org.gamenet.application.mm8leveleditor.data.mm6
Class Creature
java.lang.Object
org.gamenet.application.mm8leveleditor.data.mm6.Creature
- All Implemented Interfaces:
- Vertex3DValueHolder
- public class Creature
- extends Object
- implements Vertex3DValueHolder
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
CREATURE_RECORD_LENGTH_MM6
private static final int CREATURE_RECORD_LENGTH_MM6
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- Constant Field Values
CREATURE_RECORD_LENGTH_MM7
private static final int CREATURE_RECORD_LENGTH_MM7
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- Constant Field Values
CREATURE_RECORD_LENGTH_MM8
private static final int CREATURE_RECORD_LENGTH_MM8
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- Constant Field Values
CREATURE_NAME_OFFSET
private static final int CREATURE_NAME_OFFSET
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- Constant Field Values
CREATURE_NAME_MAX_LENGTH
private static final int CREATURE_NAME_MAX_LENGTH
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- Constant Field Values
ATTRIBUTE_TYPE_AFRAID
private static final int ATTRIBUTE_TYPE_AFRAID
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- Constant Field Values
NPC_ID_OFFSET_MM6
private static final int NPC_ID_OFFSET_MM6
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- Constant Field Values
PADDING1_OFFSET_MM6
private static final int PADDING1_OFFSET_MM6
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- Constant Field Values
ATTRIBUTE_TYPE_OFFSET_MM6
private static final int ATTRIBUTE_TYPE_OFFSET_MM6
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- Constant Field Values
CURRENT_HP_OFFSET_MM6
private static final int CURRENT_HP_OFFSET_MM6
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- Constant Field Values
NAME_OFFSET_OFFSET_MM6
private static final int NAME_OFFSET_OFFSET_MM6
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- Constant Field Values
PICNAME_OFFSET_OFFSET_MM6
private static final int PICNAME_OFFSET_OFFSET_MM6
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- Constant Field Values
MONSTER_ID_OFFSET_MM6
private static final int MONSTER_ID_OFFSET_MM6
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- Constant Field Values
LEVEL_OFFSET_MM6
private static final int LEVEL_OFFSET_MM6
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- Constant Field Values
TREASURE_ITEM_PERCENT_OFFSET_MM6
private static final int TREASURE_ITEM_PERCENT_OFFSET_MM6
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- Constant Field Values
TREASURE_DICE_COUNT_OFFSET_MM6
private static final int TREASURE_DICE_COUNT_OFFSET_MM6
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- Constant Field Values
TREASURE_DICE_TYPE_OFFSET_MM6
private static final int TREASURE_DICE_TYPE_OFFSET_MM6
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- Constant Field Values
TREASURE_LEVEL_OFFSET_MM6
private static final int TREASURE_LEVEL_OFFSET_MM6
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- Constant Field Values
TREASURE_ITEM_TYPE_OFFSET_MM6
private static final int TREASURE_ITEM_TYPE_OFFSET_MM6
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- Constant Field Values
FLY_OFFSET_MM6
private static final int FLY_OFFSET_MM6
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- Constant Field Values
MOVE_TYPE_OFFSET_MM6
private static final int MOVE_TYPE_OFFSET_MM6
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- Constant Field Values
AI_TYPE_OFFSET_MM6
private static final int AI_TYPE_OFFSET_MM6
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- Constant Field Values
HOSTILE_TYPE_OFFSET_MM6
private static final int HOSTILE_TYPE_OFFSET_MM6
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- Constant Field Values
PREFERRED_TARGET_OFFSET_MM6
private static final int PREFERRED_TARGET_OFFSET_MM6
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- Constant Field Values
SPECIAL_ABILITY_OFFSET_MM6
private static final int SPECIAL_ABILITY_OFFSET_MM6
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- Constant Field Values
SPECIAL_ABILITY_BONUS_OFFSET_MM6
private static final int SPECIAL_ABILITY_BONUS_OFFSET_MM6
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- Constant Field Values
ATTACK1_TYPE_OFFSET_MM6
private static final int ATTACK1_TYPE_OFFSET_MM6
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- Constant Field Values
ATTACK1_DAMAGE_DICE_COUNT_OFFSET_MM6
private static final int ATTACK1_DAMAGE_DICE_COUNT_OFFSET_MM6
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- Constant Field Values
ATTACK1_DAMAGE_DICE_TYPE_OFFSET_MM6
private static final int ATTACK1_DAMAGE_DICE_TYPE_OFFSET_MM6
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- Constant Field Values
ATTACK1_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6
private static final int ATTACK1_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6
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- Constant Field Values
ATTACK1_MISSILE_TYPE_OFFSET_MM6
private static final int ATTACK1_MISSILE_TYPE_OFFSET_MM6
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- Constant Field Values
ATTACK2_PERCENTAGE_OFFSET_MM6
private static final int ATTACK2_PERCENTAGE_OFFSET_MM6
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- Constant Field Values
ATTACK2_TYPE_OFFSET_MM6
private static final int ATTACK2_TYPE_OFFSET_MM6
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- Constant Field Values
ATTACK2_DAMAGE_DICE_COUNT_OFFSET_MM6
private static final int ATTACK2_DAMAGE_DICE_COUNT_OFFSET_MM6
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- Constant Field Values
ATTACK2_DAMAGE_DICE_TYPE_OFFSET_MM6
private static final int ATTACK2_DAMAGE_DICE_TYPE_OFFSET_MM6
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- Constant Field Values
ATTACK2_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6
private static final int ATTACK2_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6
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- Constant Field Values
ATTACK2_MISSILE_TYPE_OFFSET_MM6
private static final int ATTACK2_MISSILE_TYPE_OFFSET_MM6
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- Constant Field Values
SPELL_ATTACK_USE_PERCENTAGE_OFFSET_MM6
private static final int SPELL_ATTACK_USE_PERCENTAGE_OFFSET_MM6
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- Constant Field Values
SPELL_ID_OFFSET_MM6
private static final int SPELL_ID_OFFSET_MM6
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- Constant Field Values
SPELL_RANK_AND_SKILL_LEVEL_OFFSET_MM6
private static final int SPELL_RANK_AND_SKILL_LEVEL_OFFSET_MM6
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- Constant Field Values
FIRE_RESISTANCE_OFFSET_MM6
private static final int FIRE_RESISTANCE_OFFSET_MM6
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- Constant Field Values
ELECTRICAL_RESISTANCE_OFFSET_MM6
private static final int ELECTRICAL_RESISTANCE_OFFSET_MM6
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- Constant Field Values
COLD_RESISTANCE_OFFSET_MM6
private static final int COLD_RESISTANCE_OFFSET_MM6
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- Constant Field Values
POISON_RESISTANCE_OFFSET_MM6
private static final int POISON_RESISTANCE_OFFSET_MM6
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- Constant Field Values
PHYSICAL_RESISTANCE_OFFSET_MM6
private static final int PHYSICAL_RESISTANCE_OFFSET_MM6
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- Constant Field Values
MAGICAL_RESISTANCE_OFFSET_MM6
private static final int MAGICAL_RESISTANCE_OFFSET_MM6
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- Constant Field Values
SPECIAL_ATTACK_TYPE_OFFSET_MM6
private static final int SPECIAL_ATTACK_TYPE_OFFSET_MM6
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- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM6
private static final int SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM6
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- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM6
private static final int SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM6
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- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6
private static final int SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM6
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- Constant Field Values
UNKNOWN1_OFFSET_MM6
private static final int UNKNOWN1_OFFSET_MM6
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- Constant Field Values
HIT_POINTS_OFFSET_MM6
private static final int HIT_POINTS_OFFSET_MM6
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- Constant Field Values
ARMOR_CLASS_OFFSET_MM6
private static final int ARMOR_CLASS_OFFSET_MM6
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- Constant Field Values
EXPERIENCE_OFFSET_MM6
private static final int EXPERIENCE_OFFSET_MM6
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- Constant Field Values
ATTACK_SPEED_OFFSET_MM6
private static final int ATTACK_SPEED_OFFSET_MM6
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- Constant Field Values
ATTACK_RECOVERY_OFFSET_MM6
private static final int ATTACK_RECOVERY_OFFSET_MM6
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- Constant Field Values
UNKNOWN2_OFFSET_MM6
private static final int UNKNOWN2_OFFSET_MM6
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- Constant Field Values
RANGE_ATTACK_OFFSET_MM6
private static final int RANGE_ATTACK_OFFSET_MM6
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- Constant Field Values
MONSTER_ID_TYPE_OFFSET_MM6
private static final int MONSTER_ID_TYPE_OFFSET_MM6
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- Constant Field Values
PHYSICAL_RADIUS_OFFSET_MM6
private static final int PHYSICAL_RADIUS_OFFSET_MM6
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- Constant Field Values
PHYSICAL_HEIGHT_OFFSET_MM6
private static final int PHYSICAL_HEIGHT_OFFSET_MM6
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- Constant Field Values
VELOCITY_OFFSET_MM6
private static final int VELOCITY_OFFSET_MM6
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- Constant Field Values
X_COORD_OFFSET_MM6
private static final int X_COORD_OFFSET_MM6
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- Constant Field Values
Y_COORD_OFFSET_MM6
private static final int Y_COORD_OFFSET_MM6
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- Constant Field Values
Z_COORD_OFFSET_MM6
private static final int Z_COORD_OFFSET_MM6
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- Constant Field Values
VELOCITY_X_OFFSET_MM6
private static final int VELOCITY_X_OFFSET_MM6
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- Constant Field Values
VELOCITY_Y_OFFSET_MM6
private static final int VELOCITY_Y_OFFSET_MM6
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- Constant Field Values
VELOCITY_Z_OFFSET_MM6
private static final int VELOCITY_Z_OFFSET_MM6
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- Constant Field Values
FACING_OFFSET_MM6
private static final int FACING_OFFSET_MM6
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- Constant Field Values
TILT_OFFSET_MM6
private static final int TILT_OFFSET_MM6
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- Constant Field Values
ROOM_OFFSET_MM6
private static final int ROOM_OFFSET_MM6
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- Constant Field Values
CURRENT_ACTION_LENGTH_OFFSET_MM6
private static final int CURRENT_ACTION_LENGTH_OFFSET_MM6
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- Constant Field Values
STARTING_X_OFFSET_MM6
private static final int STARTING_X_OFFSET_MM6
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- Constant Field Values
STARTING_Y_OFFSET_MM6
private static final int STARTING_Y_OFFSET_MM6
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- Constant Field Values
STARTING_Z_OFFSET_MM6
private static final int STARTING_Z_OFFSET_MM6
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- Constant Field Values
GUARDING_X_OFFSET_MM6
private static final int GUARDING_X_OFFSET_MM6
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- Constant Field Values
GUARDING_Y_OFFSET_MM6
private static final int GUARDING_Y_OFFSET_MM6
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- Constant Field Values
GUARDING_Z_OFFSET_MM6
private static final int GUARDING_Z_OFFSET_MM6
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- Constant Field Values
TETHER_DISTANCE_OFFSET_MM6
private static final int TETHER_DISTANCE_OFFSET_MM6
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- Constant Field Values
AI_STATE_OFFSET_MM6
private static final int AI_STATE_OFFSET_MM6
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- Constant Field Values
GRAPHIC_STATE_OFFSET_MM6
private static final int GRAPHIC_STATE_OFFSET_MM6
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- Constant Field Values
ITEM_CARRIED_OFFSET_MM6
private static final int ITEM_CARRIED_OFFSET_MM6
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- Constant Field Values
PADDING4_OFFSET_MM6
private static final int PADDING4_OFFSET_MM6
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- Constant Field Values
CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM6
private static final int CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM6
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- Constant Field Values
FRAME_TABLE_STANDING_OFFSET_MM6
private static final int FRAME_TABLE_STANDING_OFFSET_MM6
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- Constant Field Values
FRAME_TABLE_WALKING_OFFSET_MM6
private static final int FRAME_TABLE_WALKING_OFFSET_MM6
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- Constant Field Values
FRAME_TABLE_NEAR_ATTACK_OFFSET_MM6
private static final int FRAME_TABLE_NEAR_ATTACK_OFFSET_MM6
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- Constant Field Values
FRAME_TABLE_FAR_ATTACK_OFFSET_MM6
private static final int FRAME_TABLE_FAR_ATTACK_OFFSET_MM6
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- Constant Field Values
FRAME_TABLE_STUN_OFFSET_MM6
private static final int FRAME_TABLE_STUN_OFFSET_MM6
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- Constant Field Values
FRAME_TABLE_DYING_OFFSET_MM6
private static final int FRAME_TABLE_DYING_OFFSET_MM6
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- Constant Field Values
FRAME_TABLE_DEAD_OFFSET_MM6
private static final int FRAME_TABLE_DEAD_OFFSET_MM6
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- Constant Field Values
FRAME_TABLE_FIDGETING_OFFSET_MM6
private static final int FRAME_TABLE_FIDGETING_OFFSET_MM6
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- Constant Field Values
SOUND_EFFECT_1_OFFSET_MM6
private static final int SOUND_EFFECT_1_OFFSET_MM6
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- Constant Field Values
SOUND_EFFECT_2_OFFSET_MM6
private static final int SOUND_EFFECT_2_OFFSET_MM6
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- Constant Field Values
SOUND_EFFECT_3_OFFSET_MM6
private static final int SOUND_EFFECT_3_OFFSET_MM6
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- Constant Field Values
SOUND_EFFECT_4_OFFSET_MM6
private static final int SOUND_EFFECT_4_OFFSET_MM6
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- Constant Field Values
ACTIVE_SPELL_NULL_MM6
private static final int ACTIVE_SPELL_NULL_MM6
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- Constant Field Values
ACTIVE_SPELL_CHARMED_MM6
private static final int ACTIVE_SPELL_CHARMED_MM6
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- Constant Field Values
ACTIVE_SPELL_CURSED_MM6
private static final int ACTIVE_SPELL_CURSED_MM6
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- Constant Field Values
ACTIVE_SPELL_SHRUNK_MM6
private static final int ACTIVE_SPELL_SHRUNK_MM6
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- Constant Field Values
ACTIVE_SPELL_AFRAID_MM6
private static final int ACTIVE_SPELL_AFRAID_MM6
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- Constant Field Values
ACTIVE_SPELL_STONED_MM6
private static final int ACTIVE_SPELL_STONED_MM6
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- Constant Field Values
ACTIVE_SPELL_PARALYZED_MM6
private static final int ACTIVE_SPELL_PARALYZED_MM6
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- Constant Field Values
ACTIVE_SPELL_SLOWED_MM6
private static final int ACTIVE_SPELL_SLOWED_MM6
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- Constant Field Values
ACTIVE_SPELL_FEEBLEMINDED_MM6
private static final int ACTIVE_SPELL_FEEBLEMINDED_MM6
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- Constant Field Values
NUMBER_OF_ACTIVE_SPELLS_MM6
private static final int NUMBER_OF_ACTIVE_SPELLS_MM6
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- Constant Field Values
ACTIVE_SPELL_SIZE_MM6
private static final int ACTIVE_SPELL_SIZE_MM6
SPECIAL_EFFECTS_START_OFFSET_MM6
private static final int SPECIAL_EFFECTS_START_OFFSET_MM6
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- Constant Field Values
GROUP_OFFSET_MM6
private static final int GROUP_OFFSET_MM6
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- Constant Field Values
ALLY_OFFSET_MM6
private static final int ALLY_OFFSET_MM6
- See Also:
- Constant Field Values
SCHEDULE_SIZE_MM6
private static final int SCHEDULE_SIZE_MM6
SCHEDULE_1_OFFSET_MM6
private static final int SCHEDULE_1_OFFSET_MM6
- See Also:
- Constant Field Values
SCHEDULE_2_OFFSET_MM6
private static final int SCHEDULE_2_OFFSET_MM6
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- Constant Field Values
SCHEDULE_3_OFFSET_MM6
private static final int SCHEDULE_3_OFFSET_MM6
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- Constant Field Values
SCHEDULE_4_OFFSET_MM6
private static final int SCHEDULE_4_OFFSET_MM6
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- Constant Field Values
SCHEDULE_5_OFFSET_MM6
private static final int SCHEDULE_5_OFFSET_MM6
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- Constant Field Values
SCHEDULE_6_OFFSET_MM6
private static final int SCHEDULE_6_OFFSET_MM6
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- Constant Field Values
SCHEDULE_7_OFFSET_MM6
private static final int SCHEDULE_7_OFFSET_MM6
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- Constant Field Values
SCHEDULE_8_OFFSET_MM6
private static final int SCHEDULE_8_OFFSET_MM6
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- Constant Field Values
SUMMONER_ID_OFFSET_MM6
private static final int SUMMONER_ID_OFFSET_MM6
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- Constant Field Values
LAST_CHARACTER_ID_TO_HIT_OFFSET_MM6
private static final int LAST_CHARACTER_ID_TO_HIT_OFFSET_MM6
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- Constant Field Values
NAME_ID_OFFSET_MM6
private static final int NAME_ID_OFFSET_MM6
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- Constant Field Values
RESERVED_1_OFFSET_MM6
private static final int RESERVED_1_OFFSET_MM6
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- Constant Field Values
RESERVED_2_OFFSET_MM6
private static final int RESERVED_2_OFFSET_MM6
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- Constant Field Values
RESERVED_3_OFFSET_MM6
private static final int RESERVED_3_OFFSET_MM6
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- Constant Field Values
NPC_ID_OFFSET_MM7
private static final int NPC_ID_OFFSET_MM7
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- Constant Field Values
PADDING1_OFFSET_MM7
private static final int PADDING1_OFFSET_MM7
- See Also:
- Constant Field Values
ATTRIBUTE_TYPE_OFFSET_MM7
private static final int ATTRIBUTE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
CURRENT_HP_OFFSET_MM7
private static final int CURRENT_HP_OFFSET_MM7
- See Also:
- Constant Field Values
NAME_OFFSET_OFFSET_MM7
private static final int NAME_OFFSET_OFFSET_MM7
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- Constant Field Values
PICNAME_OFFSET_OFFSET_MM7
private static final int PICNAME_OFFSET_OFFSET_MM7
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- Constant Field Values
LEVEL_OFFSET_MM7
private static final int LEVEL_OFFSET_MM7
- See Also:
- Constant Field Values
TREASURE_ITEM_TYPE_WEAPON
private static final int TREASURE_ITEM_TYPE_WEAPON
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- Constant Field Values
TREASURE_ITEM_TYPE_ARMOR
private static final int TREASURE_ITEM_TYPE_ARMOR
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- Constant Field Values
TREASURE_ITEM_TYPE_MISC
private static final int TREASURE_ITEM_TYPE_MISC
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- Constant Field Values
TREASURE_ITEM_TYPE_SWORD
private static final int TREASURE_ITEM_TYPE_SWORD
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- Constant Field Values
TREASURE_ITEM_TYPE_DAGGER
private static final int TREASURE_ITEM_TYPE_DAGGER
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- Constant Field Values
TREASURE_ITEM_TYPE_AXE
private static final int TREASURE_ITEM_TYPE_AXE
- See Also:
- Constant Field Values
TREASURE_ITEM_TYPE_SPEAR
private static final int TREASURE_ITEM_TYPE_SPEAR
- See Also:
- Constant Field Values
TREASURE_ITEM_TYPE_BOW
private static final int TREASURE_ITEM_TYPE_BOW
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- Constant Field Values
TREASURE_ITEM_TYPE_MACE
private static final int TREASURE_ITEM_TYPE_MACE
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- Constant Field Values
TREASURE_ITEM_TYPE_CLUB
private static final int TREASURE_ITEM_TYPE_CLUB
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- Constant Field Values
TREASURE_ITEM_TYPE_STAFF
private static final int TREASURE_ITEM_TYPE_STAFF
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- Constant Field Values
TREASURE_ITEM_TYPE_LEATHER
private static final int TREASURE_ITEM_TYPE_LEATHER
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- Constant Field Values
TREASURE_ITEM_TYPE_CHAIN
private static final int TREASURE_ITEM_TYPE_CHAIN
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- Constant Field Values
TREASURE_ITEM_TYPE_PLATE
private static final int TREASURE_ITEM_TYPE_PLATE
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- Constant Field Values
TREASURE_ITEM_TYPE_SHIELD
private static final int TREASURE_ITEM_TYPE_SHIELD
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- Constant Field Values
TREASURE_ITEM_TYPE_HELM
private static final int TREASURE_ITEM_TYPE_HELM
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- Constant Field Values
TREASURE_ITEM_TYPE_BELT
private static final int TREASURE_ITEM_TYPE_BELT
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- Constant Field Values
TREASURE_ITEM_TYPE_CLOAK
private static final int TREASURE_ITEM_TYPE_CLOAK
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- Constant Field Values
TREASURE_ITEM_TYPE_GAUNTLETS
private static final int TREASURE_ITEM_TYPE_GAUNTLETS
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- Constant Field Values
TREASURE_ITEM_TYPE_BOOTS
private static final int TREASURE_ITEM_TYPE_BOOTS
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- Constant Field Values
TREASURE_ITEM_TYPE_RING
private static final int TREASURE_ITEM_TYPE_RING
- See Also:
- Constant Field Values
TREASURE_ITEM_TYPE_AMULET
private static final int TREASURE_ITEM_TYPE_AMULET
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- Constant Field Values
TREASURE_ITEM_TYPE_WAND
private static final int TREASURE_ITEM_TYPE_WAND
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- Constant Field Values
TREASURE_ITEM_TYPE_SCROLL
private static final int TREASURE_ITEM_TYPE_SCROLL
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- Constant Field Values
TREASURE_ITEM_TYPE_POTION
private static final int TREASURE_ITEM_TYPE_POTION
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- Constant Field Values
TREASURE_ITEM_TYPE_REAGENT
private static final int TREASURE_ITEM_TYPE_REAGENT
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- Constant Field Values
TREASURE_ITEM_TYPE_GEM
private static final int TREASURE_ITEM_TYPE_GEM
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- Constant Field Values
TREASURE_ITEM_TYPE_ORE
private static final int TREASURE_ITEM_TYPE_ORE
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- Constant Field Values
TREASURE_ITEM_TYPE_GOLD
private static final int TREASURE_ITEM_TYPE_GOLD
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- Constant Field Values
TREASURE_ITEM_PERCENT_OFFSET_MM7
private static final int TREASURE_ITEM_PERCENT_OFFSET_MM7
- See Also:
- Constant Field Values
TREASURE_DICE_COUNT_OFFSET_MM7
private static final int TREASURE_DICE_COUNT_OFFSET_MM7
- See Also:
- Constant Field Values
TREASURE_DICE_TYPE_OFFSET_MM7
private static final int TREASURE_DICE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
TREASURE_LEVEL_OFFSET_MM7
private static final int TREASURE_LEVEL_OFFSET_MM7
- See Also:
- Constant Field Values
TREASURE_ITEM_TYPE_OFFSET_MM7
private static final int TREASURE_ITEM_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
FLY_OFFSET_MM7
private static final int FLY_OFFSET_MM7
- See Also:
- Constant Field Values
MOVE_TYPE_SHORT
private static final int MOVE_TYPE_SHORT
- See Also:
- Constant Field Values
MOVE_TYPE_MEDIUM
private static final int MOVE_TYPE_MEDIUM
- See Also:
- Constant Field Values
MOVE_TYPE_LONG
private static final int MOVE_TYPE_LONG
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- Constant Field Values
MOVE_TYPE_GUARD
private static final int MOVE_TYPE_GUARD
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- Constant Field Values
MOVE_TYPE_FREE
private static final int MOVE_TYPE_FREE
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- Constant Field Values
MOVE_TYPE_STATIONARY
private static final int MOVE_TYPE_STATIONARY
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- Constant Field Values
MOVE_TYPE_OFFSET_MM7
private static final int MOVE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
AI_TYPE_SUICIDAL
private static final int AI_TYPE_SUICIDAL
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- Constant Field Values
AI_TYPE_WIMP
private static final int AI_TYPE_WIMP
- See Also:
- Constant Field Values
AI_TYPE_NORMAL
private static final int AI_TYPE_NORMAL
- See Also:
- Constant Field Values
AI_TYPE_AGRESSIVE
private static final int AI_TYPE_AGRESSIVE
- See Also:
- Constant Field Values
AI_TYPE_OFFSET_MM7
private static final int AI_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
HOSTILE_TYPE_FRIENDLY
private static final int HOSTILE_TYPE_FRIENDLY
- See Also:
- Constant Field Values
HOSTILE_TYPE_CLOSE
private static final int HOSTILE_TYPE_CLOSE
- See Also:
- Constant Field Values
HOSTILE_TYPE_SHORT
private static final int HOSTILE_TYPE_SHORT
- See Also:
- Constant Field Values
HOSTILE_TYPE_MEDIUM
private static final int HOSTILE_TYPE_MEDIUM
- See Also:
- Constant Field Values
HOSTILE_TYPE_LONG
private static final int HOSTILE_TYPE_LONG
- See Also:
- Constant Field Values
HOSTILE_TYPE_OFFSET_MM7
private static final int HOSTILE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
RESERVED_0_OFFSET_MM7
private static final int RESERVED_0_OFFSET_MM7
- See Also:
- Constant Field Values
SPECIAL_ABILITY_OFFSET_MM7
private static final int SPECIAL_ABILITY_OFFSET_MM7
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_CURSE
private static final int SPECIAL_ABILITY_BONUS_CURSE
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_WEAK
private static final int SPECIAL_ABILITY_BONUS_WEAK
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_ASLEEP
private static final int SPECIAL_ABILITY_BONUS_ASLEEP
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_DRUNK
private static final int SPECIAL_ABILITY_BONUS_DRUNK
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_INSANE
private static final int SPECIAL_ABILITY_BONUS_INSANE
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_POISON1
private static final int SPECIAL_ABILITY_BONUS_POISON1
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_POISON2
private static final int SPECIAL_ABILITY_BONUS_POISON2
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_POISON3
private static final int SPECIAL_ABILITY_BONUS_POISON3
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_DISEASE1
private static final int SPECIAL_ABILITY_BONUS_DISEASE1
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_DISEASE2
private static final int SPECIAL_ABILITY_BONUS_DISEASE2
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_DISEASE3
private static final int SPECIAL_ABILITY_BONUS_DISEASE3
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_PARALYZE
private static final int SPECIAL_ABILITY_BONUS_PARALYZE
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_UNCONSCIOUS
private static final int SPECIAL_ABILITY_BONUS_UNCONSCIOUS
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_DEAD
private static final int SPECIAL_ABILITY_BONUS_DEAD
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_STONE
private static final int SPECIAL_ABILITY_BONUS_STONE
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_ERADICATE
private static final int SPECIAL_ABILITY_BONUS_ERADICATE
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_BREAK_ITEM
private static final int SPECIAL_ABILITY_BONUS_BREAK_ITEM
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_BREAK_ARMOR
private static final int SPECIAL_ABILITY_BONUS_BREAK_ARMOR
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_BREAK_WEAPON
private static final int SPECIAL_ABILITY_BONUS_BREAK_WEAPON
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_STEAL
private static final int SPECIAL_ABILITY_BONUS_STEAL
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_AGE
private static final int SPECIAL_ABILITY_BONUS_AGE
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_DRAIN_SPELL_POINTS
private static final int SPECIAL_ABILITY_BONUS_DRAIN_SPELL_POINTS
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_AFRAID
private static final int SPECIAL_ABILITY_BONUS_AFRAID
- See Also:
- Constant Field Values
SPECIAL_ABILITY_BONUS_OFFSET_MM7
private static final int SPECIAL_ABILITY_BONUS_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK_TYPE_PHYSICAL
private static final int ATTACK_TYPE_PHYSICAL
- See Also:
- Constant Field Values
ATTACK_TYPE_FIRE
private static final int ATTACK_TYPE_FIRE
- See Also:
- Constant Field Values
ATTACK_TYPE_ELECTRICITY
private static final int ATTACK_TYPE_ELECTRICITY
- See Also:
- Constant Field Values
ATTACK_TYPE_COLD
private static final int ATTACK_TYPE_COLD
- See Also:
- Constant Field Values
ATTACK_TYPE_POISON
private static final int ATTACK_TYPE_POISON
- See Also:
- Constant Field Values
ATTACK_TYPE_ENERGY
private static final int ATTACK_TYPE_ENERGY
- See Also:
- Constant Field Values
ATTACK_TYPE_MAGICAL
private static final int ATTACK_TYPE_MAGICAL
- See Also:
- Constant Field Values
ATTACK1_TYPE_OFFSET_MM7
private static final int ATTACK1_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK1_DAMAGE_DICE_COUNT_OFFSET_MM7
private static final int ATTACK1_DAMAGE_DICE_COUNT_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK1_DAMAGE_DICE_TYPE_OFFSET_MM7
private static final int ATTACK1_DAMAGE_DICE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK1_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7
private static final int ATTACK1_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_NONE
private static final int ATTACK_MISSILE_TYPE_NONE
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_ARROW
private static final int ATTACK_MISSILE_TYPE_ARROW
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_ARROW_FIRE
private static final int ATTACK_MISSILE_TYPE_ARROW_FIRE
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_FIRE
private static final int ATTACK_MISSILE_TYPE_FIRE
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_AIR
private static final int ATTACK_MISSILE_TYPE_AIR
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_WATER
private static final int ATTACK_MISSILE_TYPE_WATER
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_EARTH
private static final int ATTACK_MISSILE_TYPE_EARTH
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_SPIRIT
private static final int ATTACK_MISSILE_TYPE_SPIRIT
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_MIND
private static final int ATTACK_MISSILE_TYPE_MIND
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_BODY
private static final int ATTACK_MISSILE_TYPE_BODY
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_LIGHT
private static final int ATTACK_MISSILE_TYPE_LIGHT
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_DARK
private static final int ATTACK_MISSILE_TYPE_DARK
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_MAGIC
private static final int ATTACK_MISSILE_TYPE_MAGIC
- See Also:
- Constant Field Values
ATTACK_MISSILE_TYPE_ENERGY
private static final int ATTACK_MISSILE_TYPE_ENERGY
- See Also:
- Constant Field Values
ATTACK1_MISSILE_TYPE_OFFSET_MM7
private static final int ATTACK1_MISSILE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK2_PERCENTAGE_OFFSET_MM7
private static final int ATTACK2_PERCENTAGE_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK2_TYPE_OFFSET_MM7
private static final int ATTACK2_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK2_DAMAGE_DICE_COUNT_OFFSET_MM7
private static final int ATTACK2_DAMAGE_DICE_COUNT_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK2_DAMAGE_DICE_TYPE_OFFSET_MM7
private static final int ATTACK2_DAMAGE_DICE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK2_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7
private static final int ATTACK2_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK2_MISSILE_TYPE_OFFSET_MM7
private static final int ATTACK2_MISSILE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
SPELL1_ATTACK_USE_PERCENTAGE_OFFSET_MM7
private static final int SPELL1_ATTACK_USE_PERCENTAGE_OFFSET_MM7
- See Also:
- Constant Field Values
SPELL1_ID_OFFSET_MM7
private static final int SPELL1_ID_OFFSET_MM7
- See Also:
- Constant Field Values
SPELL2_ATTACK_USE_PERCENTAGE_OFFSET_MM7
private static final int SPELL2_ATTACK_USE_PERCENTAGE_OFFSET_MM7
- See Also:
- Constant Field Values
SPELL2_ID_OFFSET_MM7
private static final int SPELL2_ID_OFFSET_MM7
- See Also:
- Constant Field Values
MONSTER_RESISTANCE_IMMUNE_MM6
private static final int MONSTER_RESISTANCE_IMMUNE_MM6
- See Also:
- Constant Field Values
FIRE_RESISTANCE_OFFSET_MM7
private static final int FIRE_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
AIR_RESISTANCE_OFFSET_MM7
private static final int AIR_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
WATER_RESISTANCE_OFFSET_MM7
private static final int WATER_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
EARTH_RESISTANCE_OFFSET_MM7
private static final int EARTH_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
MIND_RESISTANCE_OFFSET_MM7
private static final int MIND_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
SPIRIT_RESISTANCE_OFFSET_MM7
private static final int SPIRIT_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
BODY_RESISTANCE_OFFSET_MM7
private static final int BODY_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
LIGHT_RESISTANCE_OFFSET_MM7
private static final int LIGHT_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
DARK_RESISTANCE_OFFSET_MM7
private static final int DARK_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
PHYSICAL_RESISTANCE_OFFSET_MM7
private static final int PHYSICAL_RESISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_NONE
private static final int SPECIAL_ATTACK_TYPE_NONE
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_SHOT
private static final int SPECIAL_ATTACK_TYPE_SHOT
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_SUMMON
private static final int SPECIAL_ATTACK_TYPE_SUMMON
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_EXPLODE
private static final int SPECIAL_ATTACK_TYPE_EXPLODE
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_OFFSET_MM7
private static final int SPECIAL_ATTACK_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM7
private static final int SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM7
- See Also:
- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM7
private static final int SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7
private static final int SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM7
- See Also:
- Constant Field Values
NUMBER_OF_CHARACTERS_ATTACKED_PER_ATTACK_OFFSET_MM7
private static final int NUMBER_OF_CHARACTERS_ATTACKED_PER_ATTACK_OFFSET_MM7
- See Also:
- Constant Field Values
PADDING2_OFFSET_MM7
private static final int PADDING2_OFFSET_MM7
- See Also:
- Constant Field Values
MONSTER_TYPE_OFFSET_MM7
private static final int MONSTER_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
MONSTER_ATTRIBUTES_OFFSET_MM7
private static final int MONSTER_ATTRIBUTES_OFFSET_MM7
- See Also:
- Constant Field Values
SPELL_SKILL_AND_MASTERY_1_OFFSET_MM7
private static final int SPELL_SKILL_AND_MASTERY_1_OFFSET_MM7
- See Also:
- Constant Field Values
SPELL_SKILL_AND_MASTERY_2_OFFSET_MM7
private static final int SPELL_SKILL_AND_MASTERY_2_OFFSET_MM7
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_SUMMON_TYPE_STANDARD
private static final int SPECIAL_ATTACK_TYPE_SUMMON_TYPE_STANDARD
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_SUMMON_TYPE_GROUND
private static final int SPECIAL_ATTACK_TYPE_SUMMON_TYPE_GROUND
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_SUMMON_TYPE_OFFSET_MM7
private static final int SPECIAL_ATTACK_TYPE_SUMMON_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
PADDING3_OFFSET_MM7
private static final int PADDING3_OFFSET_MM7
- See Also:
- Constant Field Values
HIT_POINTS_OFFSET_MM7
private static final int HIT_POINTS_OFFSET_MM7
- See Also:
- Constant Field Values
ARMOR_CLASS_OFFSET_MM7
private static final int ARMOR_CLASS_OFFSET_MM7
- See Also:
- Constant Field Values
EXPERIENCE_OFFSET_MM7
private static final int EXPERIENCE_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK_SPEED_OFFSET_MM7
private static final int ATTACK_SPEED_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK_RECOVERY_OFFSET_MM7
private static final int ATTACK_RECOVERY_OFFSET_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_NONE_MM7
private static final int ATTACK_PREFERENCE_TYPE_NONE_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_KNIGHT_MM7
private static final int ATTACK_PREFERENCE_TYPE_KNIGHT_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_PALADIN_MM7
private static final int ATTACK_PREFERENCE_TYPE_PALADIN_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_ARCHER_MM7
private static final int ATTACK_PREFERENCE_TYPE_ARCHER_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_DRUID_MM7
private static final int ATTACK_PREFERENCE_TYPE_DRUID_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_CLERIC_MM7
private static final int ATTACK_PREFERENCE_TYPE_CLERIC_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_SORCERER_MM7
private static final int ATTACK_PREFERENCE_TYPE_SORCERER_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_RANGER_MM7
private static final int ATTACK_PREFERENCE_TYPE_RANGER_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_THIEF_MM7
private static final int ATTACK_PREFERENCE_TYPE_THIEF_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_MONK_MM7
private static final int ATTACK_PREFERENCE_TYPE_MONK_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_MALE_MM7
private static final int ATTACK_PREFERENCE_TYPE_MALE_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_FEMALE_MM7
private static final int ATTACK_PREFERENCE_TYPE_FEMALE_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_HUMAN_MM7
private static final int ATTACK_PREFERENCE_TYPE_HUMAN_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_ELF_MM7
private static final int ATTACK_PREFERENCE_TYPE_ELF_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_DWARF_MM7
private static final int ATTACK_PREFERENCE_TYPE_DWARF_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_GOBLIN_MM7
private static final int ATTACK_PREFERENCE_TYPE_GOBLIN_MM7
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_OFFSET_MM7
private static final int ATTACK_PREFERENCE_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
RANGE_ATTACK_OFFSET_MM7
private static final int RANGE_ATTACK_OFFSET_MM7
- See Also:
- Constant Field Values
MONSTER_ID_TYPE_OFFSET_MM7
private static final int MONSTER_ID_TYPE_OFFSET_MM7
- See Also:
- Constant Field Values
PHYSICAL_RADIUS_OFFSET_MM7
private static final int PHYSICAL_RADIUS_OFFSET_MM7
- See Also:
- Constant Field Values
PHYSICAL_HEIGHT_OFFSET_MM7
private static final int PHYSICAL_HEIGHT_OFFSET_MM7
- See Also:
- Constant Field Values
VELOCITY_OFFSET_MM7
private static final int VELOCITY_OFFSET_MM7
- See Also:
- Constant Field Values
X_OFFSET_MM7
private static final int X_OFFSET_MM7
- See Also:
- Constant Field Values
Y_OFFSET_MM7
private static final int Y_OFFSET_MM7
- See Also:
- Constant Field Values
Z_OFFSET_MM7
private static final int Z_OFFSET_MM7
- See Also:
- Constant Field Values
VELOCITY_X_OFFSET_MM7
private static final int VELOCITY_X_OFFSET_MM7
- See Also:
- Constant Field Values
VELOCITY_Y_OFFSET_MM7
private static final int VELOCITY_Y_OFFSET_MM7
- See Also:
- Constant Field Values
VELOCITY_Z_OFFSET_MM7
private static final int VELOCITY_Z_OFFSET_MM7
- See Also:
- Constant Field Values
FACING_OFFSET_MM7
private static final int FACING_OFFSET_MM7
- See Also:
- Constant Field Values
TILT_OFFSET_MM7
private static final int TILT_OFFSET_MM7
- See Also:
- Constant Field Values
ROOM_OFFSET_MM7
private static final int ROOM_OFFSET_MM7
- See Also:
- Constant Field Values
CURRENT_ACTION_LENGTH_OFFSET_MM7
private static final int CURRENT_ACTION_LENGTH_OFFSET_MM7
- See Also:
- Constant Field Values
STARTING_X_OFFSET_MM7
private static final int STARTING_X_OFFSET_MM7
- See Also:
- Constant Field Values
STARTING_Y_OFFSET_MM7
private static final int STARTING_Y_OFFSET_MM7
- See Also:
- Constant Field Values
STARTING_Z_OFFSET_MM7
private static final int STARTING_Z_OFFSET_MM7
- See Also:
- Constant Field Values
GUARDING_X_OFFSET_MM7
private static final int GUARDING_X_OFFSET_MM7
- See Also:
- Constant Field Values
GUARDING_Y_OFFSET_MM7
private static final int GUARDING_Y_OFFSET_MM7
- See Also:
- Constant Field Values
GUARDING_Z_OFFSET_MM7
private static final int GUARDING_Z_OFFSET_MM7
- See Also:
- Constant Field Values
TETHER_DISTANCE_OFFSET_MM7
private static final int TETHER_DISTANCE_OFFSET_MM7
- See Also:
- Constant Field Values
AI_STATE_TYPE_STANDING
private static final int AI_STATE_TYPE_STANDING
- See Also:
- Constant Field Values
AI_STATE_TYPE_TETHERED
private static final int AI_STATE_TYPE_TETHERED
- See Also:
- Constant Field Values
AI_STATE_TYPE_NEAR_ATTACK
private static final int AI_STATE_TYPE_NEAR_ATTACK
- See Also:
- Constant Field Values
AI_STATE_TYPE_FAR_ATTACK_1
private static final int AI_STATE_TYPE_FAR_ATTACK_1
- See Also:
- Constant Field Values
AI_STATE_TYPE_DYING
private static final int AI_STATE_TYPE_DYING
- See Also:
- Constant Field Values
AI_STATE_TYPE_DEAD
private static final int AI_STATE_TYPE_DEAD
- See Also:
- Constant Field Values
AI_STATE_TYPE_PURSUING
private static final int AI_STATE_TYPE_PURSUING
- See Also:
- Constant Field Values
AI_STATE_TYPE_FLEEING
private static final int AI_STATE_TYPE_FLEEING
- See Also:
- Constant Field Values
AI_STATE_TYPE_STUNNED
private static final int AI_STATE_TYPE_STUNNED
- See Also:
- Constant Field Values
AI_STATE_TYPE_FIDGETING
private static final int AI_STATE_TYPE_FIDGETING
- See Also:
- Constant Field Values
AI_STATE_TYPE_INTERACTING
private static final int AI_STATE_TYPE_INTERACTING
- See Also:
- Constant Field Values
AI_STATE_TYPE_REMOVED
private static final int AI_STATE_TYPE_REMOVED
- See Also:
- Constant Field Values
AI_STATE_TYPE_FAR_ATTACK_2
private static final int AI_STATE_TYPE_FAR_ATTACK_2
- See Also:
- Constant Field Values
AI_STATE_TYPE_FAR_ATTACK_3
private static final int AI_STATE_TYPE_FAR_ATTACK_3
- See Also:
- Constant Field Values
AI_STATE_TYPE_STONED
private static final int AI_STATE_TYPE_STONED
- See Also:
- Constant Field Values
AI_STATE_TYPE_PARALYSED
private static final int AI_STATE_TYPE_PARALYSED
- See Also:
- Constant Field Values
AI_STATE_TYPE_RESURRECTED
private static final int AI_STATE_TYPE_RESURRECTED
- See Also:
- Constant Field Values
AI_STATE_TYPE_SUMMONED
private static final int AI_STATE_TYPE_SUMMONED
- See Also:
- Constant Field Values
AI_STATE_TYPE_FAR_ATTACK_4
private static final int AI_STATE_TYPE_FAR_ATTACK_4
- See Also:
- Constant Field Values
AI_STATE_TYPE_DISABLED
private static final int AI_STATE_TYPE_DISABLED
- See Also:
- Constant Field Values
AI_STATE_OFFSET_MM7
private static final int AI_STATE_OFFSET_MM7
- See Also:
- Constant Field Values
GRAPHICS_STATE_TYPE_STANDING
private static final int GRAPHICS_STATE_TYPE_STANDING
- See Also:
- Constant Field Values
GRAPHICS_STATE_TYPE_WALKING
private static final int GRAPHICS_STATE_TYPE_WALKING
- See Also:
- Constant Field Values
GRAPHICS_STATE_TYPE_NEAR_ATTACK
private static final int GRAPHICS_STATE_TYPE_NEAR_ATTACK
- See Also:
- Constant Field Values
GRAPHICS_STATE_TYPE_FAR_ATTACK
private static final int GRAPHICS_STATE_TYPE_FAR_ATTACK
- See Also:
- Constant Field Values
GRAPHICS_STATE_TYPE_STUN
private static final int GRAPHICS_STATE_TYPE_STUN
- See Also:
- Constant Field Values
GRAPHICS_STATE_TYPE_DYING
private static final int GRAPHICS_STATE_TYPE_DYING
- See Also:
- Constant Field Values
GRAPHICS_STATE_TYPE_DEAD
private static final int GRAPHICS_STATE_TYPE_DEAD
- See Also:
- Constant Field Values
GRAPHICS_STATE_TYPE_FIDGETING
private static final int GRAPHICS_STATE_TYPE_FIDGETING
- See Also:
- Constant Field Values
GRAPHIC_STATE_OFFSET_MM7
private static final int GRAPHIC_STATE_OFFSET_MM7
- See Also:
- Constant Field Values
ITEM_CARRIED_OFFSET_MM7
private static final int ITEM_CARRIED_OFFSET_MM7
- See Also:
- Constant Field Values
PADDING4_OFFSET_MM7
private static final int PADDING4_OFFSET_MM7
- See Also:
- Constant Field Values
CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM7
private static final int CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM7
- See Also:
- Constant Field Values
FRAME_TABLE_STANDING_OFFSET_MM7
private static final int FRAME_TABLE_STANDING_OFFSET_MM7
- See Also:
- Constant Field Values
FRAME_TABLE_WALKING_OFFSET_MM7
private static final int FRAME_TABLE_WALKING_OFFSET_MM7
- See Also:
- Constant Field Values
FRAME_TABLE_NEAR_ATTACK_OFFSET_MM7
private static final int FRAME_TABLE_NEAR_ATTACK_OFFSET_MM7
- See Also:
- Constant Field Values
FRAME_TABLE_FAR_ATTACK_OFFSET_MM7
private static final int FRAME_TABLE_FAR_ATTACK_OFFSET_MM7
- See Also:
- Constant Field Values
FRAME_TABLE_STUN_OFFSET_MM7
private static final int FRAME_TABLE_STUN_OFFSET_MM7
- See Also:
- Constant Field Values
FRAME_TABLE_DYING_OFFSET_MM7
private static final int FRAME_TABLE_DYING_OFFSET_MM7
- See Also:
- Constant Field Values
FRAME_TABLE_DEAD_OFFSET_MM7
private static final int FRAME_TABLE_DEAD_OFFSET_MM7
- See Also:
- Constant Field Values
FRAME_TABLE_FIDGETING_OFFSET_MM7
private static final int FRAME_TABLE_FIDGETING_OFFSET_MM7
- See Also:
- Constant Field Values
SOUND_EFFECT_1_OFFSET_MM7
private static final int SOUND_EFFECT_1_OFFSET_MM7
- See Also:
- Constant Field Values
SOUND_EFFECT_2_OFFSET_MM7
private static final int SOUND_EFFECT_2_OFFSET_MM7
- See Also:
- Constant Field Values
SOUND_EFFECT_3_OFFSET_MM7
private static final int SOUND_EFFECT_3_OFFSET_MM7
- See Also:
- Constant Field Values
SOUND_EFFECT_4_OFFSET_MM7
private static final int SOUND_EFFECT_4_OFFSET_MM7
- See Also:
- Constant Field Values
NUMBER_OF_ACTIVE_SPELLS_MM7
private static final int NUMBER_OF_ACTIVE_SPELLS_MM7
- See Also:
- Constant Field Values
ACTIVE_SPELL_SIZE_MM7
private static final int ACTIVE_SPELL_SIZE_MM7
SPECIAL_EFFECTS_START_OFFSET_MM7
private static final int SPECIAL_EFFECTS_START_OFFSET_MM7
- See Also:
- Constant Field Values
CONTAINED_ITEM_SIZE_MM7
private static final int CONTAINED_ITEM_SIZE_MM7
CONTAINED_ITEM_1_OFFSET_MM7
private static final int CONTAINED_ITEM_1_OFFSET_MM7
- See Also:
- Constant Field Values
CONTAINED_ITEM_2_OFFSET_MM7
private static final int CONTAINED_ITEM_2_OFFSET_MM7
- See Also:
- Constant Field Values
CONTAINED_ITEM_3_OFFSET_MM7
private static final int CONTAINED_ITEM_3_OFFSET_MM7
- See Also:
- Constant Field Values
CONTAINED_ITEM_4_OFFSET_MM7
private static final int CONTAINED_ITEM_4_OFFSET_MM7
- See Also:
- Constant Field Values
GROUP_OFFSET_MM7
private static final int GROUP_OFFSET_MM7
- See Also:
- Constant Field Values
ALLY_OFFSET_MM7
private static final int ALLY_OFFSET_MM7
- See Also:
- Constant Field Values
SCHEDULE_SIZE_MM7
private static final int SCHEDULE_SIZE_MM7
SCHEDULE_1_OFFSET_MM7
private static final int SCHEDULE_1_OFFSET_MM7
- See Also:
- Constant Field Values
SCHEDULE_2_OFFSET_MM7
private static final int SCHEDULE_2_OFFSET_MM7
- See Also:
- Constant Field Values
SCHEDULE_3_OFFSET_MM7
private static final int SCHEDULE_3_OFFSET_MM7
- See Also:
- Constant Field Values
SCHEDULE_4_OFFSET_MM7
private static final int SCHEDULE_4_OFFSET_MM7
- See Also:
- Constant Field Values
SCHEDULE_5_OFFSET_MM7
private static final int SCHEDULE_5_OFFSET_MM7
- See Also:
- Constant Field Values
SCHEDULE_6_OFFSET_MM7
private static final int SCHEDULE_6_OFFSET_MM7
- See Also:
- Constant Field Values
SCHEDULE_7_OFFSET_MM7
private static final int SCHEDULE_7_OFFSET_MM7
- See Also:
- Constant Field Values
SCHEDULE_8_OFFSET_MM7
private static final int SCHEDULE_8_OFFSET_MM7
- See Also:
- Constant Field Values
SUMMONER_ID_OFFSET_MM7
private static final int SUMMONER_ID_OFFSET_MM7
- See Also:
- Constant Field Values
LAST_CHARACTER_ID_TO_HIT_OFFSET_MM7
private static final int LAST_CHARACTER_ID_TO_HIT_OFFSET_MM7
- See Also:
- Constant Field Values
NAME_ID_OFFSET_MM7
private static final int NAME_ID_OFFSET_MM7
- See Also:
- Constant Field Values
RESERVED_1_OFFSET_MM7
private static final int RESERVED_1_OFFSET_MM7
- See Also:
- Constant Field Values
RESERVED_2_OFFSET_MM7
private static final int RESERVED_2_OFFSET_MM7
- See Also:
- Constant Field Values
RESERVED_3_OFFSET_MM7
private static final int RESERVED_3_OFFSET_MM7
- See Also:
- Constant Field Values
MONSTER_RESISTANCE_IMMUNE_MM8
private static final int MONSTER_RESISTANCE_IMMUNE_MM8
- See Also:
- Constant Field Values
FIRE_RESISTANCE_OFFSET_MM8
private static final int FIRE_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
AIR_RESISTANCE_OFFSET_MM8
private static final int AIR_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
WATER_RESISTANCE_OFFSET_MM8
private static final int WATER_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
EARTH_RESISTANCE_OFFSET_MM8
private static final int EARTH_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
MIND_RESISTANCE_OFFSET_MM8
private static final int MIND_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
SPIRIT_RESISTANCE_OFFSET_MM8
private static final int SPIRIT_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
BODY_RESISTANCE_OFFSET_MM8
private static final int BODY_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
LIGHT_RESISTANCE_OFFSET_MM8
private static final int LIGHT_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
DARK_RESISTANCE_OFFSET_MM8
private static final int DARK_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
PHYSICAL_RESISTANCE_OFFSET_MM8
private static final int PHYSICAL_RESISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_OFFSET_MM8
private static final int SPECIAL_ATTACK_TYPE_OFFSET_MM8
- See Also:
- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM8
private static final int SPECIAL_ATTACK_DAMAGE_DICE_COUNT_OFFSET_MM8
- See Also:
- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM8
private static final int SPECIAL_ATTACK_DAMAGE_DICE_TYPE_OFFSET_MM8
- See Also:
- Constant Field Values
SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM8
private static final int SPECIAL_ATTACK_DAMAGE_DICE_ADJUSTMENT_OFFSET_MM8
- See Also:
- Constant Field Values
NUMBER_OF_CHARACTERS_ATTACKED_PER_ATTACK_OFFSET_MM8
private static final int NUMBER_OF_CHARACTERS_ATTACKED_PER_ATTACK_OFFSET_MM8
- See Also:
- Constant Field Values
PADDING1_OFFSET_MM8
private static final int PADDING1_OFFSET_MM8
- See Also:
- Constant Field Values
MONSTER_TYPE_OFFSET_MM8
private static final int MONSTER_TYPE_OFFSET_MM8
- See Also:
- Constant Field Values
ATTRIBUTES_OFFSET_MM8
private static final int ATTRIBUTES_OFFSET_MM8
- See Also:
- Constant Field Values
SPELL_SKILL_AND_MASTERY_1_OFFSET_MM8
private static final int SPELL_SKILL_AND_MASTERY_1_OFFSET_MM8
- See Also:
- Constant Field Values
SPELL_SKILL_AND_MASTERY_2_OFFSET_MM8
private static final int SPELL_SKILL_AND_MASTERY_2_OFFSET_MM8
- See Also:
- Constant Field Values
SPECIAL_ATTACK_TYPE_SUMMON_TYPE_OFFSET_MM8
private static final int SPECIAL_ATTACK_TYPE_SUMMON_TYPE_OFFSET_MM8
- See Also:
- Constant Field Values
HIT_POINTS_OFFSET_MM8
private static final int HIT_POINTS_OFFSET_MM8
- See Also:
- Constant Field Values
ARMOR_CLASS_OFFSET_MM8
private static final int ARMOR_CLASS_OFFSET_MM8
- See Also:
- Constant Field Values
EXPERIENCE_OFFSET_MM8
private static final int EXPERIENCE_OFFSET_MM8
- See Also:
- Constant Field Values
ATTACK_SPEED_OFFSET_MM8
private static final int ATTACK_SPEED_OFFSET_MM8
- See Also:
- Constant Field Values
ATTACK_RECOVERY_OFFSET_MM8
private static final int ATTACK_RECOVERY_OFFSET_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_NONE_MM8
private static final int ATTACK_PREFERENCE_TYPE_NONE_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_NECROMANCER_MM8
private static final int ATTACK_PREFERENCE_TYPE_NECROMANCER_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_CLERIC_MM8
private static final int ATTACK_PREFERENCE_TYPE_CLERIC_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_KNIGHT_MM8
private static final int ATTACK_PREFERENCE_TYPE_KNIGHT_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_TROLL_MM8
private static final int ATTACK_PREFERENCE_TYPE_TROLL_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_MINOTAUR_MM8
private static final int ATTACK_PREFERENCE_TYPE_MINOTAUR_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_DARKELF_MM8
private static final int ATTACK_PREFERENCE_TYPE_DARKELF_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_VAMPIRE_MM8
private static final int ATTACK_PREFERENCE_TYPE_VAMPIRE_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_DRAGON_MM8
private static final int ATTACK_PREFERENCE_TYPE_DRAGON_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_MALE_MM8
private static final int ATTACK_PREFERENCE_TYPE_MALE_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_FEMALE_MM8
private static final int ATTACK_PREFERENCE_TYPE_FEMALE_MM8
- See Also:
- Constant Field Values
ATTACK_PREFERENCE_TYPE_OFFSET_MM8
private static final int ATTACK_PREFERENCE_TYPE_OFFSET_MM8
- See Also:
- Constant Field Values
RANGE_ATTACK_OFFSET_MM8
private static final int RANGE_ATTACK_OFFSET_MM8
- See Also:
- Constant Field Values
MONSTER_ID_TYPE_OFFSET_MM8
private static final int MONSTER_ID_TYPE_OFFSET_MM8
- See Also:
- Constant Field Values
PHYSICAL_RADIUS_OFFSET_MM8
private static final int PHYSICAL_RADIUS_OFFSET_MM8
- See Also:
- Constant Field Values
PHYSICAL_HEIGHT_OFFSET_MM8
private static final int PHYSICAL_HEIGHT_OFFSET_MM8
- See Also:
- Constant Field Values
VELOCITY_OFFSET_MM8
private static final int VELOCITY_OFFSET_MM8
- See Also:
- Constant Field Values
X_OFFSET_MM8
private static final int X_OFFSET_MM8
- See Also:
- Constant Field Values
Y_OFFSET_MM8
private static final int Y_OFFSET_MM8
- See Also:
- Constant Field Values
Z_OFFSET_MM8
private static final int Z_OFFSET_MM8
- See Also:
- Constant Field Values
VELOCITY_X_OFFSET_MM8
private static final int VELOCITY_X_OFFSET_MM8
- See Also:
- Constant Field Values
VELOCITY_Y_OFFSET_MM8
private static final int VELOCITY_Y_OFFSET_MM8
- See Also:
- Constant Field Values
VELOCITY_Z_OFFSET_MM8
private static final int VELOCITY_Z_OFFSET_MM8
- See Also:
- Constant Field Values
FACING_OFFSET_MM8
private static final int FACING_OFFSET_MM8
- See Also:
- Constant Field Values
TILT_OFFSET_MM8
private static final int TILT_OFFSET_MM8
- See Also:
- Constant Field Values
ROOM_OFFSET_MM8
private static final int ROOM_OFFSET_MM8
- See Also:
- Constant Field Values
CURRENT_ACTION_LENGTH_OFFSET_MM8
private static final int CURRENT_ACTION_LENGTH_OFFSET_MM8
- See Also:
- Constant Field Values
STARTING_X_OFFSET_MM8
private static final int STARTING_X_OFFSET_MM8
- See Also:
- Constant Field Values
STARTING_Y_OFFSET_MM8
private static final int STARTING_Y_OFFSET_MM8
- See Also:
- Constant Field Values
STARTING_Z_OFFSET_MM8
private static final int STARTING_Z_OFFSET_MM8
- See Also:
- Constant Field Values
GUARDING_X_OFFSET_MM8
private static final int GUARDING_X_OFFSET_MM8
- See Also:
- Constant Field Values
GUARDING_Y_OFFSET_MM8
private static final int GUARDING_Y_OFFSET_MM8
- See Also:
- Constant Field Values
GUARDING_Z_OFFSET_MM8
private static final int GUARDING_Z_OFFSET_MM8
- See Also:
- Constant Field Values
TETHER_DISTANCE_OFFSET_MM8
private static final int TETHER_DISTANCE_OFFSET_MM8
- See Also:
- Constant Field Values
AI_STATE_OFFSET_MM8
private static final int AI_STATE_OFFSET_MM8
- See Also:
- Constant Field Values
GRAPHIC_STATE_OFFSET_MM8
private static final int GRAPHIC_STATE_OFFSET_MM8
- See Also:
- Constant Field Values
ITEM_CARRIED_OFFSET_MM8
private static final int ITEM_CARRIED_OFFSET_MM8
- See Also:
- Constant Field Values
PADDING4_OFFSET_MM8
private static final int PADDING4_OFFSET_MM8
- See Also:
- Constant Field Values
CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM8
private static final int CURRENT_ACTION_TIME_SO_FAR_OFFSET_MM8
- See Also:
- Constant Field Values
FRAME_TABLE_STANDING_OFFSET_MM8
private static final int FRAME_TABLE_STANDING_OFFSET_MM8
- See Also:
- Constant Field Values
FRAME_TABLE_WALKING_OFFSET_MM8
private static final int FRAME_TABLE_WALKING_OFFSET_MM8
- See Also:
- Constant Field Values
FRAME_TABLE_NEAR_ATTACK_OFFSET_MM8
private static final int FRAME_TABLE_NEAR_ATTACK_OFFSET_MM8
- See Also:
- Constant Field Values
FRAME_TABLE_FAR_ATTACK_OFFSET_MM8
private static final int FRAME_TABLE_FAR_ATTACK_OFFSET_MM8
- See Also:
- Constant Field Values
FRAME_TABLE_STUN_OFFSET_MM8
private static final int FRAME_TABLE_STUN_OFFSET_MM8
- See Also:
- Constant Field Values
FRAME_TABLE_DYING_OFFSET_MM8
private static final int FRAME_TABLE_DYING_OFFSET_MM8
- See Also:
- Constant Field Values
FRAME_TABLE_DEAD_OFFSET_MM8
private static final int FRAME_TABLE_DEAD_OFFSET_MM8
- See Also:
- Constant Field Values
FRAME_TABLE_FIDGETING_OFFSET_MM8
private static final int FRAME_TABLE_FIDGETING_OFFSET_MM8
- See Also:
- Constant Field Values
SOUND_EFFECT_1_OFFSET_MM8
private static final int SOUND_EFFECT_1_OFFSET_MM8
- See Also:
- Constant Field Values
SOUND_EFFECT_2_OFFSET_MM8
private static final int SOUND_EFFECT_2_OFFSET_MM8
- See Also:
- Constant Field Values
SOUND_EFFECT_3_OFFSET_MM8
private static final int SOUND_EFFECT_3_OFFSET_MM8
- See Also:
- Constant Field Values
SOUND_EFFECT_4_OFFSET_MM8
private static final int SOUND_EFFECT_4_OFFSET_MM8
- See Also:
- Constant Field Values
NUMBER_OF_ACTIVE_SPELLS_MM8
private static final int NUMBER_OF_ACTIVE_SPELLS_MM8
- See Also:
- Constant Field Values
ACTIVE_SPELL_SIZE_MM8
private static final int ACTIVE_SPELL_SIZE_MM8
SPECIAL_EFFECTS_START_OFFSET_MM8
private static final int SPECIAL_EFFECTS_START_OFFSET_MM8
- See Also:
- Constant Field Values
CONTAINED_ITEM_SIZE_MM8
private static final int CONTAINED_ITEM_SIZE_MM8
CONTAINED_ITEM_1_OFFSET_MM8
private static final int CONTAINED_ITEM_1_OFFSET_MM8
- See Also:
- Constant Field Values
CONTAINED_ITEM_2_OFFSET_MM8
private static final int CONTAINED_ITEM_2_OFFSET_MM8
- See Also:
- Constant Field Values
CONTAINED_ITEM_3_OFFSET_MM8
private static final int CONTAINED_ITEM_3_OFFSET_MM8
- See Also:
- Constant Field Values
CONTAINED_ITEM_4_OFFSET_MM8
private static final int CONTAINED_ITEM_4_OFFSET_MM8
- See Also:
- Constant Field Values
GROUP_OFFSET_MM8
private static final int GROUP_OFFSET_MM8
- See Also:
- Constant Field Values
ALLY_OFFSET_MM8
private static final int ALLY_OFFSET_MM8
- See Also:
- Constant Field Values
SCHEDULE_SIZE_MM8
private static final int SCHEDULE_SIZE_MM8
SCHEDULE_1_OFFSET_MM8
private static final int SCHEDULE_1_OFFSET_MM8
- See Also:
- Constant Field Values
SCHEDULE_2_OFFSET_MM8
private static final int SCHEDULE_2_OFFSET_MM8
- See Also:
- Constant Field Values
SCHEDULE_3_OFFSET_MM8
private static final int SCHEDULE_3_OFFSET_MM8
- See Also:
- Constant Field Values
SCHEDULE_4_OFFSET_MM8
private static final int SCHEDULE_4_OFFSET_MM8
- See Also:
- Constant Field Values
SCHEDULE_5_OFFSET_MM8
private static final int SCHEDULE_5_OFFSET_MM8
- See Also:
- Constant Field Values
SCHEDULE_6_OFFSET_MM8
private static final int SCHEDULE_6_OFFSET_MM8
- See Also:
- Constant Field Values
SCHEDULE_7_OFFSET_MM8
private static final int SCHEDULE_7_OFFSET_MM8
- See Also:
- Constant Field Values
SCHEDULE_8_OFFSET_MM8
private static final int SCHEDULE_8_OFFSET_MM8
- See Also:
- Constant Field Values
SUMMONER_ID_OFFSET_MM8
private static final int SUMMONER_ID_OFFSET_MM8
- See Also:
- Constant Field Values
LAST_CHARACTER_ID_TO_HIT_OFFSET_MM8
private static final int LAST_CHARACTER_ID_TO_HIT_OFFSET_MM8
- See Also:
- Constant Field Values
NAME_ID_OFFSET_MM8
private static final int NAME_ID_OFFSET_MM8
- See Also:
- Constant Field Values
RESERVED_1_OFFSET_MM8
private static final int RESERVED_1_OFFSET_MM8
- See Also:
- Constant Field Values
RESERVED_2_OFFSET_MM8
private static final int RESERVED_2_OFFSET_MM8
- See Also:
- Constant Field Values
RESERVED_3_OFFSET_MM8
private static final int RESERVED_3_OFFSET_MM8
- See Also:
- Constant Field Values
gameVersion
private int gameVersion
creatureData
private byte[] creatureData
Creature
public Creature(int gameVersion)
Creature
public Creature(int gameVersion,
String creatureName)
initialize
public int initialize(byte[] dataSrc,
int offset)
populateObjects
public static int populateObjects(int gameVersion,
byte[] data,
int offset,
List creatureList)
updateData
public static int updateData(byte[] newData,
int offset,
List creatureList)
getCreatureMouseOverName
public String getCreatureMouseOverName()
setCreatureMouseOverName
public void setCreatureMouseOverName(String creatureName)
getCurrentHitPoints
public int getCurrentHitPoints()
setCurrentHitPoints
public void setCurrentHitPoints(int hitPoints)
getX
public int getX()
- Specified by:
getX
in interface Vertex3DValueHolder
setX
public void setX(int x)
- Specified by:
setX
in interface Vertex3DValueHolder
getY
public int getY()
- Specified by:
getY
in interface Vertex3DValueHolder
setY
public void setY(int y)
- Specified by:
setY
in interface Vertex3DValueHolder
getZ
public int getZ()
- Specified by:
getZ
in interface Vertex3DValueHolder
setZ
public void setZ(int z)
- Specified by:
setZ
in interface Vertex3DValueHolder
getCreatureData
public byte[] getCreatureData()
getOffsetList
public static List getOffsetList(int gameVersion)
getComparativeDataSource
public static ComparativeTableControl.DataSource getComparativeDataSource(List creatureList)
getRecordSize
public static int getRecordSize(int gameVersion)
getGameVersion
public int getGameVersion()