_SECTION_REMAINING_DATA "Remaining Data"
public static final String DATA_SECTION_SPRITE_ATTRIBUTES "Sprite Attributes"
public static final String DATA_SECTION_UNKNOWN0 "General"
public static final String DATA_SECTION_VISIBLE_MAP "Visible map"

org.gamenet.application.mm8leveleditor.dataSectionable.DeltaOutdoorDataMapDataSectionable
public static final String DATA_SECTION_CHEST_CONTENTS "Chest Contents"
public static final String DATA_SECTION_CREATURES "Creatures"
public static final String DATA_SECTION_FACET_ATTRIBUTES "Facet Attributes"
public static final String DATA_SECTION_ITEMS "Items"
public static final String DATA_SECTION_MAP_BITS "Map bits"
public static final String DATA_SECTION_MAP_NOTES "Map Notes"
public static final String DATA_SECTION_REMAINING_DATA "Remaining Data"
public static final String DATA_SECTION_SPRITE_ATTRIBUTES "Sprite Attributes"
public static final String DATA_SECTION_UNKNOWN0 "General"
public static final String DATA_SECTION_VISIBLE_MAP_1 "Visible map 1"
public static final String DATA_SECTION_VISIBLE_MAP_2 "Visible map 2"

org.gamenet.application.mm8leveleditor.dataSectionable.DsftBinDataSectionable
public static final String DATA_SECTION_DSFT_SPRITE_SETS "Sprite Sets"
public static final String DATA_SECTION_INDEXES "Index"

org.gamenet.application.mm8leveleditor.dataSectionable.IndoorDataMapDataSectionable
public static final String DATA_SECTION_BSP_NODES "BSP Node List"
public static final String DATA_SECTION_FACET_DATA_EXTRA "More Facets Data"
public static final String DATA_SECTION_FACETS "Facets"
public static final String DATA_SECTION_GENERAL "General"
public static final String DATA_SECTION_LIGHT_SOURCES "Light Sources"
public static final String DATA_SECTION_MAP_OUTLINE_LINES "Map Outline Lines"
public static final String DATA_SECTION_ROOMS "Rooms"
public static final String DATA_SECTION_SPAWN_POINTS "Spawn Points"
public static final String DATA_SECTION_SPRITES "Sprites"
public static final String DATA_SECTION_VARIABLE_ROOM_DATA "Variable Room Data"
public static final String DATA_SECTION_VARIABLE_ROOM_LIGHT_DATA "Variable Room Light Data"
public static final String DATA_SECTION_VERTEXES "Vertexes"

org.gamenet.application.mm8leveleditor.dataSectionable.ItemContainerDataSectionable
public static final String DATA_SECTION_CONTAINER_ITEMS "Contained Items"
public static final String DATA_SECTION_CONTAINER_MAP "Container Map"

org.gamenet.application.mm8leveleditor.dataSectionable.OutdoorDataMapDataSectionable
public static final String DATA_SECTION_3D_OBJECTS "3D Objects"
public static final String DATA_SECTION_GENERAL "General"
public static final String DATA_SECTION_PIXEL_MAPS "Pixel Maps"
public static final String DATA_SECTION_SPAWN_POINTS "Spawn Points"
public static final String DATA_SECTION_SPRITES "Sprites"
public static final String DATA_SECTION_TERRAIN_NORMAL_DATA "Terrain Normal"
public static final String DATA_SECTION_TEXT_MAPS "Text Maps"
public static final String DATA_SECTION_TILESET "Tileset"
public static final String DATA_SECTION_UNKNOWN_MAPPED_DATA "Unknown Mapped Data"

org.gamenet.application.mm8leveleditor.dataSectionable.PartyBinDataSectionable
public static final String DATA_SECTION_ACTIVE_PARTY_SPELLS "Active Party Spells"
public static final String DATA_SECTION_ARTIFACTS_FOUND "Artifacts Found"
public static final String DATA_SECTION_AUTONOTES "Autonotes"
public static final String DATA_SECTION_CHARACTERS "Characters"
public static final String DATA_SECTION_CURSOR_ITEM "Cursor Item"
public static final String DATA_SECTION_FOLLOWERS "Followers"
public static final String DATA_SECTION_GENERAL "General"
public static final String DATA_SECTION_GUILD_SHOP_ITEMS "Guild Shop Items"
public static final String DATA_SECTION_NORMAL_SHOP_ITEMS "Normal Shop Items"
public static final String DATA_SECTION_QUESTS "Quests"
public static final String DATA_SECTION_SPECIAL_SHOP_ITEMS "Special Shop Items"
public static final String DATA_SECTION_UNKNOWNS "Unknowns"

org.gamenet.application.mm8leveleditor.dataSectionable.ShopContentsDataSectionable
public static final String DATA_SECTION_CONTAINEDITEMS "Contained Items"

org.gamenet.application.mm8leveleditor.dataSectionable.TerrainNormalMapDataDataSectionable
public static final String DATA_SECTION_PIXEL_MAPS "Pixel Maps"
public static final String DATA_SECTION_TEXT_MAPS "Text Maps"
public static final String DATA_SECTION_VERTEXES "Vertexes"

org.gamenet.application.mm8leveleditor.mm6.MM6LodEntry
protected static final int DATA_CONTENT_COMPRESSED_SIZE__DATA_HEADER_OFFSET 20
protected static final int DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET 40
protected static final int DATA_HEADER_LENGTH 48
protected static final int DATA_NAME__DATA_HEADER_MAX_LENGTH 16
protected static final int DATA_NAME__DATA_HEADER_OFFSET 0
protected static final int DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET 20
protected static final int DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET 16
protected static final int ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH 16
protected static final int ENTRY_NAME__ENTRY_HEADER_OFFSET 0
protected static final int TGA_BYTE_HEIGHT__DATA_HEADER_OFFSET 26
protected static final int TGA_BYTE_WIDTH__DATA_HEADER_OFFSET 24
protected static final int TGA_IMAGE_SIZE__DATA_HEADER_OFFSET 16

org.gamenet.application.mm8leveleditor.mm6.MM6LodFile
public static final long ENTRIES_NUMBER_OFFSET 284l
public static final long ENTRY_HEADER_LENGTH 32l
public static final long HEADER_OFFSET 288l

org.gamenet.application.mm8leveleditor.mm6.MM6NewLodEntry
protected static final int DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET 20
protected static final int DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET 16
protected static final int ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH 12
protected static final int ENTRY_NAME__ENTRY_HEADER_OFFSET 0
protected static final int MM6_DATA_CONTENT_COMPRESSED_SIZE__DATA_HEADER_OFFSET 0
protected static final int MM6_DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET 4
protected static final int MM6_DATA_HEADER_LENGTH_COMPRESSED 8
protected static final int MM6_DATA_HEADER_LENGTH_UNCOMPRESSED 0

org.gamenet.application.mm8leveleditor.mm6.MM6NewLodFile
protected static final long ENTRIES_NUMBER_OFFSET 284l
protected static final long ENTRY_HEADER_LENGTH 32l
protected static final long HEADER_OFFSET 288l

org.gamenet.application.mm8leveleditor.mm6.MM6SndEntry
protected static final int DATA_CONTENT_COMPRESSED_SIZE__ENTRY_HEADER_OFFSET 44
protected static final int DATA_CONTENT_UNCOMPRESSED_SIZE__ENTRY_HEADER_OFFSET 48
protected static final int DATA_HEADER_LENGTH 0
protected static final int DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET 40
protected static final int ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH 40
protected static final int ENTRY_NAME__ENTRY_HEADER_OFFSET 0

org.gamenet.application.mm8leveleditor.mm6.MM6SndFile
protected static final long ENTRIES_NUMBER_OFFSET 0l
protected static final long ENTRY_HEADER_LENGTH 52l
protected static final long HEADER_OFFSET 4l

org.gamenet.application.mm8leveleditor.mm6.MM6SpritesLodEntry
private static final int DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET 28
protected static final int DATA_HEADER_LENGTH 32
protected static final int DATA_NAME__DATA_HEADER_MAX_LENGTH 16
protected static final int DATA_NAME__DATA_HEADER_OFFSET 0
protected static final int DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET 20
protected static final int DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET 16
protected static final int ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH 10
protected static final int ENTRY_NAME__ENTRY_HEADER_OFFSET 0
protected static final int PALETTE_NUMBER__DATA_HEADER_OFFSET 20
protected static final int TGA_BYTE_HEIGHT__DATA_HEADER_OFFSET 18
protected static final int TGA_BYTE_WIDTH__DATA_HEADER_OFFSET 16
private static final int UNKNOWN__DATA_HEADER_OFFSET 24
private static final int ZERO_COMPRESSION_LINE_DATA_END_BYTE_OFFSET 2
private static final int ZERO_COMPRESSION_LINE_DATA_OFFSET_OFFSET 4
private static final int ZERO_COMPRESSION_LINE_DATA_START_BYTE_OFFSET 0
private static final int ZERO_COMPRESSION_TABLE__DATA_HEADER_OFFSET 32
private static final int ZERO_COMPRESSION_TABLE_DATA_SIZE 8

org.gamenet.application.mm8leveleditor.mm6.MM6SpritesLodFile
public static final long ENTRIES_NUMBER_OFFSET 284l
public static final long ENTRY_HEADER_LENGTH 32l
public static final long HEADER_OFFSET 288l

org.gamenet.application.mm8leveleditor.mm6.MM6VidEntry
protected static final int DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET 40
protected static final int ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH 40
protected static final int ENTRY_NAME__ENTRY_HEADER_OFFSET 0

org.gamenet.application.mm8leveleditor.mm6.MM6VidFile
public static final long ENTRIES_NUMBER_OFFSET 0l
public static final long ENTRY_HEADER_LENGTH 44l
public static final long HEADER_OFFSET 4l

org.gamenet.application.mm8leveleditor.mm7.MM7NewLodEntry
protected static final int DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET 20
protected static final int DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET 16
protected static final int ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH 12
protected static final int ENTRY_NAME__ENTRY_HEADER_OFFSET 0
protected static final long ID_NUMBER 91969l
protected static final int MM7_DATA_CONTENT_COMPRESSED_SIZE__DATA_HEADER_OFFSET 8
protected static final int MM7_DATA_CONTENT_ID_NAME__DATA_HEADER_OFFSET 8
protected static final int MM7_DATA_CONTENT_ID_NUMBER__DATA_HEADER_OFFSET 8
protected static final int MM7_DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET 12
protected static final int MM7_DATA_HEADER_LENGTH 16

org.gamenet.application.mm8leveleditor.mm7.MM7NewLodFile
protected static final long ENTRIES_NUMBER_OFFSET 284l
protected static final long ENTRY_HEADER_LENGTH 32l
protected static final long HEADER_OFFSET 288l

org.gamenet.application.mm8leveleditor.mm8.EnglishDLodEntry
protected static final int DATA_CONTENT_COMPRESSED_SIZE__DATA_HEADER_OFFSET 68
protected static final int DATA_CONTENT_UNCOMPRESSED_SIZE__DATA_HEADER_OFFSET 88
protected static final int DATA_HEADER_LENGTH 96
protected static final int DATA_HEADER_UNKNOWN_OFFSET 92
protected static final int DATA_NAME__DATA_HEADER_MAX_LENGTH 64
protected static final int DATA_NAME__DATA_HEADER_OFFSET 0
protected static final int DATA_SEGMENT_LENGTH__ENTRY_HEADER_OFFSET 68
protected static final int DATA_SEGMENT_OFFSET__ENTRY_HEADER_OFFSET 64
protected static final int ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH 36
protected static final int ENTRY_NAME__ENTRY_HEADER_OFFSET 0
protected static final int TGA_BYTE_HEIGHT__DATA_HEADER_OFFSET 74
protected static final int TGA_BYTE_WIDTH__DATA_HEADER_OFFSET 72
protected static final int TGA_IMAGE_SIZE__DATA_HEADER_OFFSET 64

org.gamenet.application.mm8leveleditor.mm8.EnglishTLodEntry
protected static final int ENTRY_NAME__ENTRY_HEADER_MAX_LENGTH 12

org.gamenet.swing.controls.org.gamenet.swing.controls.ByteDataTableControl.ByteDataTableModel
public static final int ABS_DECIMAL_MODE 1
public static final int ABS_HEX_MODE 0
public static final int BINARY_MODE 0
public static final int CHARACTER_MODE 2
public static final int DECIMAL_MODE 4
public static final int HEX_MODE 5
public static final int OCTAL_MODE 3
public static final int REL_BASE_DECIMAL_MODE 3
public static final int REL_BASE_HEX_MODE 2
public static final int REL_DECIMAL_MODE 5
public static final int REL_HEX_MODE 4
public static final int SIGNED_BYTE_MODE 1

org.gamenet.swing.controls.ComparativeTableControl
public static final int REPRESENTATION_BYTE_DEC 5
public static final int REPRESENTATION_BYTE_HEX 4
public static final int REPRESENTATION_FLOAT_DEC 7
public static final int REPRESENTATION_INT_DEC 1
public static final int REPRESENTATION_INT_HEX 0
public static final int REPRESENTATION_SHORT_DEC 3
public static final int REPRESENTATION_SHORT_HEX 2
public static final int REPRESENTATION_STRING 6
public static final int REPRESENTATION_TIME 8

org.gamenet.swing.controls.org.gamenet.swing.controls.ComparativeTableControl.ComparativeByteDataTableModel
private static final int OFFSET_DISPLAY_MODE_ABS_DECIMAL 1
private static final int OFFSET_DISPLAY_MODE_ABS_HEX 0
private static final int OFFSET_DISPLAY_MODE_REL_DECIMAL 3
private static final int OFFSET_DISPLAY_MODE_REL_HEX 2

org.gamenet.swing.controls.org.gamenet.swing.controls.ComponentArrayPanel.ComponentController
private static final int FIRST_AND_LAST_EVENT_POSITION 3
private static final int FIRST_EVENT_POSITION 0
private static final int LAST_EVENT_POSITION 2
private static final int OTHER_EVENT_POSITION 1

org.gamenet.swing.controls.DataSectionTree
private static final int INDEX_STEP_COUNT 10

org.gamenet.swing.controls.SwatchPanel
private static final int HORIZONTAL_ASPECT_RATIO 1
private static final int VERTICAL_ASPECT_RATIO 1

org.gamenet.swing.controls.org.gamenet.swing.controls.TextMapTableControl.ArrayDataTableModel
public static final int BINARY_MODE 0
public static final int CHARACTER_MODE 2
public static final int DECIMAL_MODE 4
public static final int HEX_MODE 5
public static final int OCTAL_MODE 3
public static final int SIGNED_BYTE_MODE 1

org.gamenet.util.MonitoredTaskThread
private static final int PROGRESS_MAX 250
private static final int PROGRESS_MIN -1